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If I make my game in iPhone platform will it look right when I publish to android?
by Socks ·(Quote) -
If I make my game in iPhone platform will it look right when I publish to android?
by Icebox ·Depends on the way you make your game , its better to start with ipad platform though. There is a nice way to make your game universal to all devices. I recommend you start by understanding how to cr -
Looping music - Tiny pause
by Dues ·(Quote) -
Looping music - Tiny pause
by Socks ·From what I understand Music (for example on an iPad) is streamed and decoded by the device's hardware, this should save on processor overhead, and as it's not loaded into RAM, this should save on mem -
.ipa File for AppStore ?
by itsBigApps ·Where do i find/get the .ipa file i searched everywhere after i sing my app i cannot find. -
is anyway improve loading scene?
by Chunkypixels ·2 seconds to the youth of today is an eternity, and a potential cause for real upset. They haven't lived through or experienced tape loading, and expect instant gratification. We older folk appreciate -
is anyway improve loading scene?
by Icebox ·@Clock I think it depends on the device , my scene is built on an ipad platform,it has 20 images , ( 15 images are 2048x2048 the rest are 256x256) -
after apk signing apk file is not saved
by jovanovic_dejan ·i had the same problem yesterday aswell for me it was an old version of zipalign try to check the versions of these 3: Keytool,jarsigner and zipalign -
VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)
by GreenfroggGames ·@Armelline When using this method and the device ratio is greater than iPad, will it just stretch? Is there a way to reverse the method as well? -
Finding the final velocity of an actor colliding with another actor?
by Socks ·(Quote) -
Sound Not Working in IOS build
by chaplin ·I tried the same thing in IOS and the game does not have the GS Trial graphic or sound on my iPad Mini. -
Work in progress Platform Game
by Socks ·I'd basically choose a good quality screen as your reference - and let everything be a compromise based around your reference screen (or adjust for particularly light/dark devices) - your iPad 3 is id -
Work in progress Platform Game
by Icebox ·to each device but my problem comes with ipad 3 and iphone 5s , cause the app is universal so i cant change the colors to look the same, with android its possible. I'll try and look into it, and th -
Overscan reposition works on iOS, but not on Android. Why?
by omiwebdesign ·I am working on my latest project, which is using overscan. There are some controller buttons that have to stay on the same place of the screen on every device, so I used a little trick someone on thi -
New CEO Introduction
by Socks ·GS user, and someone who has owned and used an iPad pretty much every day since the iPad 1 came out this issue completely stumped me, so I imagine teachers and students new to GameSalad might give up -
New CEO Introduction
by Socks ·Every kid in education is going to want to see (and show) their project on an iPad (or iPhone/Android or other mobile device) that's the real deal for kids, turning their project into an actual real m -
New CEO Introduction
by Braydon_SFX ·(Quote) -
New CEO Introduction
by blob ·iPad only ! and no full game. i didn't know and stand correct ...Although it would've been Cool..... -
New CEO Introduction
by adent42 ·as something ANYONE can participate in. With education, we see a way to continue this -
New CEO Introduction
by jonmulcahy ·swift playground isn't the same thing, it's not really a competition for Gamesalad. It's an iPad only app that allows you to play with coding samples, not create an actual game. It's going to be huge