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  1. Turn Actor Red when hit

    GSExtreme
    by GSExtreme · April 2011
    When my actor gets hit by a bullet he turns red for 05s then back to the original ...Is this a good method to show that he was hit? I was going to spawn blood but I thought it is too much for a game t
  2. Freelance Composer and Sound Designer. (currently Offering Free Work)

    11clock
    by 11clock · April 2011
    them. Beware! Each type of Malware has its own unique traits, except for Adware. Spyware remain invisible, and as it reaches the left side of the screen it slowly fades in. Wabbits move very fast and
  3. Snake HELP!!!!!

    Jamwithno
    by Jamwithno · April 2011
    How is it moving now. And to make another actor behind it when it touchs the food spawn actor type snake behind it
  4. Best way to manage Bundle IDs

    gand
    by gand · April 2011
    As Bundle ID must be unique, with a lite and full version for iPhone, iPad and Mac there should be 6 different IDs for each project.
  5. Portal assistance please

    icanmake
    by icanmake · April 2011
    or destroy actor and spawn at next portal. either way should work
  6. Particles For Death

    beefy_clyro
    by beefy_clyro · April 2011
    When player dies, just before destroying, spawn blank actor
  7. Particles For Death

    SkyMaple
    by SkyMaple · April 2011
    Easy, just spawn an actor that releases particles. As for the image, just use a blank/transparent one made in photoshop.
  8. calculating game area

    CaptFinn
    by CaptFinn · April 2011
    sounds like you have a idea for a unique game. But Im thinking thats where arrays come in handy. I think
  9. Chain/Whip weapon and animation

    TheMarque
    by TheMarque · April 2011
    Ok. So i tried your suggestions. And they definitely work. But I'm going to change my mind on the way I do this because it's just too complicated to spawn and destroy that many actors and then also ma
  10. Spawn actors at random intervals

    dre38w
    by dre38w · April 2011
    Thank you tenrdrmer! That worked perfectly! Although I have some confusion. I originally had several random actors spawning at random times just all at the same rate. So I wanted to spawn them at
  11. Ideas for Template abusers

    ApplaudApps
    by ApplaudApps · April 2011
    Learning what GS does and how to use it can generate amazing, unique ideas and original games. Do we really need 100 games that play exactly the same but just look a bit different, and not great-looki
  12. Kung Fu Finger waiting for review

    JeffreyShimane
    by JeffreyShimane · April 2011
    That's a very unique gameplay/concept! Hope it's successful for you!
  13. Spawn actors at random intervals

    tenrdrmer
    by tenrdrmer · April 2011
    First Create a game attribute called spawn
  14. Shooting with Vector to angle (but hero rotation throws it off!)

    tenrdrmer
    by tenrdrmer · April 2011
    I tried a couple ways but if I can't get it by tonight I'm going to give up and think of a different weapon, If I do relative to scene it will spawn at the scene origin and then accelerate toward touc
  15. Spawn actors at random intervals

    dre38w
    by dre38w · April 2011
    I'm trying to spawn actors at random intervals, as the topic title implies. How would I go about that? I tried using every random seconds spawn but that doesn't randomize the seconds at all. Tried
  16. Shooting with Vector to angle (but hero rotation throws it off!)

    floydianspiral
    by floydianspiral · April 2011
    I tried a couple ways but if I can't get it by tonight I'm going to give up and think of a different weapon, If I do relative to scene it will spawn at the scene origin and then accelerate toward touc
  17. Shooting with Vector to angle (but hero rotation throws it off!)

    floydianspiral
    by floydianspiral · April 2011
    @TSB, I wish I could show a video but its using the second touch XY so I can't do it on the gamesalad previewer...if you can imagine a ball rotating and then trying to spawn bullets toward a cordinate
  18. Limiting a Bullet to One Shot.

    EdwardF
    by EdwardF · April 2011
    I'm having a little trouble with SPAWN and DESTROY, and think that perhaps I want to use MOVE instead?
  19. Vanishing Platforms

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    i wouldnt spawn and destroy it, i would do it like this:
  20. Vanishing Platforms

    steeler0038
    by steeler0038 · April 2011
    Anybody have some ideas on how to set up a vanishing platform in a game that will re-spawn after so many seconds?
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