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  1. Is there an ETA on .95 ?

    JustMe74
    by JustMe74 · July 2012
    It does specifically list Mac App Store as a GS feature, and that feature is broken, as acknowledged by GS. Maybe it should just say "Mac Desktop Publishing" ?
  2. need help getting numerous pairs of objects to work together

    MotherHoose
    by MotherHoose · July 2012
    we just so automatically place things like the background; score; timeDisplay; start/reset buttons; back/next buttons; playerCharacter … etc.
  3. Why is it that I can't seem to add any sound?

    jn2002dk
    by jn2002dk · July 2012
    Did you try moving a file to some place like the desktop?
  4. Find a way to copy scenes efficiently from project to project

    pascal83
    by pascal83 · July 2012
    Hi everyone, here is my case, in order to improve the project Alfa, usually I created a new project Beta to test new functions. Because its blank, easy to build or destroy without doing harm to the or
  5. Need help with keyboard to touch

    praj
    by praj · July 2012
    if i create actor and put it invisible on top of 'shoot button'(red at bottom of screen), nothing happens.
  6. Marketing Services

    Team6Labs
    by Team6Labs · July 2012
    Our apps have hit #1 in three countries (Argentina, Chile, and Finland). We have reached dozens of top charts around the globe.
  7. Best practices for multi-platform development?

    Slowboy
    by Slowboy · July 2012
    How do you ensure that the camera changes immediately, without any screen flicker? I have heard (literally years ago) that the actors at the *bottom* of the layer stack get processed first. By this lo
  8. How do I make my code show an image from tables?

    ericzingeler
    by ericzingeler · July 2012
    Place your actor instances in a layer that holds only that type of actor (for organization purposes only). Then rename each instance to a integer such as 1, 2, 3, ... Use the name attribute of that
  9. Using Camera zoom in only one of two layers - - Please Help

    gyroscope
    by gyroscope · July 2012
    You won't succeed, with only certain layers zooming if you're using Camera only; this is because Camera is just that: it's "seeing" the whole screen and doesn't differentiate between
  10. Using Camera zoom in only one of two layers - - Please Help

    DanDaMan123
    by DanDaMan123 · July 2012
    Ok so I have been trying for a ton of time and am very frustrated. I am trying to add a feature to the gameplay where the player presses a button and the game zooms out so that they can see the whole
  11. How to - Scene Actions Remain Permanent ?

    ericzingeler
    by ericzingeler · July 2012
    Save a value inside a table cell and place rules in the actor with the image you want to change and the actor you want to destroy. On scene load, If value in table cell = [the value you saved], chang
  12. vertical shooter enemies spawn and velocity increase over time help!!

    MrSKYone
    by MrSKYone · July 2012
    My scene display snowballs falling top to bottom in a random way. I want them to fall faster and faster over time so I created an attributes for speed with a default falling velocity, then I added a t
  13. actor and background

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2012
    You need to change your layer order. If you are on a Macintosh click the scene button in the inspector palette, then click the layers button and re-order your layers so the player is above the backgro
  14. Can i represent real life people in a game?

    IcedB
    by IcedB · July 2012
    We were going to shoot for rough impersonation + similar top down looks and possibly real life name. Think we're going to go with spoofy name and parody + similar looks now. Can't wait to unleash this
  15. actor and background

    kiwaci
    by kiwaci · July 2012
    hello can anyone helps me about this, first i made a screen then i put an actor without background but when i took an image to set it as background i found that the image is on top of the actor can yo
  16. Moving away from the orbit

    gyroscope
    by gyroscope · July 2012
    The following is off the top of my head, but should work:
  17. Balls occaisionly go through the walls.

    sparx13
    by sparx13 · July 2012
    Hi, I tried increasing density and putting the collide with wall option at the top of the ball actors behaviors but they still occasionally go through walls.
  18. Round Up: Attention GameSalad Management - Part 2............

    KiwiLee
    by KiwiLee · July 2012
    I believe I was fair to every post in understanding what the request involved, certainly Google got a few hits from me as I tried to understand a request I had not heard of “PlayerDuel API” as one exa
  19. How about a section in the forum for tutorials?

    osakamitsu
    by osakamitsu · July 2012
    if I were to choose a top 3 for what needed in depth tutorials, they would be:
  20. How can I make and actor repeat and action with out using spawn?

    jobei
    by jobei · July 2012
    Make sure you're inverted background actor is alpha 0 and over the top of the first actor on-screen.
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