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  1. Hello!

    GRID
    by GRID · September 2010
    Managed to get actors (bad guys) to spawn at random locations along the top of the screen and move to a single point! Guess just goes to show how simple GS is to use! Very excited now.
  2. Actor flying away like a balloon when air comes out... how?

    butterbean
    by butterbean · September 2010
    you could destroy the original balloon, and spawn an "animated" actor balloon that flies away.
  3. Change layer

    victorkin11
    by victorkin11 · September 2010
    No easy way to do that, you can put the actor in the front/back only when it spawn!
  4. How to Make iPhone Ringtone From DVD Music/Music/Video?

    uailaillj
    by uailaillj · September 2010
    difference from others. So how to make your own unique ringtone for your incoming calls, clock alarms, clock timer becomes a really important thing.
  5. Spawn actor or change image

    IsabelleK
    by IsabelleK · September 2010
    When touch is pressed, destroy this actor and spawn actor XXX.
  6. Mega Man II for 99¢

    firemaplegames
    by firemaplegames · September 2010
    A better way is to utilize the amazing accelerometers and touch interface which is unique to these devices.
  7. Feedback on my icon, please

    synthesis
    by synthesis · September 2010
    its quick and dirty...but maybe it will help spawn some more refinement.
  8. Game infringement

    peachpellen
    by peachpellen · September 2010
    I agree it's certainly better to be (almost) unique/original where possible, but I draw the line at making all my graphics from scratch - I just can't do it. Possibly in the future when I have some mo
  9. The Ultimate GameSalad Feedback Thread

    synthesis
    by synthesis · September 2010
    The second will allow more unique collision physics and expand games beyond circles and squares.
  10. increasing difficulty

    synthesis
    by synthesis · September 2010
    Make the spawn timer (10,9,8...) also a variable that dynamically reduces by 1.
  11. increasing difficulty

    RocketBrain
    by RocketBrain · September 2010
    spawn actor: actor1
  12. Unofficial GameSalad Textbook — Waiting For Review — Good news for Paypal fans!

    Photics
    by Photics · September 2010
    200,000 unique vistors? or do you mean hits?
  13. Unofficial GameSalad Textbook — Waiting For Review — Good news for Paypal fans!

    StusApps
    by StusApps · September 2010
    200,000 unique vistors? or do you mean hits?
  14. I'm Officially Inspired! 4 Day Game Challenge!

    Taidaken
    by Taidaken · September 2010
    Goodluck polygame!, im working on my third game at this moment, doubt id get anywhere near 4 days, after the first game i made i learnt some new tricks and the same with the second, learnt something
  15. Spawn actor based on number of button presses and time?

    cbt
    by cbt · September 2010
    if attr. "sum3" < "2" (2 means he pressed 3 times with 1second intervals etc.") spawn actor "fail"
  16. Spawn actor based on number of button presses and time?

    RondoRocket
    by RondoRocket · September 2010
    Does anyone know if it's possible to spawn an actor based on how quickly and number of times a button is pressed? For example: If 3 quick taps of a button result in failure but 3 slow taps of the but
  17. YEA! I'M WORTHY! My App has been Cracked! Hurray!

    design219
    by design219 · September 2010
    I have a Google Alert for "Nesen Probe". That's one advantage of giving your app a unique name. I Googled the name (and a few others) before submission and found there were absolutel
  18. Question: Is it possible to auto-generate memory slots?

    synthesis
    by synthesis · September 2010
    To save in a loop...where as the loop counts...an integer counts with it and assigns the unique name to the memory slot...
  19. Why Are My Actors Stacked?

    JackBQuick
    by JackBQuick · September 2010
    As for bringing the last selected card to the topmost layer: when a card is clicked, spawn an identical card in the frontmost layer and then have the clicked card destroy itself. See Spawn Actor and D
  20. Game optimization

    quantumsheep
    by quantumsheep · September 2010
    When touch is pressed, destroy this actor and spawn actor XXXX.
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