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  1. horizontal and vertical line on right and top of graphic

    MarcoCol
    by MarcoCol · June 2012
    But on the iPad, I have a small (1px) line on the right and top of images which are put on a white background. The images didn't have this line included. It must came from GameSalad.
  2. How to create random movement?

    a1ko4
    by a1ko4 · June 2012
    Well, we need it to move all the time, never stopping. It needs to move any which way without us pushing a button to make it do so. Eventually, bouncing off the walls and continuing on it's way.
  3. My actor floats to the top of the screen after testing on my app on iPad device

    redlotusdesignz
    by redlotusdesignz · June 2012
    Hi everyone, I'm new here. I just finished making a game that requires the actor to move left and right based on the buttons. It works fine on GameSalad. After I published the app and tested it on
  4. Active Scene Problem (Clicking/Tapping)

    tenrdrmer
    by tenrdrmer · June 2012
    --Destroy Actor
  5. Puzzle Lovers I need some feedback on new project

    CulturePlay
    by CulturePlay · June 2012
    @Piman @beefy_clyro @TheMoonWalls @UtopianGames @poorcollegedev @MotherHoose @LudwigHeijden
  6. How to create full HD iPhone App Trailer?

    CulturePlay
    by CulturePlay · June 2012
    BTW, if you are interested.... this this an addition math puzzle where starting from the top of the pyramid the two chips below must add up to the chip directly above.
  7. How did you find Gamesalad?

    tenrdrmer
    by tenrdrmer · June 2012
    The game was doodle destroy. but yeah. the splash screen in that game is what made me find the SDK
  8. Mac app store question

    JustMe74
    by JustMe74 · June 2012
    iPad versions (1024x768) can just publish directly, but the recommended sizes are 1280x800 and one other size that I don't remember off the top of my head.
  9. Active Scene Problem (Clicking/Tapping)

    captainsodapop
    by captainsodapop · June 2012
    (iPod/iPhone Game) Well, I Have These Fireball Like Objects Falling From The Sky And I Want The User Too Destroy Them Before They Hit The Bottom Of The Scene (A Forest) The problem is that i can't fig
  10. How do I create a CPU actor that attacks another actor?

    JohnPapiomitis
    by JohnPapiomitis · June 2012
    @johnPapiomitis no, i need to create an enemy actor that is going to play with the player. The player has an actor and he need to destroy the cpu actor just going again it. The cpu actor must countera
  11. How do I create a CPU actor that attacks another actor?

    patapple
    by patapple · June 2012
    @johnPapiomitis no, i need to create an enemy actor that is going to play with the player. The player has an actor and he need to destroy the cpu actor just going again it. The cpu actor must countera
  12. Simultaneous Behaviours - Compiled or Interpreted?

    tenrdrmer
    by tenrdrmer · June 2012
    GameSalad reads the rules and behaviors in the actor from the top down. You when the rules conditions are met it will do the change attributes in the order they are inside the rule. They happen nearly
  13. Black screen with small box in the centre in preview mode.

    Hapiapps
    by Hapiapps · June 2012
    That happens to me sometimes, I just hit the reset button at the top.
  14. Do you have to do a constrain and magnitude for enemies, to stop animation ?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2012
    I read in your other thread you are recycling actors so let's say you park your unused actors off screen at the top. Make a condition in your animate rule that says when attribute self.position Y is &
  15. iAds Question

    tenrdrmer
    by tenrdrmer · June 2012
    You can only have top or bottom of how the overall app is published. You are not able to switch orientations mid game for iADs so in short the answer is no you cant do that. You can however turn ads o
  16. iAds Question

    TWEAmazingApps
    by TWEAmazingApps · June 2012
    Hi GS Community! Does anyone know how to make your iAds appear sideways instead of at the top or bottom because my app is portrait locked but at one part (where i want the ads to appear) you have to t
  17. Large Map

    Hapiapps
    by Hapiapps · June 2012
    Instead of having it so the actor is moving higher the whole time, just make it so the platforms move down and are recycled so the scene stays the same but the platforms move from top to bottom and g
  18. Performance question?

    fadamion
    by fadamion · June 2012
    I have 17 caricatures all running pretty heavy code. they chase run away stop have health but i am recycling them.
  19. GS clearing expressions when moving actors higher or lower in layer stack ( without changing layers)

    machinegunkelly
    by machinegunkelly · June 2012
    None of the bugs you mention make sense. moving the actors even between layers does not affect any of that stuff. You really need to send your project in with a bug report and how to reproduce the iss
  20. GS clearing expressions when moving actors higher or lower in layer stack ( without changing layers)

    machinegunkelly
    by machinegunkelly · June 2012
    hmm, okay some more information, but it's no longer clearing the expressions ( I've removed 30 actors and stuck them in a different layer, and no longer see it clearing my main actors actions )
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