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  1. Another game...defeated by GS performance. UGH!

    bluelotus
    by bluelotus · September 2010
    (Aside from the know leak culprits like spawn and timers) Are you guys finding that more issues are caused by heavy actors or too many actors on screen?
  2. Another game...defeated by GS performance. UGH!

    synthesis
    by synthesis · September 2010
    So...its a tap tard (a side project). Basically a paint by number. Tap on screen...spawn a dot of color...make a picture with a bunch of dots. After about 10 minutes and about 100 actors later (that
  3. Hello!

    GRID
    by GRID · September 2010
    Managed to get actors (bad guys) to spawn at random locations along the top of the screen and move to a single point! Guess just goes to show how simple GS is to use! Very excited now.
  4. Actor flying away like a balloon when air comes out... how?

    butterbean
    by butterbean · September 2010
    you could destroy the original balloon, and spawn an "animated" actor balloon that flies away.
  5. Change layer

    victorkin11
    by victorkin11 · September 2010
    No easy way to do that, you can put the actor in the front/back only when it spawn!
  6. How to Make iPhone Ringtone From DVD Music/Music/Video?

    uailaillj
    by uailaillj · September 2010
    difference from others. So how to make your own unique ringtone for your incoming calls, clock alarms, clock timer becomes a really important thing.
  7. Spawn actor or change image

    IsabelleK
    by IsabelleK · September 2010
    When touch is pressed, destroy this actor and spawn actor XXX.
  8. Mega Man II for 99¢

    firemaplegames
    by firemaplegames · September 2010
    A better way is to utilize the amazing accelerometers and touch interface which is unique to these devices.
  9. Feedback on my icon, please

    synthesis
    by synthesis · September 2010
    its quick and dirty...but maybe it will help spawn some more refinement.
  10. Game infringement

    peachpellen
    by peachpellen · September 2010
    I agree it's certainly better to be (almost) unique/original where possible, but I draw the line at making all my graphics from scratch - I just can't do it. Possibly in the future when I have some mo
  11. The Ultimate GameSalad Feedback Thread

    synthesis
    by synthesis · September 2010
    The second will allow more unique collision physics and expand games beyond circles and squares.
  12. increasing difficulty

    synthesis
    by synthesis · September 2010
    Make the spawn timer (10,9,8...) also a variable that dynamically reduces by 1.
  13. increasing difficulty

    RocketBrain
    by RocketBrain · September 2010
    spawn actor: actor1
  14. Unofficial GameSalad Textbook — Waiting For Review — Good news for Paypal fans!

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · September 2010
    200,000 unique vistors? or do you mean hits?
  15. Unofficial GameSalad Textbook — Waiting For Review — Good news for Paypal fans!

    StusApps
    by StusApps · September 2010
    200,000 unique vistors? or do you mean hits?
  16. I'm Officially Inspired! 4 Day Game Challenge!

    Taidaken
    by Taidaken · September 2010
    Goodluck polygame!, im working on my third game at this moment, doubt id get anywhere near 4 days, after the first game i made i learnt some new tricks and the same with the second, learnt something
  17. Spawn actor based on number of button presses and time?

    cbt
    by cbt · September 2010
    if attr. "sum3" < "2" (2 means he pressed 3 times with 1second intervals etc.") spawn actor "fail"
  18. Spawn actor based on number of button presses and time?

    RondoRocket
    by RondoRocket · September 2010
    Does anyone know if it's possible to spawn an actor based on how quickly and number of times a button is pressed? For example: If 3 quick taps of a button result in failure but 3 slow taps of the but
  19. YEA! I'M WORTHY! My App has been Cracked! Hurray!

    design219
    by design219 · September 2010
    I have a Google Alert for "Nesen Probe". That's one advantage of giving your app a unique name. I Googled the name (and a few others) before submission and found there were absolutel
  20. Question: Is it possible to auto-generate memory slots?

    synthesis
    by synthesis · September 2010
    To save in a loop...where as the loop counts...an integer counts with it and assigns the unique name to the memory slot...
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