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  1. Actor Location Change

    master200012
    by master200012 · June 2011
    Well, can you destroy the actor at point b and spawn a new one at the new location on the screen? I am inexperienced, but the concept seems to work.
  2. Dino Rush SE

    MagoNicolas
    by MagoNicolas · June 2011
    I Only Use On Scene, I Don`t Spawn Actors, I Recycle them.
  3. gshelper.com "how to select overlapping actors"

    micksolo
    by micksolo · June 2011
    I've implemented my own solution to this - as of yet not quite working correctly. The way its done in the video and the top card demo doesn't quite suit my game as I'm spawning lots of actors in rand
  4. disappointed with GS update (game broken)

    rlehm
    by rlehm · June 2011
    spawn coins
  5. Large data sets (eagerly awaiting Array/Table attributes)

    LelandLong
    by LelandLong · June 2011
    700 variables gets really ugly with single variable, unique named attributes.....
  6. Recycle actors

    JohnPapiomitis
    by JohnPapiomitis · June 2011
    instead of spawning and destroy actors. you have them start in the game already just offscreen, when you want it to spawn instead of actually spawning it you move the one thats offscreen onscreen, the
  7. Update Spawn Location

    ChessPawn
    by ChessPawn · June 2011
    If I understand you correctly, you want to see like how the dots are spawning and stuff?? I am basing my game off this template so just search trajectory in the GameSalad Creator, double click it and
  8. Update Spawn Location

    ORBZ
    by ORBZ · June 2011
    Part 1: You want the actor himself to be able to launch himself. That's easy enough, instead of spawning a blue ball, just spawn an actor that looks like the stationary actor, when it comes to a ful
  9. Artificial Intelligence

    svn
    by svn · June 2011
    I'm trying to figure out how to tell an actor to respond to the Player 1 actor when Player 1 gets close enough to him. I've thought of the actor to spawn these (invisible)rays, and when Player 1 hits
  10. ☼☼☼Cows Vs. Aliens style Template- Spacemen Vs. Sheep☼☼☼ $20

    TeamLava8
    by TeamLava8 · June 2011
    are endless and this gameplay mechaic is truly unique.
  11. Firework Fruits - Release Day and Contest

    devjohnson
    by devjohnson · June 2011
    Each attempt is a unique experience that guarantees you will never create the same show twice.
  12. problem with spawning an actor

    micksolo
    by micksolo · June 2011
    using spawn a lot will slow down the game and may cause crashes - I don't know exactly what the problem is, but spawn is very memory intensive, so try not to use it too much.
  13. problem with spawning an actor

    arkonllf
    by arkonllf · June 2011
    I'm working on a new game, Snake style+idot style(what tsb built) and I want one character to spawn another character from different angles how should i do this?
  14. problem with spawning an actor

    arkonllf
    by arkonllf · June 2011
    I'm working on a new game, Snake style+idot style(what tsb builded) and I want one character to spawn another character from different angles how should i do this?
  15. Level Maker Needed

    hman360
    by hman360 · June 2011
    (all that needs to be changed are which enemies spawn when and how many and how much damage they do to the main actor. If they do a good job, I might offer them to make more levels for a larger amoun
  16. Performance issues. Total RAM 150 Mb!!!

    PoseMotion
    by PoseMotion · June 2011
    to this total too. Any image or sound that you spawn into the Scene adds to the overall total as well.
  17. Performance issues. Total RAM 150 Mb!!!

    firemaplegames
    by firemaplegames · June 2011
    to this total too. Any image or sound that you spawn into the Scene adds to the overall total as well.
  18. Set of behaviors not working in update 0.9.5

    Alien8
    by Alien8 · June 2011
    1. Every 5 secs, if Polar=0, spawn ActorB at position 0,300 relative to scene;otherwise at 0,100 relative to scene.
  19. Spawn actor problems

    Coin
    by Coin · June 2011
    Spawn actor 1 (left side of sliced board)
  20. Is there an ACTOR in this position?

    micksolo
    by micksolo · June 2011
    So basically you want to know if there is an actor in a certain point and you want an attribute to remember this. I assume so it won't spawn another actor in a position that is already filled?
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