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Can I Flip a coin by interpolation?
by Chaser ·In my dice apps they hit point A and spawn another random slightly smaller actor that has an animation that stops at a particular number die -
Stylized or Sloppy?
by BackUpAndDown ·Being different pays off, a game with a unique style of art probably has a higher chance of catching someones eye. Ian's style looks good but it looks like the majority of app styles out there. I'm tr -
Math question... offset spawned actor between 0,0 and another actor
by BarkBarkCo ·I have a ball that travels around the screen. If you draw an imaginary line from 0,0 to my ball actor, I need to spawn different actor 40 pixels below my ball, down that line... Does that make sense? -
Save an Actors position
by OrchestralMonkey ·I tried that and it doesn't seem to be working. When I go back to the previous sene it starts the spawn again instead of remembering where all of the spawns previously were. -
Save an Actors position
by OrchestralMonkey ·How do I save the spawn of an actor? Example: actors spawn out onto the scene and when I click a button, the position of all of the actors on screen are saved to be recalled at a later time? -
Level Editor?
by magic101hi ·so i would have to basicly have spawn actor rules and drag rules and then save the x and y of every item? -
Touch question
by ZackGS ·and coding your spawn with position > game.Touches.Touch1.X [e] -
how do i make something spawn randomly
by quantumsheep ·Then a spawn behaviour. -
Touch question
by MotherHoose ·and coding your spawn with position > game.Touches.Touch1.X [e] -
how do i make something spawn randomly
by THINGTHING ·how do i make something spawn randomly -
Touch question
by ZackGS ·It seems even doing this but keeping the background 480x320 and setting everything else but the background to scrollable, fixes the spawn issue, then however they don't collide with anything once you -
Touch question
by ZackGS ·I have an actor spawn when i touch the background image. It works fine. -
Change different game attributes from the same button
by dinorepair ·In every scene I have an invisible actor that spawn a different button based on the value of the related game attribute. When I push one of this button I change the value of the related game attribut -
My first game! You gotta swat the flies
by Tapcodia ·Object of the game, is to swat the flies. As time goes on, their speed is increased and the random(X,X) spawn rate changes too. You do not want to swat the butterflies. Their speed does not increase, -
How to randomize? *Help*
by millerbrother1 ·I'm a bit perplexed with the random command as well. I have an actor spawning another actor and I want him to do it multiple times at random intervals between .25 seconds (at minimum) and 4 seconds ma -
actor come to screen from Random position-UP, DOWN, LEFT, RIGHT
by BaherJaberi ·i have some problem by making one actor spawn to screen from different places of iphone screen -
How do u make the enemy shoot to the player's position?
by millerbrother1 ·The enemy (pacing via the pacing tutorial on wiki) spawns an actor (we'll call it an Acorn) every 4 seconds. The spawn settings look like this (see screen shot below): -
Huge Rpg?
by victorkin11 ·Arrays can store a huge map & a lot of actor data, spawn only when you need it, I think GS finally with have arrays. -
Randomly Spawn Between Multiple Pre-Set Locations
by iPhoneDevForMe ·So I have an actor that I am having randomly spawn to one of five different locations every couple seconds. -
How do u make the enemy shoot to the player's position?
by ORBZ ·Have the missile spawn facing the player using vectorToAngle(playerX - spawnX, playerY - spawnY), then just accelerate 0 degrees relative to the actor (the actor in this case is the missile)