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  1. Destroying Spawner Actor?

    PangitQuest
    by PangitQuest · June 2011
    I need to add more shapes or colors, so if I can spawn new ones by adding a code or just destroy the whole spawn actor and replace it with the new one at game.score 200..
  2. Bullet Hole Problem

    wouter
    by wouter · June 2011
    if crosshairs collides with background then spawn bullet hole actor small
  3. Bullet Hole Problem

    GLJ27
    by GLJ27 · June 2011
    and I have 3 objects I want the bullet holes to spawn on (background, a rock, and the water) so I have it setup so if the bullet hole collides with the background I have it spawn the small bullet hol
  4. "Dummys Only" on App Store

    Bahoz
    by Bahoz · June 2011
    Do you think you are intelligent? If so, then we would like to see you prove it. If you believe your a dummy, then you have found your next favorite game. Gather your friends and family to enjoy this
  5. Destroying Spawner Actor?

    wouter
    by wouter · June 2011
    search in templates (online) zombie space invaders, they are using area's with timers to spawn zombies (don't know if this is what you're looking for^^)
  6. Timer delay before spawn?

    Stormtrix
    by Stormtrix · June 2011
    Timer After 2sec. Spawn new Actor
  7. Need to keep spawned characters from scrolling with the scene

    SAMman
    by SAMman · June 2011
    So I have spawn character set up and I want to make it so that the character doesn't scroll with the scene. I am not sure how to do that since it spawns and is not shown in layers. Any ideas? Thanks!
  8. Destroying Spawner Actor?

    PangitQuest
    by PangitQuest · June 2011
    I actually copied my spawn actor here, and it works great, but I cant find a way on stopping or adding more spawn actor, unlike with tshirtbooths tutorial at youtube, and thanks to entersimon I got wh
  9. Destroying Spawner Actor?

    wouter
    by wouter · June 2011
    but you can make a timer with every ...(20) seconds spawn actor and when score is over 200 you can make that timer to spawn every 10 seconds...
  10. Destroying Spawner Actor?

    PangitQuest
    by PangitQuest · June 2011
    yes, I was thinking of adding more actors to spawn at 200 but cant find a solution after searching in the forum and in the list of examples in making a new project, so I plan to destroy and replace it
  11. Destroying Spawner Actor?

    wouter
    by wouter · June 2011
    you want to let a new actor spawn by a score of 200 where the old actor was destroyed?
  12. Destroying Spawner Actor?

    PangitQuest
    by PangitQuest · June 2011
    I have been trying to find ways to spawn new actors in my spawner with no luck, so I am thinking on destroying the spawner itself and putting up a new spawner when it reach like the score 200..
  13. Timer delay before spawn?

    AppsRacK
    by AppsRacK · June 2011
    Either place a blank actor or doubleclick one of your BG and unlock it. On that Place a rule which will spawn the actor 1.
  14. Game Creation Log - BOT

    AddictiveGames
    by AddictiveGames · June 2011
    2) The fact that you HAVE LISTENED to the feedback on here and TA. This must have been really difficult for you since controlling TANK was quite unique, actually is was one if its 'USP' and you explai
  15. On Press Help

    old_kipper
    by old_kipper · June 2011
    Use either a boolean or a counter in game attributes that you switch true or false, or add to or subtract from each time you kill or spawn and then reference that to switch the rules
  16. On Press Help

    robert.mccarthy
    by robert.mccarthy · June 2011
    On touch screen, spawn actor.
  17. Timer delay before spawn?

    DigiChain
    by DigiChain · June 2011
    >Timer: after 2 seconds (run to completion) > Spawn actor
  18. Timer delay before spawn?

    DigiChain
    by DigiChain · June 2011
    >Timer: after 2 seconds (run to completion) > Spawn actor
  19. Timer delay before spawn?

    AppsRacK
    by AppsRacK · June 2011
    Where do you place your spawn attributes? Maybe you could post a screenshot or video so it will be easy to identify the problem.
  20. Timer delay before spawn?

    DigiChain
    by DigiChain · June 2011
    Quite simply I have an actor (X) setup so that when it collides with another actor > destroy X > Timer for 2 seconds > Respawn X at coordinates...
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