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Help with bullets please?
by jb15 ·If self.attribute = 0, spawn bullet at (whatever x and y position) direction 180. -
Gamesalad's rep
by Mrshoestore ·to read reviews of, which are the big label, unique, and chart toppers. -
Gamesalad's rep
by GamersRejoice ·I think they only review BIG label games, Very unique stuff and chart toppers. -
Actor spawning without its behaviors
by MidNightGamer1125 ·When My actor is killed in my play area scene I have it re spawn that same actor within the scene and it does HOWEVER!!!! The actor spawns back invincible it cant get destroyed the lives dont change w -
Actor walks on line path
by gambet ·The problem is that I need to spawn like 20 or more actors and this slows down my game (that's way i need another solution, will recycle actor instead of spawn help?). -
I have a Interpolate and Collision problem...
by Axehammer ·I have 2 identical 'guns' which spawn 2 identical actors which in turn interpolate to a larger size. 1 of these actors destroys anything that touches it from the moment its spawned, and the other wil -
Does Interpolate kill Overlap/Collide
by rlehm ·I had this issue with a growing explosion. Had to make a 100% opacity image and have it spawn over the other at regular size. Then you would only see the explosion. So I had two actors instead of one. -
GS loads every image from any referenced actor. How to prevent?
by tenrdrmer ·What about reordering the actors so the one with the spawn rules is at the top? -
GS loads every image from any referenced actor. How to prevent?
by Fodder76 ·Delaying the spawn time of the actors didn't do anything for the load time. I even made it quite extreme (5 seconds). -
GS loads every image from any referenced actor. How to prevent?
by Fodder76 ·I'll try the delayed spawn now. Thanks for the suggestion. -
GS loads every image from any referenced actor. How to prevent?
by tenrdrmer ·No it prob shouldn't hurt it that bad. although it is Really though if you are not spawning it until the scene loads it should not affect your scenes loading time at all. Try putting like a 0.1 or 0.2 -
-->>Unique style artist.
by Gnomer ·Hi guys, -
Image Compression.
by olster1 ·I have 80 scenes each with it's own unique 960x640 image for a background (actor size 480x320) -
GS loads every image from any referenced actor. How to prevent?
by tenrdrmer ·I do have separate actors for each character. When the scene starts, I have one actor that essentially says 'if CharacterNumber = X, then spawn X actor' -
GS loads every image from any referenced actor. How to prevent?
by Fodder76 ·I do have separate actors for each character. When the scene starts, I have one actor that essentially says 'if CharacterNumber = X, then spawn X actor' -
GS loads every image from any referenced actor. How to prevent?
by Fodder76 ·When the level starts, based on which choice the player made, it will spawn the actor of one of the 9 characters. Well what I realized, is that GS is actually loading ALL of the images of all of the -
destroy actors in order HELP!
by AppsRacK ·(heres were you enumerate the self.ID to specifically spawn which number actor you want to spawn. -
Saving Scores
by AppsRacK ·Is this the right way to save the score to unlock other levels? I made an invisible actor in every scene to save the attributes with a unique key....then I made an other actor in the menu only to load -
destroy actors in order HELP!
by leo0007 ·hi guys, i need help to destroy actors in order (1 through 10) , if actors are not destroyed in order then there is a penalty , the actor that is pressed just re spawns as well as the previous actor.. -
Saving Scores
by GSExtreme ·Is this the right way to save the score to unlock other levels? I made an invisible actor in every scene to save the attributes with a unique key....then I made an other actor in the menu only to load