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  1. Jiggle X ORBZAMPLE

    FanStudioUK
    by FanStudioUK · September 2010
    I'm trying to use it in my game, every 3 seconds to spawn an actor at self.position.x and self.position.y but it's not working....
  2. Game Engine RAM !!

    keekee312
    by keekee312 · September 2010
    1) and will it change something If I divide the unique actor (which value change from 1 to 9) into 9 differents actors ?
  3. Game Engine RAM !!

    keekee312
    by keekee312 · September 2010
    I have ONE actor copied 100 times on my screen with random values from 1 to 9, set to unmovable and have many rules in it (lots of self.**** rules because each actor is "unique" and
  4. Why Are My Actors Stacked?

    synthesis
    by synthesis · September 2010
    You have to isolate their touches to a unique ID. Buttons in GS are transparent...If the are on top of each other...you are grabbing them all at once and not just the top one. Create a unique ID for
  5. Random 5 numbers...

    synthesis
    by synthesis · September 2010
    This loop continues until all 5 digits are unique. Once they are all unique...the loop shuts off.
  6. Timer score

    synthesis
    by synthesis · September 2010
    When the clock is supposed to start...spawn a "clock" actor.
  7. Coordinates for spawning an actor in iPad portrait Mode coming downword

    777ideas.com
    by 777ideas.com · September 2010
    I need help spawning an actor coming downword on an iPad Portrait mode. I need the Coordinates to enter in the spawn actor position.
  8. spawn vs alpha and un-spawn

    chicop
    by chicop · September 2010
    i went with spawn for now.. some how i cant wrap my head around the other stuff just yet
  9. Canabalt..or, doodle jump?.?.

    Hachiko
    by Hachiko · September 2010
    You just have to not spawn anything. Spawning is never good, it's better to have a pool of object. With an array it would be easy to track if an object is in the pool and therefore it's usable. Then,
  10. Thanks for the help before.... Final Q though!

    synthesis
    by synthesis · September 2010
    App purchases are anonymous. No way to detect a unique buyer...or contact them.
  11. spawn vs alpha and un-spawn

    chicop
    by chicop · September 2010
    is spawning the only option to prevent this,say have a actor appear and disappear? and can you un-spawn an actor?
  12. In need of a new company logo...

    BeyondtheTech
    by BeyondtheTech · September 2010
    Are you or do you know someone who can come up with something unique yet simple to help symbolize this?
  13. Problem with Attribute and Change Attribute

    synthesis
    by synthesis · September 2010
    its parent settings. Unlocking it makes it a unique actor instance.
  14. Gravity ... then make an actor non-moveable

    scitunes
    by scitunes · September 2010
    ----spawn non-moving actor
  15. Need some help with spawning actors

    UtopianGames
    by UtopianGames · September 2010
    One way could be to make an actor and put it in the middle at the top of screen that spawns a random (-160,160) that will cover the 320 area.
  16. How to decrease memory usage (100MB)

    keekee312
    by keekee312 · September 2010
    Damn, I used to create a scene for each unique scene but it didn't work because I copied too much actors.
  17. How to decrease memory usage (100MB)

    firemaplegames
    by firemaplegames · September 2010
    That's it, then only eggs are spawned (300x300) and powers (2 squares max of 300x300)
  18. How to create a drawing system?

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · September 2010
    Touching the screen would spawn a line actor. That actor's rotation and size would change based upon the mouse position. If you read the math section in my book, you should know that can be accomplish
  19. How to create a drawing system?

    JamesZeppelin
    by JamesZeppelin · September 2010
    It may not be exactly what you want but it is a great start on touch to spawn
  20. Platform Gravity HELP & a tip on camera control

    UtopianGames
    by UtopianGames · September 2010
    I had the character stay put and platforms move left to start with but because i wanted to build the levels (elements were too complex to randomly spawn) so now i have my character moving right and pl
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