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  1. Free Music Resource

    Eric Matyas
    by Eric Matyas · October 2023
    You can download them here:
  2. Should I add a flashing lights warning in my game?

    adent42
    by adent42 · October 2023
    A quick google and you find that: "Generally, flashing lights between the frequencies of 5 to 30 flashes per second (Hertz) are most likely to trigger seizures."
  3. Should I add a flashing lights warning in my game?

    Armelline
    by Armelline · October 2023
    I don't think there's any kind of specific requirement, but I'd say it would be considerate to add a warning. (Depending on just how much flashing your game does.) Just a brief screen on load perhaps.
  4. Should I add a flashing lights warning in my game?

    uptimistik
    by uptimistik · October 2023
    Good question! I've never done anything so flashy I'm afraid, but if you think it may cause distress to certain people, then feel free to put it! I don't think I've come across specific documentation
  5. Should I add a flashing lights warning in my game?

    geoascencio
    by geoascencio · October 2023
    I hope you're all doing well! I'm currently in the final stages of developing my game, and I'm wondering whether I have to include a flashing light warning at the beginning of my game, or if this is a
  6. 12 Days of GameSalad 2023

    adent42
    by adent42 · October 2023
    to share the gift of GameSalad games. The titles don't have to be Christmas / Holiday themed though we'd love a few of those too!
  7. Music Not Changing Pitch in Arcade

    adent42
    by adent42 · October 2023
    Not at this time, but if you DM me your publishing link (so I have an example game), we can look into updating the engine to support this.
  8. Problems when trying to load the app to create the rc build. Host Error

    adent42
    by adent42 · October 2023
    This looks like an issue from the Windows Creator. We're stuck trying to update the Android previewer, so we can't update it at the moment. We plan to sometime next month.
  9. How to use random function in the same table but with restrictions?

    adent42
    by adent42 · October 2023
    The easiest way is to sort your items and use subranges.
  10. How to use random function in the same table but with restrictions?

    Smite
    by Smite · October 2023
    I make a table with various names containing animals or objects
  11. How to make random sounds button?

    Smite
    by Smite · October 2023
    Thank you very much for your reply
  12. How to make random sounds button?

    Armelline
    by Armelline · October 2023
    There are two ways to do this, and which is better depends on the context and how many sound there are.
  13. How to make random sounds button?

    Smite
    by Smite · October 2023
    I want to make a button
  14. Problems when trying to load the app to create the rc build. Host Error

    djzcreative
    by djzcreative · October 2023
    Hi everyone, I have a problem, when I try to load the app to create the rc build I get the message I pasted above. Can anyone help me? Thank you very much.
  15. GameSalad Spooktackluar 2023!

    adent42
    by adent42 · October 2023
    Hey, we're about to do a social media post series on Halloween / Horror / Spooky games next week.
  16. [FOR HIRE] Professional Concept Artist Available - Book a Free Introduction Call

    menogdesign
    by menogdesign · October 2023
    If you've DM'd me before about my services and I happened to be busy, and we couldn't make it: now is our chance to align, write to me as I'd love to meet and work with new creative people while I hel
  17. Free Music Resource

    Eric Matyas
    by Eric Matyas · October 2023
    Please be sure to check out my higher-quality Ogg music packs. They enable you to download all of my tracks at once from various genres...a huge time-saver. Plus the Ogg tracks sound more rich and ful
  18. Precise Timers

    adent42
    by adent42 · October 2023
    Yup, that's totally it. The engine is assuming 60fps for simulation steps. This works really well if you're simulation can divide nicely by 60 (30 of 120hz), but 90 is an odd duck in this case. The sh
  19. Precise Timers

    adent42
    by adent42 · October 2023
    Wow, thanks for all the diligent testing! I'll look more deeply into how we do timers in Android to see what's up. Are you using a high refresh rate device? (i.e. 90 or 120hz vs the traditional 60hz d
  20. physics not carrying to GM arcade

    adent42
    by adent42 · October 2023
    @StickeN totally agree with what everyone else said. The problem you'll see is if you're using the native preview, the arcade will be a bit different. The HTML5 engine isn't quite a performant as the
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