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  1. Edit custom resolution... it's been years...

    CasualEvolution
    by CasualEvolution · September 2023
    Hi, I am working on my game hud settings according to the different mobiles aspect ratios, with and without notch, etc... the thing is that most of today's cell phones are no longer 16:9 (now have 18:
  2. New Style Platformer coming soon!

    Hideki Matsui
    by Hideki Matsui · September 2023
    Thank you. iOS and Android.
  3. Best Ad networks

    CasualEvolution
    by CasualEvolution · September 2023
    Hello, according to your experience, which Ad networks have the best performance lately?
  4. Please help! How do I save my games for good?

    Cameron K'Cebnam
    by Cameron K'Cebnam · September 2023
    I have made a handfull of games for school pretty much a year ago. I worked very hard on all of them and I would like to save them so I can remake them some day or just have them around to keep. I hav
  5. Please Help! What do I do with my old games?

    Cameron K'Cebnam
    by Cameron K'Cebnam · September 2023
    I have made a handfull of games for school pretty much a year ago. I worked veyr hard on all of them and I would like to save them so I can remake them some day or just have them around to keep. I hav
  6. HTML5 + Networking behaviours

    Armelline
    by Armelline · September 2023
    It turned out to be more than CORS that was causing problems and I'll give a brief explanation here for anyone else having this issue. If you write your own server code there's a good chance you'll by
  7. Getting back on track

    Armelline
    by Armelline · September 2023
    As long as you publish with a 1.25.x version, afaik you have access to all GameSalad publishing features including in-app and there should be no particular reason he can't finish the project.
  8. Getting back on track

    CasualEvolution
    by CasualEvolution · September 2023
    Is it necessary to update GS in order to export to iOS? (and possibly Android) or does everything still work without needing an update? If possible, should I do it for any reason? I'm afraid something
  9. Electron (HTML5) Executables Helper For Windows / Linux / Mac

    CasualEvolution
    by CasualEvolution · September 2023
    hands of Microsoft... it sounds very interesting how quickly it allowed them to integrate with Steam and Epic.
  10. Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33

    adent42
    by adent42 · September 2023
    Could you DM me your publishing link? @Machinist Apps
  11. Android gamesalad viewer

    dimsdale
    by dimsdale · September 2023
    thank you @uptimistik
  12. Super Easy HTML5 Project Previewing on Mac

    CasualEvolution
    by CasualEvolution · September 2023
    Hi @Armelline in these days I plan to return to GS, I'm super disconnected and forgotten about everything 🤣 BUT if I can help you in some way or with a test, tell me it will be a pleasure!
  13. Android gamesalad viewer

    uptimistik
    by uptimistik · September 2023
    Hey @dimsdale here you go!
  14. Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33

    Machinist Apps
    by Machinist Apps · September 2023
    @adent42 - Thank you for the help. I updated the app and am now Targeting Android 13. One of my users just found a function in my app that is randomly not working and I need to update again. It looks
  15. Super Easy HTML5 Project Previewing on Mac

    Armelline
    by Armelline · September 2023
    Terminal if it isn't open and will make a new window to run in. If any mod would like to edit it into the second post, that would be appreciated! Still probably not the most efficient way to do this
  16. Free Music Resource

    Eric Matyas
    by Eric Matyas · September 2023
    audio gap when the track loops. Mp3 encoding doesn't do this every single time, but it does it enough to be annoying. Ogg encoding doesn't discard any audio information so tracks always loop seamless
  17. HTML5 + Networking behaviours

    Armelline
    by Armelline · September 2023
    For this project I don't have direct access to the glitch so this is still up in the air for me but much appreciated, will pass it on and bookmark for inevitable later use!
  18. HTML5 + Networking behaviours

    adent42
    by adent42 · September 2023
    While you're developing I find the easiest thing is to open it all up. For instance we're using FastApi in our glitches and we just do:
  19. HTML5 + Collisions Problems

    adent42
    by adent42 · September 2023
    @Armelline could you DM me your project link so we can take a look when we have some time?
  20. Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33

    adent42
    by adent42 · September 2023
    The dropdown is for minimum SDK version, the build will target what it will target.
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