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by powkie ·created is just black. Is it based on the first layer you drop? Is it possible to change it somehow? -
Spawn or not?
by RP ·The game I'm working on right now has a lot of enemy types spawning as well. I've tried the method shown in the vid in addition to normal spawn and destroy. Honestly thus far, I'm not seeing much of a -
Spawn or not?
by Eagleone ·In my game, I have quite a few actors which continuously fall from top of the screen towards the bottom of the screen (all at different times and speeds). Should I just make these actors spawn one aft -
Actor shadow copies main actor movements
by mynameisace ·You might want to 'recylce' the shadow actor rather than go down the spawn and destroy route if it's happening every 1 second. -
Actor shadow copies main actor movements
by Clouds ·I now spawn my shadow actor underneath my main actor every1 second then destroy it. It is also locked to my main actors x, y and rotate attributes so. Now it copies every move my main actor does. -
Actor shadow copies main actor movements
by Zombiebrains ·I now spawn my shadow actor underneath my main actor every1 second then destroy it. It is also locked to my main actors x, y and rotate attributes so. Now it copies every move my main actor does. -
spawner not working
by djdee ·position = random(100,860) front of layer -
Color Change
by Clouds ·After 1 second destroy actor (or move back to original position / recycle) -
Question on how to make an actor jump properly?
by kajuto ·John , i have a actor that i can control to move left or right(hero), also i have a Platform actor that move up and down (Y axis), but how can i do the hero actor when he is close (distance) to the P -
Question on how to make an actor jump properly?
by kajuto ·1) I want when the hero actor is close to the platform (up and down) activate it and move down, so the hero can walk on top of it, then after certain distance it move back to his original position (th -
Question on how to make an actor jump properly?
by Clouds ·i want when the hero actor is very close to the platform, then the platform start to move down so the hero can walk on top of it... -
Question on how to make an actor jump properly?
by kajuto ·i want when the hero actor is very close to the platform, then the platform start to move down so the hero can walk on top of it... -
spawner not working
by MotherHoose ·what position? (in front of actor? in back of actor? front of layer? back of layer?) -
can gamesald make draw line smooth as you see in paint program
by tatiang ·colors, made the brush size variable (drag the top left dot) and made a "time machine" (drag the top right dot) that lets you go back to an earlier state and/or watch your drawing b -
Attention Gamesalad Management: What Features Do You Want? Round 2
by hotMagic ·As in, if I have 5 enemies and they all vary just by a few logic blocks, I can make a base enemy and inherit them all from it. Im not talking anything crazy advanced, just 2 layer deep prototypes. Tha -
mobile controls
by poopdecksweeper ·use the template in the gamesalad creator that is the top down shooter. You have the option to test both the keyboard and the touch movement. All you have to do change out the graphics. -
mobile controls
by pinata14 ·hey, I wanted to know the best way to create movement for a mobile platform (currently I have WASD on a top down view for the mac, but mobile devices dont have a keyboard ) I made a D-pad but I would -
★★★ ExtremPong is now available ★★★
by Haemae ·A whole new way of brick ball game, destroy objects and try to save as much lifes as you can while you try to reach the win area. -
Actor shadow copies main actor movements
by Zombiebrains ·The actors are two tank shapes actors and the game is a top down view. -
iPhone app: First time - Sneak peak of Spaceman intro.
by powkie ·Hey everyone! I've been working a lot of the menu/HUD in general, also designed a new logo for Spaceman. I also re-design the art-work when playing and it turned out awesome! I'm going to try to creat