-
BEST resolution?
by Socks ·If you are going to do a tablet/iPad version then the best starting point will probably be an iPad project. -
BEST resolution?
by Socks ·Is this game just for iPhones, or are you aiming to port it to iPad/tablets as well ? -
BEST resolution?
by Socks ·'Bigger' might a confusing term in this context, a 720p project is a lot lower resolution than an iPhone 6+ or a Retina iPad. See image below. -
Why does html5 not work with most browsers?
by ETGgames ·Hmmm, very strange, must be a problem with all my devices including a 2012 macbook pro on el capitan, an xperia z2, and ipad air, a macbook air, and a range of different browsers. I mean, it must just -
Phone to tablet ratio?
by jonmulcahy ·iPad: 17089 -
Making object jump
by The_Gamesalad_Guru ·(Quote) -
Making object jump
by shahadat7517171 ·I am making a game like geometry dash and wanted to make my player jump over the obstacles. I am making my game for iPhone and iPad. How can I make my player jump in my iPhone? -
Space Quartz has been updated!
by mhedges ·And coming soon: the iPad version! -
App Icon not showing after downloading app
by The_Gamesalad_Guru ·When you get to the final window you need to press the bottom button this will generate and ipa. Gamesalad natively generates an .app you can also package a .app and make it an ipa. Make a folder and -
How to test my app
by shahadat7517171 ·How can I test my game on my iPad before launching? I am new to game making. Please tell me in as many easy steps as possible. -
App Icon not showing after downloading app
by shahadat7517171 ·After generating my app on the Gamesalad website I click the sign app icon. My app signs with my provisional profile with no problem. But next when I save the app on my desktop it seems that app was d -
Package does not contain Info.plist
by The_Gamesalad_Guru ·Okay so try doing it the other way. Download a .app version and put it in the Payload folder zip it and turn that into an ipa. Did you version up the build if you already submitted another? -
how to change app file to ipa file
by Dues ·Just try and upload the IPA as it is with application loader. -
Package does not contain Info.plist
by The_Gamesalad_Guru ·Once you have an ipa you shouldn't need a payload folder. Doing the folder method is for starting with a .app file. -
Package does not contain Info.plist
by MacProductions ·exactly the same signed it. Published it as a ipa file made my Payloader directory zipped that turned that into .ipa uploaded it with APP loader and I get "package does not contain an Info. -
how to change app file to ipa file
by MacProductions ·Thank you However I put it the new game.ipa file into a Payloader directory file, zipped that turned that into an .IPA file and uploaded with App loader and I am getting the error message: " -
Rayburst: High Speed Action Side Scroller - coming soon! {w/trailer}
by Socks ·You could do this with a couple of constrains like this (I've used iPad landscape for my numbers - and am assuming the camera is moving through a larger scene): -
Sway UPDATE is finally out!
by http_gamesalad ·* iPad Pro compatibility -
Which platform is best for Android phones?
by The_Gamesalad_Guru ·The issue with android is there are tons of different size devices and it is impossible to account for them all. Most all of us start with iPad size this is important if you want your game to be avail -
Heads up for 1.25 release
by Braydon_SFX ·Essentially the panelists each go through all of the games submitted. Afterwards they write up their thoughts on their favorite games and suggest a GOTM winner based on certain criteria. That sounds e