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looking for someone to say "BLURLS!"
by idoistuff ·haha well do you have an accent? or something unique? see I dont have an accent or a nice voice. I am just looking for someone with a different voice doesnt have to be as golden as the homeless guys ( -
iPad Announced today!
by GamersRejoice ·I'm probably going to get one. My original game was going to be an iPad game but I had to shelf it for the time being because I was too new and was using way too many spawn and destroys. Hopefully I c -
Actor spawn in random place in direction to the center?
by Cabaco ·Ok so I already made actors spawn in random places but now I want them to when spawning, their direction has to pass in the center, HOW? -
lock screen until end of rotation
by BrynjeBamsen ·could be you a bit more specific. i was thinking if you could spawn an actor on top that you could NOT touch through or something and then destroy the actor according to spinstop? -
How to stop a falling item, so it animates on Position and destroys self.
by JoeMeister ·spawn actor explosion in front of that actor. -
What do you think of my game idea?
by tenrdrmer ·Now your game sounds like it could've fun but I think you will have a hard time creating 60 unique levels. Kinda sounds like it might be better to do a never ending waves setup and the goal is a high -
How to spawn characters randomly like cars in frogger??
by touchcream ·To make a spawn characters randomly, create an actor "spawner", and tell him to "spawn actors" (it's a behaviour) every x seconds (you can do that with a timer). An -
How to spawn characters randomly like cars in frogger??
by J_gorinac ·I am making a game for my senior project and I need to learn how to make the cars go across the screen randomly and constantly. I don't know what to do..... do I use an attribute or what? Please he… -
The view in the GS Creator help
by DrGlickert ·I have actors that spawn outside of the viewable area in my game. I'd like to be able to watch them spawn to see how they are spawning, and if they are spawning in the way that I would like. How can I -
More scenes & less actors or one scene & more actors?
by Cap ·Some more infos: at the moment I have only two constrain behaviours and not a single spawn behaviour. So I really try to use actor recycling. But I really do have a lot of instances of a single actor -
More scenes & less actors or one scene & more actors?
by Cap ·at the moment I'm planning a game with about 12 levels (landscape, no scrolling). The background image would always be different, and every level would have 80% the same actors, but 20% unique actors. -
why isnt this attribute working?
by JohnPapiomitis ·So the way you have that set up if touched is pressed AND attribute = 1 AND attribute =5 spawn ball. So its only set up to spawn when that attribut =1. THis is how you want to set it up. First delete -
Timer with a attribute where change
by Djip ·I don't understand why game.Spawn is real... try it as integer... -
how to make power ups?
by orien2v2 ·So for example if the actor touches SpeedBoost, you add a Change Velocity to it within a short timer. That is just one example. And in case you're asking how to make it appear randomly just use random -
Which is more expensive: Interpolate or constrain?
by tenrdrmer ·Some of the worst things to use is Constrain,Spawn,Destroy,Gravity to name a few. -
Implode This - Game Trailer! submitting to Apple soon
by EatingMyHat ·graphics, when static, might not represent the unique nature of the game. -
Implode This - Game Trailer! submitting to Apple soon
by Aquarius ·this is actually pretty unique... u should clean up/ polish the visuals tho... just my opinion (Image) -
Game Idea
by EatingMyHat ·And on a serious note... you might try starting with something that is not even a game or have very basic physics/movement. My first app was a soundboard, but it helped me understand the tool without -
Implode This - Game Trailer! submitting to Apple soon
by VoidedSky ·Man! This looks great! Unique idea! -
Timer with a attribute where change
by MotherHoose ·I don't understand why game.Spawn is real... try it as integer...