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  1. Help me find this old Mac game from the late 80s -90s

    olster1
    by olster1 · May 2012
    *You played from a top down view
  2. Screen justs turns black! Help!

    tenrdrmer
    by tenrdrmer · May 2012
    Is your background in a separate non-scrollable layer?
  3. scrolling and HUD

    beefy_clyro
    by beefy_clyro · May 2012
    Put your HUD elements on a new layer and make them non-scrollable. This means when the screen moves, the HUD elements will constantly stay in place in the view and not move
  4. Toastkitten Angry Birds and JamesZeppelin Slingshot templates

    MobileRocketGames
    by MobileRocketGames · May 2012
    As it turns out, you have to press the little Refresh icon in the top right to sync to the server before you can start searching templates. If you dont have an icon there or rather if it doesnt do any
  5. Which process of hiding an actor is less processor intensive? When to use which?

    TWEAmazingApps
    by TWEAmazingApps · May 2012
    No if i have a picture behind a picture and the top picture i turn it's alpha to 0, if i touch that picture will it still fire off it's touch events? If so, how can i disable that from happening, beca
  6. Thanks for the memories : )

    MoonMouse
    by MoonMouse · May 2012
    I havn't been around on these forums as long as some of the other guys, but I've observed enough to know a top-knotch guy when I see one.
  7. count no of instance of object

    tatiang
    by tatiang · May 2012
    rules for When attribute Current Scene-->layers-->[layer name]-->[instance name] is true then [that actor is dead]. You can even rename your instances so that you can tell which
  8. count no of instance of object

    AppTek
    by AppTek · May 2012
    Put a change attribute in the enemy saying to add 1 to the number of enemies attribute. Then in the code where you destroy or renew the enemy, put a change attribute saying to subtract one from the nu
  9. Getting multiple variables to display in one actor using display text

    Goodnight Games
    by Goodnight Games · May 2012
    I'm currently making a high score board and I have 10 variables for the high scores. I have one actor with display text on it and I tried the option enter method on the variables but they didn't want
  10. Make an icon go up and down when pressed like a mac icon on the desktop

    jckmcgraw
    by jckmcgraw · May 2012
    When touch is pressed: interpolate self.pos.y to the top then time it and have it interpolate back down. I would just use a bunch of timers for it to go up and down.
  11. Undead Walking Promo Inside

    creativeapps
    by creativeapps · May 2012
    Only problem I can see is in icon 1st its glossyness on top and colorwise looks dull and it will affect the sales.
  12. How to slow down fire rate

    tgunn
    by tgunn · May 2012
    our game has left and right movements.. for player
  13. iPhone + iPad + Mac + HTML5 game.

    IsabelleK
    by IsabelleK · May 2012
    Isn't it best to design the game at a top resolution and then resize "down" accordingly with PS?
  14. iPhone + iPad + Mac + HTML5 game.

    romma
    by romma · May 2012
    Isn't it best to design the game at a top resolution and then resize "down" accordingly with PS?
  15. Buttons is Available

    macewan
    by macewan · May 2012
    I took XPA7HH3NKRT6. The graphics & sounds are very professional - guessing this is the industry you work. Color choice is top notch & music is the perfect match for the game play. My
  16. iAd feature for free

    IsabelleK
    by IsabelleK · May 2012
    @tshirtbooth One time We reached to top 100 overall in usa free category. And we earned $6000-7000 every week only from iads.
  17. iAd feature for free

    creativeapps
    by creativeapps · May 2012
    @tshirtbooth One time We reached to top 100 overall in usa free category. And we earned $6000-7000 every week only from iads. So its depends on download and ranking
  18. Super Flip Runner soon on the App Store!

    alimpo83
    by alimpo83 · May 2012
    - Flip ' n ' run : you can jump on ground platforms, or invert gameplay and jump on the top ones(take a look at screens).
  19. combo scoring

    jn2002dk
    by jn2002dk · May 2012
    Do you have the timer behavior before or after you destroy the actor?
  20. Submission Open for GameSalad Game of the Month May

    battleduck
    by battleduck · May 2012
    A TOP-DOWN EXPLOSION-PHYSICS PUZZLE GAME!
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