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  1. So I'm not sure exactly how to use pathfinding...

    owen_dennis
    by owen_dennis · April 2016
    ALSO also, I might be missing something here, but does this kind of pathfinding basically make it so you can't just spawn a number of new enemies that can all pathfind? Each enemy would have to use th
  2. Game works in GameSalad, but not online

    dylangiling
    by dylangiling · April 2016
    I also added a rule that would spawn in an actor named 'Back Button'. (I'm going to talk about that in a minute.)
  3. How to fade in/out when scene change?

    owen_dennis
    by owen_dennis · April 2016
    or you beat that level or whatever it is you do, spawn that actor in the center of the scene at the top of the layer. Then have the actor interpolate its alpha to 1. Then have a rule inside the actor
  4. So I'm not sure exactly how to use pathfinding...

    owen_dennis
    by owen_dennis · April 2016
    made. How do you make, for example, an enemy spawned in a random location always try to go toward the hero actor, making its way around objects and such? The cookbook version is very much something t
  5. Game works in GameSalad, but not online

    dylangiling
    by dylangiling · April 2016
    When I click the pack, a random card should spawn behind the pack, when the pack is clicked, it moves away. This works perfect in the GameSalad app, but when I uploaded it and tried it out, it didn't
  6. Game works in GameSalad, but not online

    tatiang
    by tatiang · April 2016
    Imagine that your audience has no idea what you're showing and start from there. For example, what is the actor that is supposed to spawn? What does it look like in the video (or is it not there at
  7. Spawn actor

    raciukas22
    by raciukas22 · April 2016
    (Quote)
  8. spawn new ball

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Try this. Here is a proper flick throw with a basic spawn mechanic.
  9. spawn new ball

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    . Also add a timer to the spawn, like after .5 or whatever pace of time you want. Set the spawn to 0x-0Y and relative to actor. Show me your flick rules.
  10. spawn new ball

    wongj19
    by wongj19 · April 2016
    I tried this but is just spawns 2 balls. It also lags the apps so that I can't flick the ball anymore. Is there another way to do this?
  11. Game of the Month: April Submissions Thread

    OrvilFox
    by OrvilFox · April 2016
    (Quote)
  12. Game of the Month: April Submissions Thread

    mertti
    by mertti · April 2016
    Unia: And The Burned Village is a multiple protagonists platform adventure game where the main objective is to help main characters Boo, Lee and Clug to find their friends who were taken prisoner by t
  13. Light Trail

    KevinCross
    by KevinCross · April 2016
    Here's a rough example of what I mean. Drag the box around and you will see a trail that follows behind it and fades. In this example the trail is spawned on the left of the actor so when you drag it
  14. Light Trail

    KevinCross
    by KevinCross · April 2016
    Just a thought. Have you considered spawning small actors behind the actor when it moves and have these actors fade over time. If you spawn it every time the actor moves a pixel or two and the actor y
  15. Spawn actor

    Icebox
    by Icebox · April 2016
    Then you have if self.animate5 = 4 (only when its equal to 4) you have destroy after 0.1 seconds first and then spawn actor. (you should put the spawn behavior above the destroy.)
  16. Spawn actor

    raciukas22
    by raciukas22 · April 2016
    I had integer and every time I spawned actor after integer numbers increased was fine until 3 after this actor just does not spawn anymore another actor. what could be an issue?
  17. spawn new ball

    wongj19
    by wongj19 · April 2016
    (Quote)
  18. How can i make my actor face the way he enetred a scene?

    sonicm3
    by sonicm3 · April 2016
    When i assign my "facing right" image to the actor so he spawns always facing right, thats fine.
  19. How can i make my actor face the way he enetred a scene?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2016
    Just because things work doesn't mean it's right. Pluse no offense but your design is not unique. We veterans have been building games for years and understand proper code in all situations. We know d
  20. How can i make my actor face the way he enetred a scene?

    sonicm3
    by sonicm3 · April 2016
    Hi yea i watched tones of videos and all worked fine, but the way i need it designed is very unique, At the moment, its working perfect, fine tuned, just these 2 issues i have as above.
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