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  1. My Branding/ Splash screen, opinions wanted :)

    morphinegamingmachine
    by morphinegamingmachine · March 2012
    thanks for the heads up tho. maybe i can move the home button to the right or left so they can't say its exactly an iPad
  2. My Branding/ Splash screen, opinions wanted :)

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    they will reject it because of the ipad in the splash screen. You cant have any of apple logos or devices inside your app
  3. Universal Binary~Tutorial

    LiquidGameworks
    by LiquidGameworks · March 2012
    If I build the original game on an iPhone, I just change the camera width,height and tracking on every scene to match the iPhone dimensions. I have three files. 1 iPhone, 1 iPad, and 1 Kindle (which I
  4. My Branding/ Splash screen, opinions wanted :)

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    One thing i can speak on though, is thats supposed to be an ipad right? If apple thinks it is, they will reject any app with that splash screen because it has the ipad in it.
  5. Blurry icon on Kindle, collision question

    johnydee
    by johnydee · March 2012
    ok so got a few questions..why is the app icon so blurry?also i have a problem.because of the black bars my object that you move around goes off screen.So how can i get it to not pass a certain area w
  6. Universal Binary~Tutorial

    tenrdrmer
    by tenrdrmer · March 2012
    and platform. For me I always go from iPhone to iPad and Nook/Fire so portrait iPad you would multiply width by 0.9 and then portrait Nook/Fire you would multiply height by 0.9 then do the opposite d
  7. Universal Binary~Tutorial

    AppTek
    by AppTek · March 2012
    the game for, for example if you made it for iPad then you would 1024 in the width and 768 for the height. Then in the actor add the following rule, change attribute game.WidthRatio to game.Screen.Si
  8. Universal Binary~Tutorial

    tenrdrmer
    by tenrdrmer · March 2012
    http://forums.gamesalad.com/discussion/32594/resizing-to-ipad-technique
  9. Templates

    calvin9403
    by calvin9403 · March 2012
    to funny, auto correct sucks to on the iPad
  10. Working with sound

    gyroscope
    by gyroscope · March 2012
    iPad app: End of the Earth –•– http://davidgriffinapps.co.uk/
  11. ❝Triviapp Quiz Party❞ for iPhone & iPad

    BonZero
    by BonZero · March 2012
    and iPad version is ready...
  12. ❝Triviapp Quiz Party❞ for iPhone & iPad

    BonZero
    by BonZero · March 2012
    I would APPRECIATE if you could leave a review on the appstore (a good one :P), the iPad version should be approved any time soon.
  13. Doodle Ball Fall drops on to the Kindle and iOS platforms

    RacetotheMoon
    by RacetotheMoon · March 2012
    The name of the game is Doodle Ball Fall. It was developed, start to finish, in about eight days. Currently it's only out on the Kindle, but it should be hitting the iPhone/iPad later this week.
  14. Templates

    gotyours
    by gotyours · March 2012
    to funny, auto correct sucks to on the iPad
  15. GS Game free for a day

    JoVe
    by JoVe · March 2012
    My idea was that it isn't focused on GameSalad but on the games. I set GameSalad in the app but it is more focused on promoting the games who participate!
  16. XCode tells me I need to update to latest ios - but I have!

    tallguy1000
    by tallguy1000 · March 2012
    I meant ipad!
  17. Error in Publishing

    jamundsen
    by jamundsen · March 2012
    I am trying to get a .app file so that I can create an ipa and use test flight.
  18. Mail to review sites

    micksolo
    by micksolo · March 2012
    End Night, this years weirdest survival horror game hits the app store for iPad.
  19. before publication.

    infoqverapps
    by infoqverapps · March 2012
    es posible poner a funcionar el juego en mi iphone, ipad personal sin necesidad de publicar el juego??
  20. The Portable Podcast - Maltway Apps and Germ War (and GameSalad, too)

    gwahead
    by gwahead · March 2012
    PS. It would be great if some of you GameSaladers would 'Like' my Facebook page (link above), to help get the ball rolling. Thanks in anticipation (Image)
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