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  1. Is there any way to stop an Interpolate once it has started?

    Braydon_SFX
    by Braydon_SFX · December 2012
    Nope, nothing that know of. Unless you destroy that actor.
  2. Doodles Venture- Now in App Store

    sophisticated1024@hotmail.com
    by sophisticated1024@hotmail.com · December 2012
    game is "Call to Duty" and on top of that he has priced these games at 9.99 dollars. Now that is one heck of a scam, luring call of duty and Halo lovers (which are huge in number) t
  3. Truck with a trailer

    ShmirlyWhirl
    by ShmirlyWhirl · December 2012
    As far as I know, you can not directly set up a constrain like that in the prototype actor. You would either need to have an attribute that will track the position of the truck, then have the trailer
  4. Collide rules not always working

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2012
    You have that rule at the top of the list in the platform. Have you tried an adhoc to test it? The viewer is not reliable, it could be working perfectly fine but the viewer
  5. trajectory issue

    RThurman
    by RThurman · December 2012
    Second, use a constrain attribute behavior at the top of the gun actor's behavior list:
  6. Problems with shooting animation (not running, just standing)

    gyroscope
    by gyroscope · December 2012
    So if you want the x key to interrupt and start the animation again from the beginning if it's already running, try the following and hopefully it'll work out for you (this is off the top of my head b
  7. Collide rules not always working

    FirstDan
    by FirstDan · December 2012
    Can someone help me out? I'm jumping through a platform and landing on top, sometimes it will collide correctly but other times my player will fall through it!
  8. How to change game attribute on loading a new sene.

    tatiang
    by tatiang · December 2012
    On the brick actor, at the top of the rules list, have a behavior Change Attribute game.brickCount to game.brickCount+1.
  9. How to change game attribute on loading a new sene.

    sophisticated1024@hotmail.com
    by sophisticated1024@hotmail.com · December 2012
    And so i thought, no im not able to fix the problem as of yet, please help needed. Need to declare game attribute "bricks on screen" at the start of each scene. How do i go about th
  10. Small counter logic problem

    Braydon_SFX
    by Braydon_SFX · December 2012
    Are you spawning that new actor on top of the old on? If so, you might be touching both actors and then subtracting one from each.
  11. Can someone help me out regarding colliding

    FirstDan
    by FirstDan · December 2012
    How do you jump through a platform that is moving down (velocity downwards), i want my actor to jump through this actor and land on top, and once landed on top, stop the platform.
  12. urgent - game cuts off after playing for at least 15 mins

    FirstDan
    by FirstDan · December 2012
    For the platforms to jump upon I am constantly spawning them and when they hit the bottom I'm destroying them and spawning from the top again! I tried to recycle thus element but I couldn't get it rig
  13. is it possible in gamesalad to make a game like...

    Elfizm
    by Elfizm · December 2012
    Also noticed you mentioned the top 20 grossing apps currently ect.
  14. Change workspace size?

    sparkania
    by sparkania · December 2012
    nope, tried that. also tried changing the display size in the game attributes. when I hit the 'Play' button at the top which shows a considerably larger screen, but when you return to the workspace, i
  15. Help wanted - how to make power-ups?

    IsabelleK
    by IsabelleK · December 2012
    And if your hero collides with any power up, destroy it, and change game attirubte game.PowerUp (integer) to 1, 2, or 3 (depends on the type of power-up you collected).
  16. Destroy actor a few seconds after it gets off-scene?

    SlickZero
    by SlickZero · December 2012
    Yes. Even though the actor will destroy itself once it leaves the game area, you could use a "Timer" and a "Destroy" behavior inside a rule.
  17. Destroy actor a few seconds after it gets off-scene?

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · December 2012
    You could check the actors X and Y locations and destroy that actor once it/they reach a certain number.
  18. Destroy actor a few seconds after it gets off-scene?

    Braydon_SFX
    by Braydon_SFX · December 2012
    Destroy.
  19. Destroy actor a few seconds after it gets off-scene?

    Chakku
    by Chakku · December 2012
    Is there a simple way to make a rule that destroys the actor (my main actor) a few seconds after it leaves the scene area? Rather than having invisible boundary actors, is there a rule that I can make
  20. What are the current ITC review times (December)

    RP
    by RP · December 2012
    You got to think in layers. Layers stack on top of each other. There will be a metric but-ton of games released and your layer (game) will quickly get buried in the new release section.
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