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  1. Creating a coin counter

    tatiang
    by tatiang · March 2012
    (2) In the Coin actor's rules, add a rule that says If actor overlaps or collides with Player then Change attribute game.Coins to game.Coins+1. Optionally, add a Destroy actor behavior.
  2. blast effect

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Then have a rule in your actors when blastOn=true destroy
  3. Change actor layer

    POM
    by POM · March 2012
    Then put your "front one" in an upper layer , and the "back one" in a lower layer..
  4. A quick warning - check your iTunes purchases...

    Unicornify
    by Unicornify · March 2012
    Look in the top grossing apps http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewTop?genreId=36&id=25204&popId=38
  5. Change actor layer

    titos
    by titos · March 2012
    I want a actor (a) to go in front another (b) after I click on (b), a simple change of layers.
  6. March Game of the Month (AND FEBRUARY WINNER!)

    patapple
    by patapple · March 2012
    This is a funny game that will keep you busy for many hours in front of your i-device! Your mission will be to destroy the largest number of airplanes that appear from the screen edges trying to survi
  7. How can I turn this drawing into a usable character?

    simo103
    by simo103 · March 2012
    problem. I don't know your workflow .. but I use layers for everything so in the original triangle image, create another layer and draw your wheels on that layer and position as needed. Then when rea
  8. iPad 3 Teardown !!

    ozboybrian
    by ozboybrian · March 2012
    @SaladStraightShooter - is GS getting right on top of this and making an update to suit the new iPad size or is it a while away?
  9. HUD in gamesalad HELP...

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Just drag it to the top.
  10. HUD in gamesalad HELP...

    jonmulcahy
    by jonmulcahy · March 2012
    Make that layer the topmost layer
  11. HUD in gamesalad HELP...

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    make a new layer, uncheck scrollable, and put all your hud actors on that layer.
  12. trouble with spawning actors

    disparition
    by disparition · March 2012
    --destroy this actor
  13. trouble with spawning actors

    disparition
    by disparition · March 2012
    --destroy this actor
  14. Clone/Scam apps

    Manto
    by Manto · March 2012
    Top Best Adult Entertainment has also games with minecraft screenshots that aren't games. The games are only images!
  15. Clone/Scam apps

    FanStudioUK
    by FanStudioUK · March 2012
    Same shitty game under 3 different games, The Lost House (developed by Top Best Adult Entertainment), Lost Ville (developed by Top Best Adult Entertainment) and The Secret of Fathers Simons (developed
  16. spawn actors

    disparition
    by disparition · March 2012
    --destroy this actor
  17. Hit home button - go to scenes overview.

    powkie
    by powkie · March 2012
    created is just black. Is it based on the first layer you drop? Is it possible to change it somehow?
  18. Spawn or not?

    RP
    by RP · March 2012
    The game I'm working on right now has a lot of enemy types spawning as well. I've tried the method shown in the vid in addition to normal spawn and destroy. Honestly thus far, I'm not seeing much of a
  19. Spawn or not?

    Eagleone
    by Eagleone · March 2012
    In my game, I have quite a few actors which continuously fall from top of the screen towards the bottom of the screen (all at different times and speeds). Should I just make these actors spawn one aft
  20. Actor shadow copies main actor movements

    mynameisace
    by mynameisace · March 2012
    You might want to 'recylce' the shadow actor rather than go down the spawn and destroy route if it's happening every 1 second.
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