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What are the graphic resolution should be used in ipad game background?
by calvin9403 ·1024 by 768 will be the ipad screen size -
What are the graphic resolution should be used in ipad game background?
by Javes ·In the previous couple of days i watched lots of tutorials and i guess i understood many thing about the rules and behaviors and i want to start experimenting by creating an ipad game. -
NEW GAME OUT TODAY- THE BULB -FREE PROMO CODES
by Clouds ·Gets to the loading screen on my iPad (1) then a black screen for couple of seconds . . then quits. -
Splash Screen Auto Rotates ( although only a landscape screen is specified )
by bazookaBen ·i need to clarify b) - if we press the ipad home button and "minimize" the game, and return later, only the landspace image shows ( good ) -
Splash Screen Auto Rotates ( although only a landscape screen is specified )
by bazookaBen ·publishing platform: ipad -
Adding a Splash Screen
by Peter_Olafson ·I see it if I try to publish for iPad. But when I select publish for Mac it's not under advanced options. -
Splash Screen?
by Clouds ·. . . . if it is for a 3G iPhone in portrait mode, obviously the sizes will differ greatly for iPads and retina iPhones and landscape modes and Android phones . . . (etc) -
The referral screen?
by gyroscope ·iPad: End of the Earth game coming soon to the iTunes App Store.... -
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by beefy_clyro ·Achievements will take a bit longer, not anticipating this to be massive, got a bust few days coming so will hopefully get this done over the weekend. -
Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)
by indiegamedesigner ·New Spider Web background for iPad and iPhone! -
Is video possible?
by stefanChristou ·Hi guys, trying to do the same thing here. Not much success so far as full screen PNGs on an iPad seems to be a bit memory intensive. Trying to figure out how to use interpolate as described above but -
Problem with zipalign
by informedstudios ·Yeah... I am getting the exact same error. I just updated a game three days ago and now I'm trying to release a new game. The unsigned one goes through, but yeah... same error for the signed. Keystore -
★★★ Huge Selection of Tutorials ★★★
by UtopianGames ·In anticipation for the upcoming release of our GS Resource Centre (a free tool coming soon from DBA) we have gathered a collection of tutorials made over the last year or 2. -
What happens when Lua Drops?
by POM ·Im chopping my fingernails to the flesh with anticipation for this upgrade (Image) -
Small Paid Project Looking for a Help
by jamie_c ·There are two sliders on the left side of the screen that I need to control the colored bars on the right side of the screen. These sliders will be controlled by touch on an iPad. -
✖ Memory use Vs Processor overhead ? ✖
by Clouds ·A ton of large (512 x 512) 24 bit images spinning and bouncing around the place drags my poor iPad (1) down to 38 fps - changing the images to 8 bit makes no difference, still 38 fps. -
Ipad or mac for artwork?
by old_kipper ·I use a lot of different apps on both ipad and mac. Pencil (free at source forge) which is little weird and buggy but fab for drawn animation, PS and AE, hardly ever Flash, but do play with DoInk on i -
Ipad or mac for artwork?
by MotherHoose ·and, do enjoy the 6 or 7 on the iPad … especially Art Studio! but primarily for bits and pieces … a flower/bush/tree/animal -
I'm new here (hi)
by gyroscope ·iPad: End of the Earth game coming soon to the iTunes App Store.... -
Ipad or mac for artwork?
by RP ·What Mac are you running GameSalad on? If you have an Intel Mac, it is going to outperform your iPad in many, many ways. It is a different hardware architecture. The software running on the iPad is go