-
Error 1 publishing problems
by Japster ·Great info as always @Armelline - just one thing do make double sure, did you mean:- -
Sayonara...
by Japster ·This one, even on my test project, 2 massively different scene and camera sizes, shows without a doubt it's exactly the same on-screen real estate affected in all cases mate... -
Sayonara...
by Socks ·Agreed, I wonder how it's going to work ? I think (not 100% sure) that the browser based approach with GS2.0 is the selling point, but if that's the case - and that's what schools are buying into - th -
Sayonara...
by Chunkypixels ·I honestly cant see how this is even going to work out even for the educational angle. I'm pretty sure even educational customers want to have a stable, consistent, well supported software that they' -
Sayonara...
by Socks ·The always-changing nature of software systems . . . (not just the software you're using, but the platform it's running on, the 3rd party ad systems it uses . . . and so on) . . . means it's never go -
Do you have these problems with your game?
by Zwire ·(Quote) -
Do you have these problems with your game?
by Zwire ·On what phone did you test? -
Sayonara...
by Zwire ·@socks - if what you say is true, then what they are doing must be illegal. Still promoting their product which is broken while devs invest their money and time on it. -
Sayonara...
by Zwire ·@Japster - thanks for your reply man. Really sucks you cant publish your games and that you gave up but nice to hear you have moved on. Thats the best thing you could do. -
Freelance illustrator/ concept artist looking for work!
by MariusJanusonis ·@PhilipCC Thank you so much! -
Sayonara...
by Socks ·) I can't see GS being able to service both the education and developer markets, and the education customers are unlikely to be putting pressure on GS to make sure GS is compatible with advertising pl -
Sayonara...
by pHghost ·Unrelated. The untouchable area is consistent, no matter how you move or zoom the camera. And it is much larger than the image above suggests. -
Error 1 publishing problems
by Armelline ·Sounds like you have extra .DS_store files in your project file. Removing them is fairly straightforward, but requires digging and finding the hidden files. This obviously can't be done via Finder, as -
App Signing Error?
by Armelline ·Are you on High Sierra? And did you at some point inspect the package contents for your project? -
Save and load attribute (coin counter)
by Armelline ·@honeymimi56 This sounds like you might need to post some screenshots of the logic you're using. For what you're doing, you'd normally want the following actions: -
Sayonara...
by Armelline ·I've not experienced this bug, but I have experienced a bug that means the camera is positioned incorrectly - so the camera position you see on the Creator is not the one that you see in the published -
Voice Over sound files have no sound
by natclarke ·I have recorded aif voice files. When I enter them into gamesalad as a sound you can not hear the voice at all. If I enter them as music they work, but I want background music. -
Save and load attribute (coin counter)
by awesome_wells ·Does the coin counter attribute exist in the actor or as a game level attribute? -
Sayonara...
by Japster ·On the PLUS side, Alex / ForumNinja responded to my January 3rd Blue Button query yesterday, so in the interests of updating you, it looks like they are aware of some things and working on them:- -
sin formula, start position
by Socks ·(+random(min, max)) does not work correctly