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  1. Help with bullets please?

    jb15
    by jb15 · June 2011
    If self.attribute = 0, spawn bullet at (whatever x and y position) direction 180.
  2. Gamesalad's rep

    Mrshoestore
    by Mrshoestore · June 2011
    to read reviews of, which are the big label, unique, and chart toppers.
  3. Gamesalad's rep

    GamersRejoice
    by GamersRejoice · June 2011
    I think they only review BIG label games, Very unique stuff and chart toppers.
  4. Actor spawning without its behaviors

    MidNightGamer1125
    by MidNightGamer1125 · June 2011
    When My actor is killed in my play area scene I have it re spawn that same actor within the scene and it does HOWEVER!!!! The actor spawns back invincible it cant get destroyed the lives dont change w
  5. Actor walks on line path

    gambet
    by gambet · June 2011
    The problem is that I need to spawn like 20 or more actors and this slows down my game (that's way i need another solution, will recycle actor instead of spawn help?).
  6. I have a Interpolate and Collision problem...

    Axehammer
    by Axehammer · June 2011
    I have 2 identical 'guns' which spawn 2 identical actors which in turn interpolate to a larger size. 1 of these actors destroys anything that touches it from the moment its spawned, and the other wil
  7. Does Interpolate kill Overlap/Collide

    rlehm
    by rlehm · June 2011
    I had this issue with a growing explosion. Had to make a 100% opacity image and have it spawn over the other at regular size. Then you would only see the explosion. So I had two actors instead of one.
  8. GS loads every image from any referenced actor. How to prevent?

    tenrdrmer
    by tenrdrmer · June 2011
    What about reordering the actors so the one with the spawn rules is at the top?
  9. GS loads every image from any referenced actor. How to prevent?

    Fodder76
    by Fodder76 · June 2011
    Delaying the spawn time of the actors didn't do anything for the load time. I even made it quite extreme (5 seconds).
  10. GS loads every image from any referenced actor. How to prevent?

    Fodder76
    by Fodder76 · June 2011
    I'll try the delayed spawn now. Thanks for the suggestion.
  11. GS loads every image from any referenced actor. How to prevent?

    tenrdrmer
    by tenrdrmer · June 2011
    No it prob shouldn't hurt it that bad. although it is Really though if you are not spawning it until the scene loads it should not affect your scenes loading time at all. Try putting like a 0.1 or 0.2
  12. -->>Unique style artist.

    Gnomer
    by Gnomer · June 2011
    Hi guys,
  13. Image Compression.

    olster1
    by olster1 · June 2011
    I have 80 scenes each with it's own unique 960x640 image for a background (actor size 480x320)
  14. GS loads every image from any referenced actor. How to prevent?

    tenrdrmer
    by tenrdrmer · June 2011
    I do have separate actors for each character. When the scene starts, I have one actor that essentially says 'if CharacterNumber = X, then spawn X actor'
  15. GS loads every image from any referenced actor. How to prevent?

    Fodder76
    by Fodder76 · June 2011
    I do have separate actors for each character. When the scene starts, I have one actor that essentially says 'if CharacterNumber = X, then spawn X actor'
  16. GS loads every image from any referenced actor. How to prevent?

    Fodder76
    by Fodder76 · June 2011
    When the level starts, based on which choice the player made, it will spawn the actor of one of the 9 characters. Well what I realized, is that GS is actually loading ALL of the images of all of the
  17. destroy actors in order HELP!

    AppsRacK
    by AppsRacK · June 2011
    (heres were you enumerate the self.ID to specifically spawn which number actor you want to spawn.
  18. Saving Scores

    AppsRacK
    by AppsRacK · June 2011
    Is this the right way to save the score to unlock other levels? I made an invisible actor in every scene to save the attributes with a unique key....then I made an other actor in the menu only to load
  19. destroy actors in order HELP!

    leo0007
    by leo0007 · June 2011
    hi guys, i need help to destroy actors in order (1 through 10) , if actors are not destroyed in order then there is a penalty , the actor that is pressed just re spawns as well as the previous actor..
  20. Saving Scores

    GSExtreme
    by GSExtreme · June 2011
    Is this the right way to save the score to unlock other levels? I made an invisible actor in every scene to save the attributes with a unique key....then I made an other actor in the menu only to load
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