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Moving Files
by pHghost ·Yeah. If you know your way around XMLs (always back up your project just in case), that's an easy way to do it (you'll need to change the ID before pasting). -
Moving Files
by Socks ·You can change the ID number for Game attributes in the project's object.xml file. -
Moving Files
by pHghost ·Setting them up in the new project first won’t work. The name of the attribute you see is basically just a name tag. The attributes actually have a unique ID. If you make a new attribute in the second -
Massive publishing problems
by adent42 ·Looks like you all figured it out. It should be fixed now, but here's the breakdown. -
Massive publishing problems
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NOTICE: DO NOT UPGRADE TO HIGH SIERRA
by pHghost ·That’s actually been the case for several years now, nothing to do with this version. You don’t actually have to save and quit. If you preview the game, it shows the correct image and then when you co -
Massive publishing problems
by AlchimiaStudios ·Are you using reesolution independence? The image corruption used to happen every time I published with Ri checked. Turning it off resolved it just fine. The corruption happens server side, not in you -
Sayonara...
by Chunkypixels ·I moved to Unity, learnt C# and now, a year later feel more than confident that I can create anything i could do using GS, and so much more... all without the regular drama, and about turns that the d -
NOTICE: DO NOT UPGRADE TO HIGH SIERRA
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NOTICE: DO NOT UPGRADE TO HIGH SIERRA
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Sayonara...
by Toque ·That’s probably true!! Most of my games are simple (matching brain capacity). So GS is a good fit for me. I enjoy learning so that part is fun. I’m an old dog. That part is harder. -
Where can I download GameSalad Creator 2.0?
by Japster ·is probably more interested in students learning how to make games, than them actually creating marketable, ground-breaking, ad-supported, published games (hence it's more accepted in its current sta -
Sayonara...
by Japster ·...yep, that and running smack into a brick wall after brick wall, waiting for fixes that sometimes never come, and wasting MONTHS of your time unable to get past them. So I agree, THAT is the reason -
NOTICE: DO NOT UPGRADE TO HIGH SIERRA
by pHghost ·Can you mention what bugs you are seeing? -
NOTICE: DO NOT UPGRADE TO HIGH SIERRA
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Massive publishing problems
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Sayonara...
by pHghost ·It didn’t come across as much more complex than GameSalad. Sometimes it was even more straightforward. Shocker! Yes, the workflow is different and will need getting used to, but in all honesty, I felt -
Moving Files
by awesome_wells ·Hi, if you're using the Mac Creator, you can open the two projects together at the same time. -
Massive publishing problems
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Where can I download GameSalad Creator 2.0?
by Two.E ·@pHghost I don't think that's true. It was in Beta when everyone who wanted to use it had to sign an NDA. That's no longer the case, and it is not listed as Beta release.