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Current Server Options - August 2019
by Armelline ·logged in. Using Appformative we would put a unique 7 digit user number (their school ID number) in the first cell of the table, and Appformative would then direct the sent table to the appropriate p -
Destroying Two Matching Actors Randomly Spawned from Two Different Tables
by bob loblaw ·so is this a game where you spawn random cards/icons like in that tutorial (actor2), as well as spawning another random icon (actor1) that you need to match to one of group of random icons? then if yo -
Tutorials and Free Stuff from Jamie_C
by pinkio75 ·Hi @jamie_c but if you need to spawn hit-box in movement you need to mapping hit box (x-y) position to (x-y) player position? -
Interpolate 2 actors together
by jamie_c ·menu slides to its stopped position you could spawn 'invisible' actors over each button that would control their actions. -
Destroying Two Matching Actors Randomly Spawned from Two Different Tables
by SuperDanniStone ·I followed the YT video: https://www.youtube.com/watch?v=J-60AF68Bxc so that I could spawn four non-repeating actor images on the right side of the screen. Then, I created a second table so that a fif -
Need to use different url web link for each spawned actor
by sinbot ·When a boolean is set to (1) I have an actor spawn which contains a web url link. -
Why are we wasting so much time fixing GS to run ads in apps?
by sinbot ·Interesting take on it. Very few of the apps I use often, or most enjoy, have ads. For example 'Monument Valley', Filmic Pro, Kings Road, etc... I would suggest changing your business model. " -
Introducing Casino Slots House - Now In The Play Store
by JeffJeremy ·https://forums.gamesalad.com/discussion/81250/introducing-casino-slots-house-now-in-the-play-store -
Optimization question for non-game app
by sinbot ·I know that's a pretty basic logic but my question is how can I program this with minimal actors and attributes? The tricky part is that every name and every line is unique, otherwise I would just cre -
Echoes of Aeons - Our 2d Action RPG - Is now available for iOS after 8 years in development!!!!
by AlchimiaStudios ·Thanks! We're not using the tiling features of GS (well, in one stage we do for a lava BG) but generally we are using 1024 or 2048 texture cutouts and assembling manually while also being conscious of -
Featured Games candidates? Share them here!
by Technaturally ·Colibrium: Zen Colour Matching - family friendly with totally unique colour-mixing gameplay: -
Coin Collect and Not Re-spawn
by Aadee ·(Quote) -
Coins
by Aadee ·Hey, I was just wondering if it's possible to save the coins you have collected in a game. For example let's say you have 3 lives, and in your first life you collect 3/5 coins but then die. When you r -
GSLearn(.com) now re-launched! Free Templates!
by Two.E ·Turns out it was very simple - just spawn blocks around the path edges. -
How to save my progress
by Aadee ·or something, it stays gone every time you re-spawn or start the game again. I really need your help, please respond soon! -
GS timer bug
by Twayne2 ·counter to reach? Also, how would a loop help me spawn actors, if it would spawn an actor every 1 frame? Or make spawn actor rules based off of the number that's being increased probably? -
GS timer bug
by Armelline ·Rather than saying "Do x every 1s for 6s" I'd actually count how many are being spawned. I'd probably use a custom timer (you can find examples on the forums) but the benefit would b -
Help Please! Linking/un-linking the same actors so they behave the same/differently in a scene
by Tishara R ·As I mentioned in other comments I have (partly) resolved this by creating multiple identical actors. However, I now require to destroy an actor in one scene and for the same actor to be present in th -
Help Please! Linking/un-linking the same actors so they behave the same/differently in a scene
by Tishara R ·(Quote) -
Help Please! Linking/un-linking the same actors so they behave the same/differently in a scene
by Tishara R ·(Quote)