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  1. Level Lock tutorial video?

    THRSTN
    by THRSTN · September 2010
    Spawn Actor
  2. Actors "pushing through" a platform collision?

    Ing3nu
    by Ing3nu · September 2010
    I have a moving platform. I have a whole bunch of squares that spawn on top of the platform.
  3. Timer and Touch Help

    Scet
    by Scet · September 2010
    My scene i've got going right now... i have a actor set up. once screen is touch, it spawns the timer actor. the timer actor randomly goes for 2-10 seconds.. then spawn the 3rd actor. this actor is si
  4. ***Afterburn Out NOW!***

    quantumsheep
    by quantumsheep · September 2010
    Instead of hiding what the game is, why not big up its unique features. The different themes, for example. The 'trippy' visual style (I think you called it 'new age').
  5. Load time optimisation..?

    ZackGS
    by ZackGS · September 2010
    You could spawn the actors before there needed, as opposed to putting them all on the scene
  6. how do i make a spawned actor scrollable

    Chaser
    by Chaser · September 2010
    Ok I set up a separate layer just for the spawned actor and placed 1 of the actor off screen and it's working but now when the camera moves to follow my main actor and I touch the screen to perform a
  7. Can a large single actor spawn small "collectables" in different positions?

    Chaser
    by Chaser · September 2010
    I think you need to set up an actor that changes to arandom number every .003 seconds or something like that and on the wall when touch is pressed and random number is let's say 2 then spawn actor 2 a
  8. Can a large single actor spawn small "collectables" in different positions?

    butterbean
    by butterbean · September 2010
    You should be able to do that by putting a rule in the wall that spawns those actors at random points
  9. Can a large single actor spawn small "collectables" in different positions?

    SaveDave
    by SaveDave · September 2010
    If I have a non moveable wall that is 480 px wide and 20 px high, can I have this spawn 20px x 20x collectables at a random point along that wall?
  10. How Do I Spawn An Actor ONLY When It Is Touching Another

    Chaser
    by Chaser · September 2010
    How did you get your spawned actors to spawn at the angle of your touch
  11. How Do I Spawn An Actor ONLY When It Is Touching Another

    victorkin11
    by victorkin11 · September 2010
    spawn
  12. Spawn actor in iPad?

    quantumsheep
    by quantumsheep · September 2010
    So you'd spawn at rnd (10,760)
  13. How Do I Spawn An Actor ONLY When It Is Touching Another

    TheDmanTravers
    by TheDmanTravers · September 2010
    So RIght Now This Is What I Have Already http://gamesalad.com/game/play/82371
  14. Spawn actor in iPad?

    Eminem
    by Eminem · September 2010
    Hello i am making a portrait iPad app and i want to spawn an actor but i want them to be spawned at the very top of the ipad screen has anyone done this?
  15. Time count down graphic suggestion .. Help

    POM
    by POM · September 2010
    i need help guys. I finished almost all the graphics for my upcoming game. But I'm missing a very important design idea for the time count down. Well let me explain. This timer is at the top right cor
  16. Rotate on MouseClick?

    Ing3nu
    by Ing3nu · September 2010
    So my first question is, should the rule be in the actor itself (the box is created by having a procedural actor spawn 6 small "pips") or should it be more general and elsewhere in t
  17. Hello!

    GRID
    by GRID · September 2010
    Main game having bad guys spawn random time intervals, and head towards a certain point. When they get there they disappear and you lose a life. If you 'click' them, they disappear and you gain in sco
  18. Another game...defeated by GS performance. UGH!

    StusApps
    by StusApps · September 2010
    I know it shouldn't be an issue but it is quite well known that that level of spawning actors is gonna cause a gamesalad problem on older devices. Perhaps upscale and make it an ipad app, then there s
  19. Another game...defeated by GS performance. UGH!

    bluelotus
    by bluelotus · September 2010
    (Aside from the know leak culprits like spawn and timers) Are you guys finding that more issues are caused by heavy actors or too many actors on screen?
  20. Another game...defeated by GS performance. UGH!

    synthesis
    by synthesis · September 2010
    So...its a tap tard (a side project). Basically a paint by number. Tap on screen...spawn a dot of color...make a picture with a bunch of dots. After about 10 minutes and about 100 actors later (that
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