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  1. omg now what, xcode error?

    guilleface
    by guilleface · October 2011
    This is the complete Xcode developer toolset for Mac, iPhone, and iPad. It includes the Xcode IDE, iOS Simulator, and all required tools and frameworks for building Mac OS X and iOS apps. Build # 4B11
  2. i saw the iPhone 5 not kidding

    BIG_THINKIN_APPS
    by BIG_THINKIN_APPS · October 2011
    iPad in my case but I did not get it out in time to take a photo. But I did get
  3. Resizing to iPad Technique

    Holderness_Media_Inc
    by Holderness_Media_Inc · October 2011
    Guys if you recreate your graphics for both sizes you can still just replace them into the projects actors. Its will lok funny on the iPad version until the camera plas and resizes but theres no reaso
  4. Resizing to iPad Technique

    tenrdrmer
    by tenrdrmer · October 2011
    Guys if you recreate your graphics for both sizes you can still just replace them into the projects actors. Its will lok funny on the iPad version until the camera plas and resizes but theres no reaso
  5. Resizing to iPad Technique

    Holderness_Media_Inc
    by Holderness_Media_Inc · October 2011
    I went from ipad to iphone so memory sucked.
  6. Resizing to iPad Technique

    BSideGames
    by BSideGames · October 2011
    I went from ipad to iphone so memory sucked.
  7. Selling My Game

    spock1234
    by spock1234 · October 2011
    The game is called Angry Smileys and also there is an iPad version for the sale.
  8. Resizing to iPad Technique

    Holderness_Media_Inc
    by Holderness_Media_Inc · October 2011
    I know the graphics don't retain proportion, it's like what the GS viewer does if you view an iPhone project on an iPad, it just stretches them. What I'm wondering is if the combination of my resizing
  9. Resizing to iPad Technique

    tenrdrmer
    by tenrdrmer · October 2011
    @tendrmr - you tried my way and it didn't work? I wonder because I used to do iPad to iPhone conversions using the method you explained here, but using my new method works so much faster! Did you mak
  10. Resizing to iPad Technique

    Holderness_Media_Inc
    by Holderness_Media_Inc · October 2011
    in the plist that it will run on iPhone and iPad. Please GS? (Image)
  11. Resizing to iPad Technique

    Holderness_Media_Inc
    by Holderness_Media_Inc · October 2011
    @tendrmr - you tried my way and it didn't work? I wonder because I used to do iPad to iPhone conversions using the method you explained here, but using my new method works so much faster! Did you mak
  12. Resizing to iPad Technique

    POM
    by POM · October 2011
    tenrdrmer my friend , do you realize that if we had a behavior that indicate if the game is running on an iPhone or an iPad and to every round actor we apply this
  13. Resizing to iPad Technique

    tenrdrmer
    by tenrdrmer · October 2011
    I have changed no art. Just left the retina art or iPhone and it looks great on iPad 1 and 2. I was really surprised.
  14. Resizing to iPad Technique

    POM
    by POM · October 2011
    Wait so basically you leave the game as it is? , but change its type to iPad and then resize the camera back to 320x480 ? how is it look on the iPad? what about the retina graphics? do they come out
  15. Resizing to iPad Technique

    tenrdrmer
    by tenrdrmer · October 2011
    This has provided a Flawless ipad version and here the best part. Last night I completely converted Alpha Balls to Alpha Balls HD in 1 hour
  16. Advice on picture.

    LeonardDeveloper
    by LeonardDeveloper · October 2011
    If you have an iPhone or iPad i would suggest
  17. i need a easy to use graphic software

    LeonardDeveloper
    by LeonardDeveloper · October 2011
    I also use sketchbook pro and adobe ideas with my iPad and a stylus!
  18. Replicate instead of Spawn?

    mikelowe
    by mikelowe · October 2011
    Hello. I am building a game that requires large amounts of spawning. It is making my iPad very slow and the game takes too long to load. Is there a way I can use replicate and keep the behaviors of t
  19. My first app Tiny Thai is in the store!

    seejayne
    by seejayne · October 2011
    Hello! Tiny Thai, my very first iPad app, is in the store!
  20. iPhone Devs In Top 20% Make 97% Of Total Category Revenue

    quantumsheep
    by quantumsheep · October 2011
    First thing he did was actually shut down the game and look for the icon on my iPad.
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