GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. [HELP]Random spawning across certain plane?

    scitunes
    by scitunes · December 2010
    In the horizontal part of the spawn behavior use the expression editor to get the random function. Just put the min and max with in the parentheses with a "," in between.
  2. [HELP]Random spawning across certain plane?

    goonyer10
    by goonyer10 · December 2010
    I was wondering how to get an actor to randomly spawn from the sky in different locations. like a bomb falling from the sky in different places onto the main character below.
  3. can a rule applied to an actor in one scene spawn an actor in another scene?

    Leanne
    by Leanne · December 2010
    can a rule applied to an actor in one scene spawn an actor in another scene?
  4. GameSalad's Mini Cannon Twitter Sweepstakes!

    Yodapollo
    by Yodapollo · December 2010
    Developed by Big Bananapps (Tshirtbooth to our Forum members), Mini Cannon & Mini Cannon HD bring physics puzzles and platformer action together in 80 unique and challenging levels. Spikes, mo
  5. Move In Grid Template

    tenrdrmer
    by tenrdrmer · December 2010
    for a lot more with the condition it is nearly unique either in controls or some of the game plat he has come up with. It was merely an idea someone threw out there. I couldn't ever see darren going
  6. spawn and place

    JohnPapiomitis
    by JohnPapiomitis · December 2010
    Yes when touch is pressed spawn actor. You might need to play around with some attributes to get the spawn, or a work around is place a invisible actor over the whole scene. Have a rule inside the inv
  7. spawn and place

    solitairee
    by solitairee · December 2010
    Hey, I already know how to spawn an actor and how to drag and drop the actor as well...
  8. Infinite game illusion

    frario
    by frario · December 2010
    And randomly spawn actors that act as architectural elements.
  9. Help with collisions.

    scitunes
    by scitunes · December 2010
    I had to do something similar to this in order to make a pause feature for my game. What you'll need to do is have the actor that is falling spawn another actor once the first actor collides with the
  10. Help with collisions.

    GamersRejoice
    by GamersRejoice · December 2010
    I had to do something similar to this in order to make a pause feature for my game. What you'll need to do is have the actor that is falling spawn another actor once the first actor collides with the
  11. Changing Self.Physics.movable

    firemaplegames
    by firemaplegames · December 2010
    When you pick up an actor, spawn the nonmovable actors in place of the movable ones - then destroy the movable ones. When you release the actor, switch them back. Definitely a pain, but it might be th
  12. Bahavior to access layers (for easy depth sorting/swapping)

    Snow
    by Snow · December 2010
    still needed a specific number that was also unique. I came up with:
  13. My iAds experience

    Player_E
    by Player_E · December 2010
    3) make sure in GS you have an actor with the pro behavior "spawn iAds" and choose top or bottom.
  14. When touched spawn actor

    osucowboy18
    by osucowboy18 · December 2010
    Spawn Actor "actor name"
  15. When touched spawn actor

    Eminem
    by Eminem · December 2010
    I know how to when touched anywhere onthe screen it spawns but what I want to do is the same thing but only when pressed on actor.
  16. I had a hard day so ... to relax, I'm working on my little iphone app :)

    xyloFUN
    by xyloFUN · December 2010
    This means that for each button that triggers a sound, i would need a unique sound file. BUT, GS has a GREAT FEATURE that is easy to overlook. I did not have to work on creating the extra two sounds t
  17. A Gamesalad Developer's CHRISTMAS WISHLIST!

    BackUpAndDown
    by BackUpAndDown · December 2010
    1. An added behaviour so that I don't have to "Destroy" an actor and then "Spawn" it back. Kinda like the making it invisible but only also muting it's behaviours a
  18. Best Way to Spawn New Actor?

    JohnPapiomitis
    by JohnPapiomitis · December 2010
    The best way to spawn something isnt to spawn at all. You put it offscree and when whatever event happens that triggers the spawn you change the position to where you want it. So it looks like it spaw
  19. How to create a particle trail based on mouse touch?

    gyroscope
    by gyroscope · December 2010
    Then your Particles Behaviour. (In Velocity/Position Direction, put random(0,360); and Spawn Rate, Particle Startup time to 0).
  20. Best Way to Spawn New Actor?

    guru-at-zidware
    by guru-at-zidware · December 2010
    I have an actor that I want it to drop bombs by spawning....what is a good
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla