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  1. Swipe and Touch

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · July 2012
    Basically, it uses rules to see which touch point is inside the actor. The same could be applied to your accelerator. The bottom part of the screen can be for acceleration. The top part of the screen
  2. Overlap or collide when changing size

    stirem
    by stirem · July 2012
    when moving. So I constrained the left, right, top and bottom of the Player to attributes. This is also done with the enemies. So now I can say: "when left side of Player is less then right
  3. Big problem need help please!

    patapple
    by patapple · July 2012
    go in a scene, click scene next to game and then layers. then create a new layer (with the +) and put your button in this layer. then uncheck the box with "scrollable".
  4. Big problem need help please!

    Pennez-Games
    by Pennez-Games · July 2012
    you need to put the buttons in a non-scrollable layer
  5. Big problem need help please!

    patapple
    by patapple · July 2012
    you need to put the buttons in a non-scrollable layer
  6. Preview Malfunction Question / Enemy Ai Problem

    EricTippett
    by EricTippett · July 2012
    So right now when I click the play button, which is by the Stop button, the game plays fine.
  7. collectible item

    Hapiapps
    by Hapiapps · July 2012
    Make an integer with the number of coins in the level. Each coin that is overlapped, destroy and make that attribute -1. When it = 0, spawn the door.
  8. How can I make an actor drop down through a solid platform?

    Kangavark
    by Kangavark · July 2012
    My apologies for not being clearer. Picture a screen with 2 parallel lines across it, each one being a solid platform that the actor can run across. The bottom line is the ground, the top line is the
  9. are apple sales any good?

    JustMe74
    by JustMe74 · July 2012
    Store; although my game today fell out of the top 10 in the Games-Kids category (US store) for more than an hour for the first time, which might be a sign that sales are about to decline there too.
  10. Announcing my first Project - Game title under consideration "Dangerous Cave HD"

    RP
    by RP · July 2012
    the elbow and cut the arm into two pieces with a layer of skin color to cover up the separation. You can do the same with the legs, but it will be a bit tricker since you are using a gradient fill co
  11. Announcing my first Project - Game title under consideration "Dangerous Cave HD"

    gyroscope
    by gyroscope · July 2012
    Hi, as previously mentioned, for a smallish main player character/actors in general, 30 frames is way over the top. You can get away with 12 or even 10 frames every second...
  12. i need help with my game

    AEPstudios
    by AEPstudios · July 2012
    i set this attribute in my game, when an attribute is true, destroy this actor, how do i reset the destroy when the scene is reset or the next level is played, because once its destroyed it doesn't co
  13. attribute help!!

    AEPstudios
    by AEPstudios · July 2012
    i set in my game, when an attribute is true to destroy this actor, how do i reset the destroy when the scene is reset or the next level is played, because once its destroyed it doesn't come back when
  14. RPG/Stat Question

    EricTippett
    by EricTippett · July 2012
    Ah so the enemies should all have their own attributes in their actors.. and the player should have all his attributes in the game attributes, right?
  15. Free Art and Graphics!!!! (Assets, Backgrounds, Art Packs, Etc…)

    indiegamedesigner
    by indiegamedesigner · July 2012
    @VentoraStudios @patapple @crazycam99 Thanks for your comments, I built them for a top down template I'm about to release and thought they were quite useful on their own.
  16. Using Brand names in games.

    maxbeaumont
    by maxbeaumont · July 2012
    I wouldn't go down this path either way buddy, Its a slippery road. I have seen top companies avoid using even the simplest copyrighted names from fear of legal trouble. There are plenty of games you
  17. My new game start page any thoughts?

    SAZ_1
    by SAZ_1 · July 2012
    looks cool, i think u need to remove the stencil buildings behind the text and then layer more buildings in the background near the bottom to give it bit more depth
  18. Announcing my first Project - Game title under consideration "Dangerous Cave HD"

    gyroscope
    by gyroscope · July 2012
    With ref. to fps for animation, more often than not, 30fps is way over the top for cartoon like frames; you can get away with 20,15 or even 12fps or less sometimes, depending on what's being animated;
  19. Need help creating a "This day in History" app

    gyroscope
    by gyroscope · July 2012
    Take a look at the GameSalad Manual - http://forums.gamesalad.com/discussion/45683/the-official-gamesalad-manual-now-available#latest - check out TSB's tutorials at gshelper.com - take a look at all t
  20. How to change direction to a coordinate point.

    gyroscope
    by gyroscope · July 2012
    That's basic stuff which ideally you ought to learn yourself; it'll be much better for your experience working in GSC! Take a look at the GameSalad Manual - http://forums.gamesalad.com/discussion/4568
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