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  1. How do I change the pivot point while rotating?

    gyroscope
    by gyroscope · September 2012
    If you want a simpler way, not involving any extra rules, then remake your arm graphic with added transparent shape the same length as the arm, from the top of it..... that's not a very good explanati
  2. ★★ FREE UI from BarkingApps - Usually $9.99 ★★ *Limited time only*

    Barking_Apps
    by Barking_Apps · September 2012
    3. Click 'Buy Now' on the top product
  3. "OrbTap!" (made in 6 hours) - finally available on iOS - FREE!

    dugistheking
    by dugistheking · September 2012
    Just seen we are top of Reddit under iOSGaming! Please support if you have reddit! This is amazing news!! http://www.reddit.com/r/iosgaming/
  4. Laggy problem here

    williamt2706
    by williamt2706 · September 2012
    So i decided to make an urgent update to reduce the memory usage such as uncheck preload art, change timer to "self.time", match the size of the image and the actor, and destroy the
  5. weird collision issue (VIDEO)

    POM
    by POM · September 2012
    Also , another suggestion , iv'e noticed that you spawn the particles effect , and thats fine if you choose to do it that way , but make sure all those spawned actors will have a rule to destroy them
  6. Fluent Motion

    beefy_clyro
    by beefy_clyro · September 2012
    the acceleration rate of 300 but will limit its top speed to avoid it going to fast .. otherwise it will just keep accelerating!
  7. Need Gamesalad pro to join Fatal Games

    Fatal Gamez
    by Fatal Gamez · September 2012
    (Quote)
  8. Need Gamesalad pro to join Fatal Games

    IsabelleK
    by IsabelleK · September 2012
    My games were featured by Apple many times, I won is few contests - and I'm not even in the top 5 of GS devs.
  9. Interpolating Score question

    3itg
    by 3itg · September 2012
    And in the pictured method I destroy my score actors when the score reaches 1000
  10. Question about destroy behavior.

    Tice
    by Tice · September 2012
    The destroy behavior can be used on actor to destroy itself when the actor receives event.
  11. Logo Color Quiz!

    RacetotheMoon
    by RacetotheMoon · September 2012
    I just wanted to give everyone a head's up who might not have seen the game yet. Logo Color Quiz is currently in the Top 25 FREE Trivia games in the US and is nearly the Top 50 in Puzzle! If you haven
  12. I support the community more than you know!

    Mr Hanson
    by Mr Hanson · September 2012
    Doodle Destroy free
  13. 'New Releases' gone on new App Store

    IsabelleK
    by IsabelleK · September 2012
    (Quote)
  14. 'New Releases' gone on new App Store

    JamesLewis
    by JamesLewis · September 2012
    - Upon searching for an app you're presented with 1 large image a details for the top search. Are people really gong to scroll through many pages to find your app?
  15. collide with enemies...

    quantumsheep
    by quantumsheep · September 2012
    I have an older version of GS, so this may not be accurate - but there are tabs at the top of a project:
  16. Setting start camera-position

    Mr Hanson
    by Mr Hanson · September 2012
    Other wise just create a new layer that is not scrollable. In that layer that is where you
  17. Setting start camera-position

    gyroscope
    by gyroscope · September 2012
    The buttons go into the non-scrollable layer group, yes; with the background image in a "folder" layer set to scrollable. The Rules in your buttons as referred to by @Braydon_SFX and
  18. Setting start camera-position

    MarcoCol
    by MarcoCol · September 2012
    what actors must I put in the "not scrollable" layer? All buttons, right?
  19. Camera Origin Help

    Hapy00
    by Hapy00 · September 2012
    That's a pretty basic thing to overlook right there; I'm such a noob. I just needed to check my layer to scrollable, and it worked like a charm.
  20. constrained actor question

    digitalzero
    by digitalzero · September 2012
    points to moving the moveable attribute to the top of the rule list to making two actors that are trying to be used as objects that will not let you pass them... any advice cause i have tried pretty
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