GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Can a looping interpolation stop maintaining a constant speed?

    gyroscope
    by gyroscope · February 2012
    iPad: End of the Earth game coming soon to the iTunes App Store....
  2. ✖ Memory use Vs Processor overhead ? ✖

    Clouds
    by Clouds · February 2012
    So, now I have a smaller overall game size, which loads much quicker on the end user's iPhone/iPad/Android . . . .
  3. sound and music issue

    gyroscope
    by gyroscope · February 2012
    iPad: End of the Earth game coming soon to the iTunes App Store....
  4. You're all making games like FMG now hey! lol

    gyroscope
    by gyroscope · February 2012
    iPad: End of the Earth game coming soon to the iTunes App Store....
  5. Maths Animals

    gyroscope
    by gyroscope · February 2012
    iPad: End of the Earth game coming soon to the iTunes App Store....
  6. iAvoid - Coming 23 February

    JoVe
    by JoVe · February 2012
    iAvoid is a one iPad multiplayer game. You can play the game on one iPad with two players. Player 1 must control the car or plane and Player 2 must launch cars or planes.
  7. is it possible making a doodle jump type game without game salad tester?

    arkonllf
    by arkonllf · February 2012
    ive got an ipad 2 and a iphone 3gs...
  8. Name selection don't work, why not?

    gyroscope
    by gyroscope · February 2012
    iPad: End of the Earth game coming soon to the iTunes App Store....
  9. Ipad or mac for artwork?

    inkoqnito
    by inkoqnito · February 2012
    What do ipad miss that a stationary mac has? I tried iDraw and drawed a landscape with hills,stars and a moon and it came out pretty nice for a little iphone game i dont think you need a very powerfu
  10. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    indiegamedesigner
    by indiegamedesigner · February 2012
    5 Free iPad background textures!
  11. Ipad or mac for artwork?

    calvin9403
    by calvin9403 · February 2012
    I don' think an ipad will be good for pro drawing(at least now)
  12. Ipad or mac for artwork?

    RP
    by RP · February 2012
    If it is one or the other, Use a Mac. You are seriously going to limit yourself by depending upon a tablet device as your main means of design. Not to say you can't create some cool stuff on the iPad
  13. Ipad or mac for artwork?

    MotherHoose
    by MotherHoose · February 2012
    I do many beginning art Sketches on my iPad (no stylus … the pencil tools work well) … email myself that workup … open in the gfxProgram that will work best for what I want to do with that image … and
  14. Ipad or mac for artwork?

    inkoqnito
    by inkoqnito · February 2012
    I have tested vectors on ipad with iDraw and its ok but missing a few features. Does anyone use ipad for artwork? Maybe in combination with a stylus?
  15. ★★★Monstrous is now on Amazon!★★★

    LiquidGameworks
    by LiquidGameworks · February 2012
    @ Saz_1 Sorry, didn't see you had made another post. If you have have a game made for retina, you're in good shape. I would make a copy of your project for Kindle Fire, since this resolution seems to
  16. Can a looping interpolation stop maintaining a constant speed?

    ellfire
    by ellfire · February 2012
    When I view this in the GS preview, everything is fine. When I preview it with the GS Viewer on my iPad, after awhile the two actors seems to go out of sync. Does anyone know why this could happen?
  17. device ( camera )

    metrojunk
    by metrojunk · February 2012
    Is there any code I can implement to utilise the camera of the iPhone or iPad within my apps.
  18. Android & Multi touch

    jonmulcahy
    by jonmulcahy · February 2012
    "It'll only work with two fingers at a time, as opposed to the impressive 11 touch points on the iPad—which is kind of a bummer form an app standpoint. "
  19. Does GS Viewer's 1st loading time matter?

    bazookaBen
    by bazookaBen · February 2012
    if you're worried abt how it will load in the "real" world, try publishing the game as an ad-hoc build, and run it on your ipad2. Also don't forget to compare with iPad1
  20. ***Collin's Journey Through Cancer***

    BIG_THINKIN_APPS
    by BIG_THINKIN_APPS · February 2012
    Collin's Journey Through Cancer is now out for the web and soon iPhone and iPad
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla