GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Which attribute should I use instead of Index on PC version?!

    Chestosneako Inc
    by Chestosneako Inc · January 2017
    Okay that makes sense. I decided to put "self.health -1" when colliding with player and kept health attribute as 3 but this time instead of "if 3 then destroy" I ch
  2. Which attribute should I use instead of Index on PC version?!

    Socks
    by Socks · January 2017
    Your rule says 'if 3 then destroy', so if you set your health attribute to 3 then the enemy actor will be destroyed before you ever get to see it ("the enemy is not there").
  3. Which attribute should I use instead of Index on PC version?!

    Chestosneako Inc
    by Chestosneako Inc · January 2017
    So I took the destroy rule out of the other rule and made it a rule of its own, so here's how it was done: https://drive.google.com/open?id=0B-lJpxbDBNVodW9TNkx1clZTWFk
  4. Which attribute should I use instead of Index on PC version?!

    Socks
    by Socks · January 2017
    (Quote)
  5. Which attribute should I use instead of Index on PC version?!

    Socks
    by Socks · January 2017
    When colliding with player
  6. Which attribute should I use instead of Index on PC version?!

    Chestosneako Inc
    by Chestosneako Inc · January 2017
    Here are the settings for my player which is causing him to jump when colliding from the side of the enemy but I need him to jump only when he's on top of it: https://drive.google.com/open?id=0B-lJpxb
  7. Which attribute should I use instead of Index on PC version?!

    Chestosneako Inc
    by Chestosneako Inc · January 2017
    (Quote)
  8. Which attribute should I use instead of Index on PC version?!

    Socks
    by Socks · January 2017
    I can't see the whole rule, you appear to have cropped off the top section.
  9. Which attribute should I use instead of Index on PC version?!

    Chestosneako Inc
    by Chestosneako Inc · January 2017
    I'm not sure if I did it right cause I'm still taking damage. I also can't make it stop jumping when it collides to the side of the enemy, I only want it to jump when it jumps from the top.
  10. Which attribute should I use instead of Index on PC version?!

    Socks
    by Socks · January 2017
    When colliding with player
  11. Which attribute should I use instead of Index on PC version?!

    Chestosneako Inc
    by Chestosneako Inc · January 2017
    EDIT: I got it to jump on top of my enemy except when I do, I end up taking damage which shouldn't happen when jumping on top but only when colliding from the side! I'll need to fix that next!
  12. Which attribute should I use instead of Index on PC version?!

    Socks
    by Socks · January 2017
    Make an attribute, give it a starting value, every time the player collides with the enemy reduce or increase the attrbute's value, when the attribute reaches a specific value destroy the enemy.
  13. Which attribute should I use instead of Index on PC version?!

    Chestosneako Inc
    by Chestosneako Inc · January 2017
    I found another video about jumping on top of enemy and was wondering what else was I suppose to do now since I've followed everything in the tutorial but I am unable to destroy the enemy after I jump
  14. Mirror Movement?

    rainwaterstudios
    by rainwaterstudios · January 2017
    I'm trying to think of a way to constrain actor2 to mirror actor1's movements; i.e. if actor1 moves from the bottom-right corner to the top-left corner, actor2 should move from the bottom-left corner
  15. Orbii [Free Download Android]

    justinodunn
    by justinodunn · January 2017
    off any incoming enemy. Be careful also not to destroy the indestructibles! Score as high as you can, and share that with your friends!
  16. SuperHero Ninja "beta" is live for Android

    Toque
    by Toque · January 2017
    I like too how you have everything like score and lives in that top bar......I might use that idea sometime.
  17. SuperHero Ninja "beta" is live for Android

    freneticz
    by freneticz · January 2017
    But i will do it better and add a further away layer to i Think , and redo the Clouds maybe.
  18. Randomly and continuously playing music without using Timer?

    Braydon_SFX
    by Braydon_SFX · January 2017
    Unfortunately, not in GS that I can think of off the top of my head. Perhaps what you could do is download a free audio editing software and put all 3 tracks together. Then, export several "v
  19. Drawing lines on the screen

    imjustmike
    by imjustmike · January 2017
    Yup, a super simple way you can do it by spawning actors that interpolate their alpha to 0 and then destroy themselves.
  20. Fake layer order

    imjustmike
    by imjustmike · January 2017
    Figure a little more context might be useful - I'm trying to make a puzzle game with mazes, but instead of navigating a maze, you move hedge blocks around to create an escape route. So there'll be lot
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla