GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Universal Builds Why so complicated?

    pHghost
    by pHghost · November 2017
    Is there something specifically that you don't understand?
  2. Error with App submission to iTunes (Can't open support ticket - please help) - Error ITMS-90503

    megumi
    by megumi · November 2017
    I submitted an app to iTunes without getting any errors. Thankyou very much all at Gamesalad for fixing this problem (Image)
  3. Is there a way to speed up the GAMESALAD clock?

    tatiang
    by tatiang · November 2017
    (Quote)
  4. EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!

    Toque
    by Toque · November 2017
    3/4 of way through I realized I couldn’t do all the art and finish the game. So the large three characters I had done for me. The rest and animations I did. It’s really only luck that I fini
  5. Universal Builds Why so complicated?

    CaptFinn
    by CaptFinn · November 2017
    Could you create a example file?
  6. Universal Builds Why so complicated?

    pHghost
    by pHghost · November 2017
    I would recommend using the regular iPhone as a default setup, what you actually build in your app. That is a 1.777 AR (16:9).
  7. Is there a way to speed up the GAMESALAD clock?

    Socks
    by Socks · November 2017
    The Loop behaviour actually fires a little slower than every 0.01" (0.0166666 . . . . ), but of course like you suggest you can cram a bunch of actions into a single loop.
  8. Is there a way to speed up the GAMESALAD clock?

    Socks
    by Socks · November 2017
    You could simply place the platforms where you want them - spatially - rather than relying on a clock to time their placement, that is to say you can have a platform a single pixel away from another p
  9. Spawn random sizes of Platform but keep same gap

    -Timo-
    by -Timo- · November 2017
    Awesome! glad to hear. Hopefully, you understand what you did and why it wasn't working before.
  10. Universal Builds Why so complicated?

    pHghost
    by pHghost · November 2017
    The reason is that each game is different. In some games you can move the UI buttons only and you're set. But in other games, that might not be an ideal solution, for various reasons.
  11. EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!

    pHghost
    by pHghost · November 2017
    And make it so that the tanks shoot turkeys. (Image)
  12. Device Screen size attribute

    BBEnk
    by BBEnk · November 2017
    it's very easy to do, watch my video.
  13. Universal Builds Why so complicated?

    BBEnk
    by BBEnk · November 2017
    it's not complicated, quite easy if you ask me.
  14. how can i make a joystick for a iPhone 6 landscape game?

    qxrtx1zbj9z3ixz
    by qxrtx1zbj9z3ixz · November 2017
    I am trying to make a game with joystick controls, but i have no clue how to make it, anyone knows?
  15. Device Screen size attribute

    CaptFinn
    by CaptFinn · November 2017
    So you can use the Device Model to tell the actors where to go/spawn? Where be this Device Model attribute? And how do we use it?
  16. Universal Builds Why so complicated?

    CaptFinn
    by CaptFinn · November 2017
    Why is this so difficult? Why does it cause so many people to come
  17. Is it possible to support iPhone X with one rule?(universalbuild-demo)

    unbeatenpixel
    by unbeatenpixel · November 2017
    Glad to hear that, thank you (Image)
  18. EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!

    tatiang
    by tatiang · November 2017
    Excellent, @Toque. You did all the artwork, too, right?
  19. Is there a way to speed up the GAMESALAD clock?

    tatiang
    by tatiang · November 2017
    While you can't technically change game.Time, you can use the Loop behavior to achieve a faster rate than every 0.01 seconds.
  20. Device Checker.... I like this method.

    BBEnk
    by BBEnk · November 2017
    I see, if you have a question feel free to ask.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla