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  1. Getting a Picture To Move With Camera

    Braydon_SFX
    by Braydon_SFX · April 2012
    Assuming your screen scrolls, you will need to great a new layer and put every actor you don't want to move (stay on the screen) in the layer and uncheck the "scrollable" option.
  2. Control Camera Help

    AcceleratedGames
    by AcceleratedGames · April 2012
    You should check to see if your actor is in a non scrollable layer. If it is, then you should put it in a scrollable layer to fix the problem.
  3. dragging the screen back and forth

    liefkees
    by liefkees · April 2012
    The actors that the user has to move around on the screen are spawns of an original actor (which is on a scrollable layer). I guess I have to make the spawned actors control the camera as well, that s
  4. Attributes Question

    luke2125
    by luke2125 · April 2012
    Destroy this Actor
  5. Need Opinions on UI!

    aario
    by aario · April 2012
    i think it looked great in your first screenshot ..you just need to move the pause button to the top right so it docent interfere..
  6. Provisioning profiles with Xcode

    Nmdogdude
    by Nmdogdude · April 2012
    When I am in the GS publishing window, I get the error 'no provisioning profile found', it's appearing in xcode but at the top, there's a yellow bar that says 'Xcode could not find a vald private-key/
  7. To fix the dots on the mini map.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2012
    Make sure your dots are spawning on the right layer.
  8. appear actor

    saadaoui59
    by saadaoui59 · April 2012
    and if i want to put the actor in the top in what I had to change
  9. New Forum Category

    xforce
    by xforce · April 2012
    this is actually something thats been brewing around in my head for the past few months. you're both probably aware of conceptart.org. at the top of the site you can see a small icon that corresponds
  10. help! load attribute can't work

    cmz
    by cmz · April 2012
    @mynameisace I have put the actor named "loading" in scene1( top left corner ,white square),it has "load attribute behavior "
  11. Give me advice what to do to boost sales for new redesigned game.

    macewan
    by macewan · April 2012
    Just posted my top score to Twitter on the updated version. :-) Something about this game really trips my trigger (that's a positive comment). The color, graphics & sounds fit well together. L
  12. To fix the dots on the mini map.

    gawakamy
    by gawakamy · April 2012
    @LeonardDeveloper Sorry to make you confused. Yes, I actually tried what you mentioned exactly. But if I don't put any dot on the main screen, the dots actor doesn't displayed onto layer tab. So there
  13. To fix the dots on the mini map.

    LeonardDeveloper
    by LeonardDeveloper · April 2012
    In gs there is a tab scene/actors (Above where actors usually are) go there and add a new layer and Put the dots onto onto seperate layer called "minimap" and uncheck "scrol
  14. To fix the dots on the mini map.

    LeonardDeveloper
    by LeonardDeveloper · April 2012
    Put th dots onto onto seperate layer called "minimap" and uncheck "scrollable" (Image)
  15. Looking for artist to make background like this

    RP
    by RP · April 2012
    That's too bad. Are you sure you cannot salavge the images? Did they get cropped, flattened or turned into an extreme multi-layer mess?
  16. Give me advice what to do to boost sales for new redesigned game.

    Jaxter
    by Jaxter · April 2012
    found.. but not shore to reject.. maybe is promote another way, because right now around 25 000 downloaded it ( was free 3 days and was in top 3 in some contrys even in china... if 25 000 will get thi
  17. Can I create an overlay menu for my main game screen without pausing?

    Cluv
    by Cluv · April 2012
    to that menu. I think I will most likely just destroy it because I am concerned I will probably forget to disable all the rules, but I guess it depends on how intricate the menu has to be... I will
  18. Can I create an overlay menu for my main game screen without pausing?

    xforce
    by xforce · April 2012
    i have a few of these in one of my games so yes its possible. you can either do a full destroy when its not needed or just change its alpha to 0 and make sure theres an attribute that disables all the
  19. Problem getting a timer to update to a changed variable

    Goodnight Games
    by Goodnight Games · April 2012
    I have one last question, the player can destroy the actors by running into them if they're a certain type. Will having them leave the screen early effect the code working and if so how do I fix this?
  20. Little help for a newb please

    tatiang
    by tatiang · April 2012
    Instead of stopping/accelerating, you could destroy the tunnel actor, have it disappear (self.color.alpha=0) or just disable its rules by wrapping them inside of the rule that checks to see if game.
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