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How do you create new attributes
by bling4u ·Go to the box in the bottom left corner that has a name called attributes. Go click the tab that looks like a home. Then from there click the box in the top left corner of the home box. From there it -
About to release my 1st Game, and already started on 2nd one, but need tips.....
by matarua ·Draw coloured plain actors on top as platforms, in a bright colour, then make the Alpha 0 to hide them. -
Help! Actors in bottom layer respond when actor in top layer is touched
by UtopianGames ·When you destroy the large actor change a game.boolean canTouch for e.g. to true then in the smaller actors add if canTouch is true to the rule..... -
In app purchase - Success scene, etc. Are they important?
by famekrafts ·I found spawn and destroy will lag and finally crash the app. Try to run your game for say one hour and then see how much lag it has on the device. -
Your apps deserve the best music and sound fx, let me help you
by IcedB ·I have spent a decade as a music producer and the past two years making apps. I know how to make songs in various genres and produce and master top quality samples/sound fx. -
When dragging and dropping one actor , freeze all other actors
by katslump ·I have the same rules for each; however, I am struggling to figure out how to make the "touch" unique to the specific actor the mouse is on top of. Because all of the actors have the -
Tried to publish game. Rejected twice.
by MeaningfulGames ·project, during the GS publishing thing (on the top left corner), and anywhere else you can stick it in. I found that fixed that (Image) -
Pro membership
by creativeapps ·Logout from gamesalad creator and Login in again and goto About Gamesalad. Left top corner under the GameSalad. If it says License: Pro instead of Free that means you are Pro user. -
Question Resolved! Plz 'Close'. Thx!
by carlblanchet ·The camera controller actor was on a non scrollable layer... -
Continuous moving ground, but not movable..
by Philie ·Also, I have actors that come down from the top, using accelerate. If the player "misses" the target, and hits the "ground", it should just land on the ground slide -
Destroys before animation starts!
by gyroscope ·I've just had a thought, rather than the food just disappearing, have it fade out before the destroy. So the food actor Rule would change to: -
Destroys before animation starts!
by gyroscope ·Hi, because GSC doesn't wait for the animation to finish before the Destroy Behaviour kicks in; you have to put a delay into the rules, exactly the same length of time that your Animate Behaviour play -
Actor in the back detects clicks from top actor
by RThurman ·The boolean idea works well. Another idea would be spawning the new (bottom) actor when the top actor is removed. -
How do I control the bounce of an actor?
by jsjwrites@gmail.com ·thing where there's a tower of blocks that you destroy, but the blocks bounce uncontrollably. Changing the 'bounciness' to zero does absolutely nothing. What can I do to control the bounce on an acto -
Darkness Calls - Development Thread
by HoneyTribeStudios ·If the player has multiple paths maybe it would be interesting to make their choices permanent. -
Actor in the back detects clicks from top actor
by RThurman ·They will always be overlaping. The first posting says the bigger actor covers the whole scene and is on top. -
Actor in the back detects clicks from top actor
by famekrafts ·Boolean is false. When the top image moves or destroys or is not overlapping the bottom one, make Boolean false. This way when you press the top button or actor, it will not make the below actor pre -
(GameViewer) Android Game Testing Problem
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Actor in the back detects clicks from top actor
by TesseractEngine ·So it doesn't matter that there is an Actor on top of the other one, it still registers as being touched. Both do. -
Shadows Mind Update! Top rated game on filedir.com
by bobtheturtle ·Don't forget to rate the game on you ios device! I would love to hear what you have to say! Speaking of ratings, Shadows Mind is on Filedir.com's Top rated games! It came in 9th place out of 150! Now