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  1. (Help) Rotating only one actor of similar´s

    Forcing
    by Forcing · January 2011
    when i spawn an actor, i want to rotate it when i click to an other actor,but this isn´t a problem
  2. I believe, it's goodbye....

    StormyStudio
    by StormyStudio · January 2011
    Look forward to seeing you popping in and out now and again with your unique witty put downs..
  3. Level design tips & tricks

    anithmuk
    by anithmuk · January 2011
    I'm really stuck trying to think of new levels for my game, I have about 15 levels done and have just run out of ideas. I mean in terms of my game, how many different ways can I make a particle move f
  4. Rate of Fire?

    jonmulcahy
    by jonmulcahy · January 2011
    1. use a timer: every .5 seconds spawn bullet
  5. Help optimizing game performance!

    tenrdrmer
    by tenrdrmer · January 2011
    Spawning does seem to take up alot of resources, but in my scene I spawn actors that get shot out of a shooter, like a gun shooting bullets. So to achieve this without spawning I would need to create
  6. Help optimizing game performance!

    anithmuk
    by anithmuk · January 2011
    Spawning does seem to take up alot of resources, but in my scene I spawn actors that get shot out of a shooter, like a gun shooting bullets. So to achieve this without spawning I would need to create
  7. random spawn behavior question

    seanqiu
    by seanqiu · January 2011
    i just want spawn some coins like this pic-B,
  8. Spawn Actor Problems

    jasmine12345
    by jasmine12345 · January 2011
    the problem im having is that it wont spawn more bullets when i hit the button i only get one bullet no matter how many times i hit the button
  9. Spawn Actor Problems

    jasmine12345
    by jasmine12345 · January 2011
    spawn bullet
  10. Spawn Actor Problems

    jasmine12345
    by jasmine12345 · January 2011
    aircraft(attribute game.shoot true)( spawn actor bullet)
  11. ★★★GS Project Merger Available NOW!★★★

    ToastKitten
    by ToastKitten · January 2011
    XML File. Whilst at the same time generating unique IDs within every XML File by analysing and comparing the ID references. Then proceeding by re-aligning the corresponding information within the fi
  12. ★★★GS Project Merger Available NOW!★★★

    beefy_clyro
    by beefy_clyro · January 2011
    XML File. Whilst at the same time generating unique IDs within every XML File by analysing and comparing the ID references. Then proceeding by re-aligning the corresponding information within the fi
  13. ★★★GS Project Merger Available NOW!★★★

    wayneh001
    by wayneh001 · January 2011
    XML File. Whilst at the same time generating unique IDs within every XML File by analysing and comparing the ID references. Then proceeding by re-aligning the corresponding information within the fi
  14. 'Parallax scrolling', I think I love you. Possibly more than interpolate.

    sebababi
    by sebababi · January 2011
    Performance whise, is it better to replicate the backgrounds, or to spawn new ones, and destroy old ones?
  15. Spawn Actor With Button(not working)

    jasmine12345
    by jasmine12345 · January 2011
    aircraft(attribute game.shoot true)( spawn actor bullet)
  16. Smoke effect

    forklift
    by forklift · January 2011
    +1 the particle engine on GS is surprisingly robust. You can do pretty much anything you can dream of. Spray at angles affected by gravity, streaming out of actors, insert images (smoke clouds for ex
  17. GAME STOLEN FROM GAMESALAD??

    IsabelleK
    by IsabelleK · January 2011
    1. Everything that is made from an idea is protected by international copyrights. It include for example: texts (but not short news), photos, drawings, paitings, sculptures, books, videos, movies, scr
  18. Help optimizing game performance!

    UtopianGames
    by UtopianGames · January 2011
    Spawn and/or destroy is the biggest killer imo it's better to have all you actors on the scene and recycle them.
  19. how to set a limit on the number of spawn actor

    rino
    by rino · January 2011
    then spawn actor (the enemy)
  20. Fire Button

    jasmine12345
    by jasmine12345 · January 2011
    then in your rocket actor you might put a rule if attribute RocketFire is true then behavour spawn rocket. Also add a change attribute in that rule to change RocketFire back to false.
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