GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Problem: eats the entire watermelon.

    TJMNUT
    by TJMNUT · June 2011
    I tried making an exact duplicate of the spawner, and just change the spawn rate. But the problem is still occurring. also, i don't have any rules, so there are no other-wises, it's just timers, and s
  2. Problem: eats the entire watermelon.

    JeffreyShimane
    by JeffreyShimane · June 2011
    My spawner works by having the ants with an accelerate, and a spawn actor on the spawner. There are no actual ant actors in the scene. So I don't know if this will work.
  3. Problem: eats the entire watermelon.

    TJMNUT
    by TJMNUT · June 2011
    My spawner works by having the ants with an accelerate, and a spawn actor on the spawner. There are no actual ant actors in the scene. So I don't know if this will work.
  4. SPAWN LIMIT

    PhilipNewzealand
    by PhilipNewzealand · June 2011
    I am trying to limit the amount of actors i can spawn in a simple Pachinko Template i am working with. I have one demo template that i am trying to work with but at the moment NOTHING is working... Pl
  5. ** Sheepy says "Hi! Would you like some words?" :D **

    StormyStudio
    by StormyStudio · June 2011
    Nice unique service offering...if you've got a high end/well made game definitely worth the price for a good well thought out professional description...
  6. Problem: eats the entire watermelon.

    TJMNUT
    by TJMNUT · June 2011
    I only have one ant spawner per scene, and the different spawners all have different spawn rates.
  7. Any tricks to de-activate actor instead of destroying? For custom reset scene.

    JeffreyShimane
    by JeffreyShimane · June 2011
    When the actor is "destroyed", instead of actually destroying it, move it off-screen (where it can't interact or collide with anything on-screen) by changing its self.Position.X and
  8. Simultaneous Actor Spawning and Particle Engine?

    gyroscope
    by gyroscope · June 2011
    Hi NessuXV; particles would be much better to look at I'm thinking, and certainly less hassle than 200 actors, for certain, placed or spawned; using just one actor for particles...easier to reuse as w
  9. Trouble spawning 50 actors at once

    Mammoth
    by Mammoth · June 2011
    Alright should possibly clarify. I need to spawn 50ish 'rocks' at the beginning of the level in random places.
  10. Simultaneous Actor Spawning and Particle Engine?

    NessusXVI
    by NessusXVI · June 2011
    I cannot find a behavior or set of behaviors for spawning large numbers of actors SIMULTANEOUSLY. If I can't spawn actors simultaneously, I'll need to obscure the star field from the player until it
  11. do people set platform one by one when making a game like doodle jump?

    DimensionGames
    by DimensionGames · June 2011
    No, this would be terrible for memory and take ages! What you need to do is randomise where and how often monsters appear etc. so random(1,100) when attribute=1 spawn or recycle monster. This is basic
  12. do people set platform one by one when making a game like doodle jump?

    guilleface
    by guilleface · June 2011
    i once download a template,when i played i could go really high, it seems to me that all the platforms were at different location, but when i saw the scene i only saw like 5 platforms,i thought when y
  13. putting objects on platform jump n run game

    POM
    by POM · June 2011
    in you platform actor create an attribute - integer - call it "spawn collectibles"
  14. Trouble spawning 50 actors at once

    tenrdrmer
    by tenrdrmer · June 2011
    I had a game that spawned 6 or 7 actors to random location every time the object doing the spawning got destroyed. Those 6 or 7 actors at once was a blow to the system. and in one area you had to dest
  15. Trouble spawning 50 actors at once

    Stormtrix
    by Stormtrix · June 2011
    Create game attribute - game.spawn (integer)
  16. Trouble spawning 50 actors at once

    cbt
    by cbt · June 2011
    But if you insist, you could try having 50 different actors and make them spawn 1 actor, triggered at the same time. Maybe than it is possible, but, still I don't think so.
  17. Trouble spawning 50 actors at once

    Mammoth
    by Mammoth · June 2011
    I would like to spawn 50 actors to the a random location at the bigging of the level. Here is what I have done
  18. putting objects on platform jump n run game

    arkonllf
    by arkonllf · June 2011
    i got it almast all done but i want some of the platforms to have objects on them like stars monsters and more. any idea how to do that?(the platforms come in to the screen by spawn actor).
  19. ★★Conveyor Belt Physics Template v.2★★

    BarkBarkCo
    by BarkBarkCo · June 2011
    Here is a template I created a while back to emulate some of the functionality in Super Tredmill, as well as having some cool unique features..
  20. Would anyone be interested in this??

    Photics
    by Photics · June 2011
    to be creative... to actually do something unique and different from the original... as the original is already on the market.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla