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  1. Accelerometer Calibration: Beginner

    tatiang
    by tatiang · January 2018
    If you're using a Mac, you can change the rule condition to Numeric Expression and then open the expression editor to input those two attributes.
  2. Accelerometer Calibration: Beginner

    trevorkbond
    by trevorkbond · January 2018
    Sorry but I gotta bother you one more time. In my tilt rules I can't put game.accelerometer.x-game.starting.x as the first attribute, so I made a new attribute called tilt.x and constrained it to game
  3. Accelerometer Calibration: Beginner

    trevorkbond
    by trevorkbond · January 2018
    Holy cow you're a genius. Thank you
  4. Accelerometer Calibration: Beginner

    tatiang
    by tatiang · January 2018
    You can't set the accelerometer values. They are sensor-based. It's like saying you want to reset your pedometer to zero. Once you've walked somewhere, it's no longer going to be zero.
  5. Goodbye from me

    PhilipCC
    by PhilipCC · January 2018
    When you told us I fell off the "Throne" where I usually read these posts! (Image)
  6. Mac Creator Release 1.25.84 is available (High Sierra Fix)

    RedRobo
    by RedRobo · January 2018
    @pHghost Thanks for the explanation. I've certainly learned a lesson here and won't make that mistake again! (Image)
  7. Mac Creator Release 1.25.84 is available (High Sierra Fix)

    pHghost
    by pHghost · January 2018
    A table is treated as ‘user save data’ by iOS and Android, so it will not be rewritten by an update. You either need to make a new table altogether and relink values to it, or update the data in it wi
  8. How to make actor rotate only 1 time

    sinbot
    by sinbot · January 2018
    That's initially what I was wanting to do. Is the (#ofTimes) a game integer attribute? Could you post a screenshot of what it would look like?> @Valan said:
  9. Bluetooth audio

    vafurlogi
    by vafurlogi · January 2018
    you) the music plays fine but the sounds either don't play at all or stutter like crazy. This is not something that has been a deal breaker but I've just completed a new game a noticed this is still
  10. How to make actor rotate only 1 time

    Valan
    by Valan · January 2018
    You need a counter(#ofTimes) that counts the number of times the Distance <400. Make the count control determine if the rotation behaviour happens or not.
  11. Goodbye from me

    PhilipCC
    by PhilipCC · January 2018
    Why didn't you tell us that sooner?
  12. Mac Creator Release 1.25.84 is available (High Sierra Fix)

    PhilipCC
    by PhilipCC · January 2018
    No you may not ask.
  13. Goodbye from me

    smurfted
    by smurfted · January 2018
    After having looked around i was very surprised that there a lot of engines out there that allow you to learn & or produce for free...
  14. How to make actor rotate only 1 time

    sinbot
    by sinbot · January 2018
    i tried nesting the rule a few diff ways (just in case i wasn't doing it right). altho it didn't work the key was the rule you suggested which got me thinking about the solution differently. so tweake
  15. How to make actor rotate only 1 time

    Icebox
    by Icebox · January 2018
    You can probably use a nested rule
  16. How to make actor rotate only 1 time

    sinbot
    by sinbot · January 2018
    I have an actor that pursues the hero based on a magnitude attribute (when hero gets within x amount pixels, enemy moves to attack). some of these enemies have to rotate 1 time to position themselves
  17. Scene Reset Issue

    sinbot
    by sinbot · January 2018
    You sir are a genius! ty!!!> @Icebox said:
  18. Mac Creator Release 1.25.84 is available (High Sierra Fix)

    ForumNinja
    by ForumNinja · January 2018
    (Quote)
  19. GameSalad Game Highlights (2017)

    Chechesoft
    by Chechesoft · January 2018
    Thanks a lot Japster, glad you are enjoying Nestor!
  20. Construct 3 vs GameMaker 2

    Japster
    by Japster · January 2018
    For me, it's more depressing than comical... :frowning: Soooo much time and effort invested in my games, and frustrating beyond belief knowing that it's gotten worse and worse, more and more broke
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