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  1. BEST resolution?

    Socks
    by Socks · April 2016
    If you are going to do a tablet/iPad version then the best starting point will probably be an iPad project.
  2. BEST resolution?

    Socks
    by Socks · April 2016
    Is this game just for iPhones, or are you aiming to port it to iPad/tablets as well ?
  3. BEST resolution?

    Socks
    by Socks · April 2016
    'Bigger' might a confusing term in this context, a 720p project is a lot lower resolution than an iPhone 6+ or a Retina iPad. See image below.
  4. Why does html5 not work with most browsers?

    ETGgames
    by ETGgames · April 2016
    Hmmm, very strange, must be a problem with all my devices including a 2012 macbook pro on el capitan, an xperia z2, and ipad air, a macbook air, and a range of different browsers. I mean, it must just
  5. Phone to tablet ratio?

    jonmulcahy
    by jonmulcahy · April 2016
    iPad: 17089
  6. Making object jump

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    (Quote)
  7. Making object jump

    shahadat7517171
    by shahadat7517171 · April 2016
    I am making a game like geometry dash and wanted to make my player jump over the obstacles. I am making my game for iPhone and iPad. How can I make my player jump in my iPhone?
  8. Space Quartz has been updated!

    mhedges
    by mhedges · April 2016
    And coming soon: the iPad version!
  9. App Icon not showing after downloading app

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    When you get to the final window you need to press the bottom button this will generate and ipa. Gamesalad natively generates an .app you can also package a .app and make it an ipa. Make a folder and
  10. How to test my app

    shahadat7517171
    by shahadat7517171 · April 2016
    How can I test my game on my iPad before launching? I am new to game making. Please tell me in as many easy steps as possible.
  11. App Icon not showing after downloading app

    shahadat7517171
    by shahadat7517171 · April 2016
    After generating my app on the Gamesalad website I click the sign app icon. My app signs with my provisional profile with no problem. But next when I save the app on my desktop it seems that app was d
  12. Package does not contain Info.plist

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Okay so try doing it the other way. Download a .app version and put it in the Payload folder zip it and turn that into an ipa. Did you version up the build if you already submitted another?
  13. how to change app file to ipa file

    Dues
    by Dues · April 2016
    Just try and upload the IPA as it is with application loader.
  14. Package does not contain Info.plist

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Once you have an ipa you shouldn't need a payload folder. Doing the folder method is for starting with a .app file.
  15. Package does not contain Info.plist

    MacProductions
    by MacProductions · April 2016
    exactly the same signed it. Published it as a ipa file made my Payloader directory zipped that turned that into .ipa uploaded it with APP loader and I get "package does not contain an Info.
  16. how to change app file to ipa file

    MacProductions
    by MacProductions · April 2016
    Thank you However I put it the new game.ipa file into a Payloader directory file, zipped that turned that into an .IPA file and uploaded with App loader and I am getting the error message: "
  17. Rayburst: High Speed Action Side Scroller - coming soon! {w/trailer}

    Socks
    by Socks · April 2016
    You could do this with a couple of constrains like this (I've used iPad landscape for my numbers - and am assuming the camera is moving through a larger scene):
  18. Sway UPDATE is finally out!

    http_gamesalad
    by http_gamesalad · April 2016
    * iPad Pro compatibility
  19. Which platform is best for Android phones?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    The issue with android is there are tons of different size devices and it is impossible to account for them all. Most all of us start with iPad size this is important if you want your game to be avail
  20. Heads up for 1.25 release

    Braydon_SFX
    by Braydon_SFX · April 2016
    Essentially the panelists each go through all of the games submitted. Afterwards they write up their thoughts on their favorite games and suggest a GOTM winner based on certain criteria. That sounds e
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