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HTML5 + Networking behaviours
by Armelline ·It turned out to be more than CORS that was causing problems and I'll give a brief explanation here for anyone else having this issue. If you write your own server code there's a good chance you'll by -
Getting back on track
by Armelline ·As long as you publish with a 1.25.x version, afaik you have access to all GameSalad publishing features including in-app and there should be no particular reason he can't finish the project. -
Getting back on track
by CasualEvolution ·Is it necessary to update GS in order to export to iOS? (and possibly Android) or does everything still work without needing an update? If possible, should I do it for any reason? I'm afraid something -
Electron (HTML5) Executables Helper For Windows / Linux / Mac
by CasualEvolution ·hands of Microsoft... it sounds very interesting how quickly it allowed them to integrate with Steam and Epic. -
Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33
by adent42 ·Could you DM me your publishing link? @Machinist Apps -
Android gamesalad viewer
by dimsdale ·thank you @uptimistik -
Super Easy HTML5 Project Previewing on Mac
by CasualEvolution ·Hi @Armelline in these days I plan to return to GS, I'm super disconnected and forgotten about everything 🤣 BUT if I can help you in some way or with a test, tell me it will be a pleasure! -
Android gamesalad viewer
by uptimistik ·Hey @dimsdale here you go! -
Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33
by Machinist Apps ·@adent42 - Thank you for the help. I updated the app and am now Targeting Android 13. One of my users just found a function in my app that is randomly not working and I need to update again. It looks -
Super Easy HTML5 Project Previewing on Mac
by Armelline ·Terminal if it isn't open and will make a new window to run in. If any mod would like to edit it into the second post, that would be appreciated! Still probably not the most efficient way to do this -
Free Music Resource
by Eric Matyas ·audio gap when the track loops. Mp3 encoding doesn't do this every single time, but it does it enough to be annoying. Ogg encoding doesn't discard any audio information so tracks always loop seamless -
HTML5 + Networking behaviours
by Armelline ·For this project I don't have direct access to the glitch so this is still up in the air for me but much appreciated, will pass it on and bookmark for inevitable later use! -
HTML5 + Networking behaviours
by adent42 ·While you're developing I find the easiest thing is to open it all up. For instance we're using FastApi in our glitches and we just do: -
HTML5 + Collisions Problems
by adent42 ·@Armelline could you DM me your project link so we can take a look when we have some time? -
Mobile Binary RC 2023-08-25 - Targeting Android 13 / SDK 33
by adent42 ·The dropdown is for minimum SDK version, the build will target what it will target. -
Google Consent Management requirement
by RedRobo ·Thanks for the update, glad to hear you're already working on it! 👍️ -
Google Consent Management requirement
by adent42 ·We'll give you more info soon, but the general idea is that when your users agree to things like GDRP tracking consent, you need to use a platform that tracks that consent online. Basically to prove -
Google Consent Management requirement
by RedRobo ·Just wondered if you are aware of this Google GDPR requirement? (deadline 16 Jan 2024) -
Axie Game Jam 2023!
by adent42 ·I'm hoping at least a few of you would be into giving things a shot for the cash prize and glory! -
Building a Library of Images for Everyone
by Eric Matyas ·If you can, please consider making a small donation on my site. My site is 100% ad-free and community-supported. I pay for everything myself so contributions really help me a lot. Thanks in advance fo