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Edit custom resolution... it's been years...
by CasualEvolution ·Hi, I am working on my game hud settings according to the different mobiles aspect ratios, with and without notch, etc... the thing is that most of today's cell phones are no longer 16:9 (now have 18: -
New Style Platformer coming soon!
by Hideki Matsui ·Thank you. iOS and Android. -
Best Ad networks
by CasualEvolution ·Hello, according to your experience, which Ad networks have the best performance lately? -
Please help! How do I save my games for good?
by Cameron K'Cebnam ·I have made a handfull of games for school pretty much a year ago. I worked very hard on all of them and I would like to save them so I can remake them some day or just have them around to keep. I hav -
Please Help! What do I do with my old games?
by Cameron K'Cebnam ·I have made a handfull of games for school pretty much a year ago. I worked veyr hard on all of them and I would like to save them so I can remake them some day or just have them around to keep. I hav -
HTML5 + Networking behaviours
by Armelline ·It turned out to be more than CORS that was causing problems and I'll give a brief explanation here for anyone else having this issue. If you write your own server code there's a good chance you'll by -
Getting back on track
by Armelline ·As long as you publish with a 1.25.x version, afaik you have access to all GameSalad publishing features including in-app and there should be no particular reason he can't finish the project. -
Getting back on track
by CasualEvolution ·Is it necessary to update GS in order to export to iOS? (and possibly Android) or does everything still work without needing an update? If possible, should I do it for any reason? I'm afraid something -
Electron (HTML5) Executables Helper For Windows / Linux / Mac
by CasualEvolution ·hands of Microsoft... it sounds very interesting how quickly it allowed them to integrate with Steam and Epic. -
Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33
by adent42 ·Could you DM me your publishing link? @Machinist Apps -
Android gamesalad viewer
by dimsdale ·thank you @uptimistik -
Super Easy HTML5 Project Previewing on Mac
by CasualEvolution ·Hi @Armelline in these days I plan to return to GS, I'm super disconnected and forgotten about everything 🤣 BUT if I can help you in some way or with a test, tell me it will be a pleasure! -
Android gamesalad viewer
by uptimistik ·Hey @dimsdale here you go! -
Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33
by Machinist Apps ·@adent42 - Thank you for the help. I updated the app and am now Targeting Android 13. One of my users just found a function in my app that is randomly not working and I need to update again. It looks -
Super Easy HTML5 Project Previewing on Mac
by Armelline ·Terminal if it isn't open and will make a new window to run in. If any mod would like to edit it into the second post, that would be appreciated! Still probably not the most efficient way to do this -
Free Music Resource
by Eric Matyas ·audio gap when the track loops. Mp3 encoding doesn't do this every single time, but it does it enough to be annoying. Ogg encoding doesn't discard any audio information so tracks always loop seamless -
HTML5 + Networking behaviours
by Armelline ·For this project I don't have direct access to the glitch so this is still up in the air for me but much appreciated, will pass it on and bookmark for inevitable later use! -
HTML5 + Networking behaviours
by adent42 ·While you're developing I find the easiest thing is to open it all up. For instance we're using FastApi in our glitches and we just do: -
HTML5 + Collisions Problems
by adent42 ·@Armelline could you DM me your project link so we can take a look when we have some time? -
Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33
by adent42 ·The dropdown is for minimum SDK version, the build will target what it will target.