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  1. Precise Timers

    adent42
    by adent42 · October 2023
    game.Clock or actor.Time will be more accurate than timers but might come with a performance cost, so you’ll need to test.
  2. When publishing on Google, 2 warnings appear.

    adent42
    by adent42 · October 2023
    Are your publishing with RC and what ad networks do you have enabled.
  3. Precise Timers

    MelodyCats
    by MelodyCats · October 2023
    My timers seem to work great on iOS, but there's always issues with android.. Somehow when the game runs on Android, the timer seems to be a fraction faster than real time, or not completely reliable.
  4. Free Music Resource

    Eric Matyas
    by Eric Matyas · October 2023
    If you happen to use my tracks in your project, please feel free to share...I love to see how creative people are using my music! :-)
  5. When publishing on Google, 2 warnings appear.

    Binny
    by Binny · October 2023
    I don't know if I'm doing something wrong when I'm making the game, or if I've misconfigured the settings in Google Console.
  6. Google Play API Level 33 / Android 13 Requirement

    Binny
    by Binny · October 2023
    Thank you for answer.
  7. Casino template?

    devidassprakash
    by devidassprakash · October 2023
    Adding casino games to your app sounds like a fun idea. You might want to check out some game development marketplaces like Unity Asset Store or even CodeCanyon.
  8. HTML5 music on mobile

    adent42
    by adent42 · October 2023
    I haven't looked yet, but you may want to put music playback in a timer. There's a bit of an issue with what the browser allows in terms of sound and interaction. If music is a root behavior on the fi
  9. Google Play API Level 33 / Android 13 Requirement

    adent42
    by adent42 · October 2023
    The reason that checkbox exists is that on Android IAP an Subscriptions are different types of items and you need to make an explicit query to get subscription information.
  10. HTML5 music on mobile

    Jeffm2
    by Jeffm2 · October 2023
    I am having issues with an HTML5 game that is supposed to be played on a mobile device. For some reason the music does not seem to play. Sound effects are fine and if you play the game in a desktop br
  11. Please help! How do I save my games for good?

    adent42
    by adent42 · October 2023
    Use the Download button on the top segmented menu (between Publishing Help and Remove Game). That will download a zip file of the GameSalad .gameproj which can be used GameSalad Creator desktop or reu
  12. Questions about Implementing Reward Video Ads in My Game.

    geoascencio
    by geoascencio · October 2023
    full version without inconveniencing them too much is a challenge. Player experience is a top priority, so I'm definitely going to think this over carefully. Maybe triggering a video ad every three t
  13. Questions about Implementing Reward Video Ads in My Game.

    Armelline
    by Armelline · October 2023
    Wow, these are good questions. Technically, there's nothing stopping you showing the player a reward ad without giving them any kind of reward. The only reason rewards are given is that if you make pl
  14. Questions about Implementing Reward Video Ads in My Game.

    geoascencio
    by geoascencio · October 2023
    Triggering Video Ads: I want to display a video ad at the end of each match, which then takes players back to the main menu. I've seen interstitial ads in action, but I'm not a fan of how they look. A
  15. Edit custom resolution... it's been years...

    CasualEvolution
    by CasualEvolution · September 2023
    Yes! was just observing that one of the problems has to do with what you say... I have booleans inside an expression...
  16. Edit custom resolution... it's been years...

    Armelline
    by Armelline · September 2023
    It only stops you editing/making new loops, doesn't break or change existing ones!
  17. Edit custom resolution... it's been years...

    CasualEvolution
    by CasualEvolution · September 2023
    Now with the 105 beta it is much more comfortable having the custom resolution saved... a detail to "note" is that it would be good, for the resolution that one chooses to remain as
  18. Edit custom resolution... it's been years...

    CasualEvolution
    by CasualEvolution · September 2023
    The bug that you mention in 105 simply does not allow you to edit the loops, but does it not break the loops already created?
  19. Edit custom resolution... it's been years...

    Armelline
    by Armelline · September 2023
    This version saves the custom resolutions, but there's a couple of other bugs so I keep 103 and 105 both in my dock. The main issue with 105 is that you can't edit the conditions of loops, so if you'r
  20. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · September 2023
    As always, you can access them, as well as my thousands of other images, from here:
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