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(Help) Rotating only one actor of similar´s
by Forcing ·when i spawn an actor, i want to rotate it when i click to an other actor,but this isn´t a problem -
I believe, it's goodbye....
by StormyStudio ·Look forward to seeing you popping in and out now and again with your unique witty put downs.. -
Level design tips & tricks
by anithmuk ·I'm really stuck trying to think of new levels for my game, I have about 15 levels done and have just run out of ideas. I mean in terms of my game, how many different ways can I make a particle move f -
Rate of Fire?
by jonmulcahy ·1. use a timer: every .5 seconds spawn bullet -
Help optimizing game performance!
by tenrdrmer ·Spawning does seem to take up alot of resources, but in my scene I spawn actors that get shot out of a shooter, like a gun shooting bullets. So to achieve this without spawning I would need to create -
Help optimizing game performance!
by anithmuk ·Spawning does seem to take up alot of resources, but in my scene I spawn actors that get shot out of a shooter, like a gun shooting bullets. So to achieve this without spawning I would need to create -
random spawn behavior question
by seanqiu ·i just want spawn some coins like this pic-B, -
Spawn Actor Problems
by jasmine12345 ·the problem im having is that it wont spawn more bullets when i hit the button i only get one bullet no matter how many times i hit the button -
Spawn Actor Problems
by jasmine12345 ·spawn bullet -
Spawn Actor Problems
by jasmine12345 ·aircraft(attribute game.shoot true)( spawn actor bullet) -
★★★GS Project Merger Available NOW!★★★
by ToastKitten ·XML File. Whilst at the same time generating unique IDs within every XML File by analysing and comparing the ID references. Then proceeding by re-aligning the corresponding information within the fi -
★★★GS Project Merger Available NOW!★★★
by beefy_clyro ·XML File. Whilst at the same time generating unique IDs within every XML File by analysing and comparing the ID references. Then proceeding by re-aligning the corresponding information within the fi -
★★★GS Project Merger Available NOW!★★★
by wayneh001 ·XML File. Whilst at the same time generating unique IDs within every XML File by analysing and comparing the ID references. Then proceeding by re-aligning the corresponding information within the fi -
'Parallax scrolling', I think I love you. Possibly more than interpolate.
by sebababi ·Performance whise, is it better to replicate the backgrounds, or to spawn new ones, and destroy old ones? -
Spawn Actor With Button(not working)
by jasmine12345 ·aircraft(attribute game.shoot true)( spawn actor bullet) -
Smoke effect
by forklift ·+1 the particle engine on GS is surprisingly robust. You can do pretty much anything you can dream of. Spray at angles affected by gravity, streaming out of actors, insert images (smoke clouds for ex -
GAME STOLEN FROM GAMESALAD??
by IsabelleK ·1. Everything that is made from an idea is protected by international copyrights. It include for example: texts (but not short news), photos, drawings, paitings, sculptures, books, videos, movies, scr -
Help optimizing game performance!
by UtopianGames ·Spawn and/or destroy is the biggest killer imo it's better to have all you actors on the scene and recycle them. -
how to set a limit on the number of spawn actor
by rino ·then spawn actor (the enemy) -
Fire Button
by jasmine12345 ·then in your rocket actor you might put a rule if attribute RocketFire is true then behavour spawn rocket. Also add a change attribute in that rule to change RocketFire back to false.