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  1. A few issues while working on a platformer

    tatiang
    by tatiang · March 2012
    Add a game.starCount attribute. In your ninja star actor, change attribute game.starCount to game.starCount+1. For your rule where you destroy the actor (or it moves off screen), add change attribut
  2. 4 player controls not working as it should

    Fredrik Bixo
    by Fredrik Bixo · March 2012
    Fixed it guys by placing the buttons on a HUD layer. YEY!
  3. Old arcade style hi score screen

    tatiang
    by tatiang · March 2012
    Until tables are writeable (and IF we will even be able to save them as attributes is another question), the only way to do that is to have 10 keys that you save high scores to. I think you'll have t
  4. Help with platformer/ side-scroller.

    akstudiodevelopment
    by akstudiodevelopment · March 2012
    Create a second layer above the current one, and untick "scrolling". Place you control actors in that layer.
  5. Sky Wheels - Work in progress...

    akstudiodevelopment
    by akstudiodevelopment · March 2012
    When you land on a Sky Wheel, you tap it to jump to the other. The longer you stay in the air, the more points you collect. Here is the catch though, the longer you stay on the Sky Wheels, the more po
  6. Jump butto issue

    MotherHoose
    by MotherHoose · March 2012
    your roof or top where you want to have the player walk upside down …
  7. Old arcade style hi score screen

    Zombiebrains
    by Zombiebrains · March 2012
    How could I use what you have created in a screen, say with 10 players with a score of 100 (Bottom plater) to 1000 (Top player) and how could I get is so that when i use your excellent name inputter i
  8. how they do that

    MotherHoose
    by MotherHoose · March 2012
    you add layers … as many as you like!
  9. My eyes have to get used to another forum...

    retired_693add3f74dd9dd10f568d2b60cb9720
    by retired_693add3f74dd9dd10f568d2b60cb9720 · March 2012
    Oh, and I'd also like to see the go to next and previous page numbers return to the top of the screen. At least until the login issues that have been there for a long time now are fixed. It would just
  10. My eyes have to get used to another forum...

    MotherHoose
    by MotherHoose · March 2012
    --suggest that they be moved to top of R column … to free-up some discussion space
  11. how do you capture screen?

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    You can record the screen with quicktime. Just click file from the top menu bar when quicktime's open, then go new screen recording
  12. ZNAKE HD - Multiplayer fun! - Coming to appstore this week

    Fredrik Bixo
    by Fredrik Bixo · March 2012
    Play up to four players
  13. color picker/slider ALL COLORS IN ONE

    Clouds
    by Clouds · March 2012
    @morphinegamingmachinenow if only i could figure out a way to adjust the brightness and darkness of the color. I'm thinking another slider that when in the middle has alpha at 1 and towards the top ha
  14. Shiny logo in the appstore

    ADSentertainment
    by ADSentertainment · March 2012
    are you sure? I've seen a couple that don't have the reflection on top.
  15. Moving text with the Display text attribute

    MotherHoose
    by MotherHoose · March 2012
    also you can check Wrap Inside for text to display at top of the displayText area (aligned L or Center look nice)
  16. color picker/slider ALL COLORS IN ONE

    morphinegamingmachine
    by morphinegamingmachine · March 2012
    thank you, it worked really well in my opinion!! I'm using it in a current project. now if only i could figure out a way to adjust the brightness and darkness of the color. I'm thinking another slider
  17. How do people shop for apps?

    jnica23
    by jnica23 · March 2012
    A lot of my downloads have been word of mouth, but I do search the featured section, top 25 free and paid, trying to see what's trending. My favorite game right now and has been for a while is RobotU
  18. Turning an actor behaviour on and off

    Clouds
    by Clouds · March 2012
    Simply change your main rule ("if the main actor collides with the mine and minefield is true destroy both ") to . . .
  19. Turning an actor behaviour on and off

    Zombiebrains
    by Zombiebrains · March 2012
    I then have a rule that says to the mine, if the man actor collide with the mine and minefield is true then destroy both the man actor and the mine actor it collide with.
  20. Where have all the Templates gone?

    tatiang
    by tatiang · March 2012
    I know I'm a little late to this thread, but what about having a voting system whereby users can vote (say, 0-4 stars) for the templates that appear? And after a specified time -- maybe a week -- tho
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