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  1. Bounce/collide doesn't work properly

    Jacob Snow
    by Jacob Snow · January 2018
    Thank you greatly, it works and it's actually very simple!
  2. Anime/Manga Illustrator

    PhilipCC
    by PhilipCC · January 2018
    Wonderful artwork! You have really mastered foreshortening.
  3. Gamesalad 2.0 Save/Open File Question

    adent42
    by adent42 · January 2018
    Save / Open is a bit different though. You can publish your file, which generates a file compatible with native tool, like you're used to. Download the file on the publishing page and you're good to g
  4. Bounce/collide doesn't work properly

    Toque
    by Toque · January 2018
    It’s probably working properly. It’s probably not behaving like you desire.
  5. Bluetooth audio

    RowdyPants
    by RowdyPants · January 2018
    I'm with you that smooth and stuttering together feels tied to the way GameSalad is outputting each.
  6. Spawning actors with different attributes

    Icebox
    by Icebox · January 2018
    If you want to spawn smaller sized balls you can also do this
  7. Spawning actors with different attributes

    tatiang
    by tatiang · January 2018
    You can also "pass" attribute values to spawned actors through the use of game attributes. These rules will spawn three balls of different sizes...
  8. Spawning actors with different attributes

    Icebox
    by Icebox · January 2018
    When you spawn an actor , it gives you the option to control the Direction /rotation of the actor.
  9. Spawning actors with different attributes

    dasinc
    by dasinc · January 2018
    I think I'll just have to make 3 different sized balls. Or I could just spawn them and change the size immediately, but I think you'd notice that.
  10. iap does not work !!

    pHghost
    by pHghost · January 2018
    I generally just double check the values and submit to Apple without testing (for my own apps). Always make sure your tax and banking data is filled in and up to date and you should be all OK.
  11. iap does not work !!

    Armelline
    by Armelline · January 2018
    IAP was working for me. Are you testing using TestFlight or ad hoc? Apple made changes that mean you're only going to get reliable results using TestFlight. If you're not using TestFlight, give it a t
  12. Error 1 publishing problems

    Agent Argyle
    by Agent Argyle · January 2018
    it, which seems tricky given that the build is downloaded fresh from GS each time you try to sign. I suppose you could try to sign it manually after cleaning the build with the terminal command, but
  13. GS Helper

    Braydon_SFX
    by Braydon_SFX · January 2018
    Glad you got it resolved! I'll close this thread.
  14. GameSalad Creator 2.0 - Custom Collisions and Physics Body Editor

    tholder
    by tholder · January 2018
    DaddyMagic. It does work with GS 1.0 on the PC. I'm not sure on the Mac. If you're using a PC download, unzip, and open up the zip file I've created and see for yourself. It certainly does not work on
  15. GameSalad Creator 2.0 - Custom Collisions and Physics Body Editor

    tholder
    by tholder · January 2018
    Hello everyone. I just started using the GSC 2.0 and am busy teaching the new creator to my students. I'm doing a lesson on custom collisions using PBE (Physics Body Editor) and on the local GSC 1.0 I
  16. Bluetooth audio

    RowdyPants
    by RowdyPants · January 2018
    @vafurlogi Not sure which Bluetooth devices you're connecting to but sometimes stuttering or general connectivity issues (even wired USB connections) can arise from firmware mismatches.
  17. GS Helper

    Two.E
    by Two.E · January 2018
    Braydon is not part of GShelper. (From what I have been told)
  18. Accelerometer Calibration: Beginner

    trevorkbond
    by trevorkbond · January 2018
    Sorry I'm just such a beginner at this stuff. It's working now! Thank you for the help.
  19. GS Helper

    Icebox
    by Icebox · January 2018
    @Braydon_SFX might help you
  20. Chartboost app analytics incorrect?

    AshumBesher
    by AshumBesher · January 2018
    I'm very confused, am I reading the graph wrong? Does "installs" not mean how many times my app has been installed? Is it Google's mistake or Chartboost's mistake?
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