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  1. Save Table won't save

    Two.E
    by Two.E · October 2017
    As soon a you stop running the program, it will revert back its original state.
  2. Save Table won't save

    Two.E
    by Two.E · October 2017
    What I think is happening, is that you are changing the value, and saving it correctly. The real problem is the words not being told they can not be selected again.
  3. Save Table won't save

    Two.E
    by Two.E · October 2017
    Can you explain what the problem is a bit more.
  4. Save Table won't save

    Armelline
    by Armelline · October 2017
    Did you definitely select the correct table in the Save Table behaviour?
  5. Free game out now on the app store!

    eligames
    by eligames · October 2017
    I have just finished my game after spending about 6 months on it. It is my first game so it would be awesome if you guys tried it out and tell me what you think. The game is called "bouncer -
  6. Once a purchase has been made...

    Ben :)
    by Ben :) · October 2017
    This makes a lot of sense, it is similar to what we are learning in GSCE computing with Python.
  7. Camera movement and extended scenes.

    Village Idiot
    by Village Idiot · October 2017
    thanks @tatiang – I'll look for a doodle jump template and check it out. I have a color switch template by Sparky and it uses an extended scene. Which makes me wonder just how large can you make a sce
  8. Once a purchase has been made...

    Ben :)
    by Ben :) · October 2017
    Guess what? I have another question for you...
  9. Adding a trail behind an actor.

    Ben :)
    by Ben :) · October 2017
    (Quote)
  10. Save Table won't save

    Two.E
    by Two.E · October 2017
    Welcome to GS. Glad to see you are diving into tables.
  11. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    Braydon_SFX
    by Braydon_SFX · October 2017
    (Quote)
  12. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    Two.E
    by Two.E · October 2017
    What terrible timing (on my end). Just left a met up this weekend in which I was going to showcase the "New" GameSalad to a few follow developers, who were curious how my new games w
  13. Making a splash

    PhilipCC
    by PhilipCC · October 2017
    @Facundo Gioffré - elRatArts Just a suggestion if I may? You have a succession of five opening screens/scenes and it was not obvious to me that I had to tap to progress through them to get to the game
  14. Pause behaviour stops gravity

    Icebox
    by Icebox · October 2017
    Do you mind posting another screenshot of the pause and unpause behaviours ?
  15. Pause behaviour stops gravity

    Metallo
    by Metallo · October 2017
    Hi Icebox, here the screenshot. As you can see it is very very simple.(Image)
  16. Pause behaviour stops gravity

    Icebox
    by Icebox · October 2017
    Is there a rule to trigger the accelerate behaviour? Are you constraining the motion linear velocity Y somewhere else ? I just gave it a test , it works fine. If its possible can you post a screensho
  17. Change things in Gamesalad without updating?

    PhilipCC
    by PhilipCC · October 2017
    @Hopscotch "Cell Mates" struck me as a cute name, so I was compelled to find out if it was a real game or if you just made up the ad as an example.
  18. Adding a trail behind an actor.

    tatiang
    by tatiang · October 2017
    Using a timer, spawn a small actor. Experiment with how often (every 0 seconds, every 0.2 second, etc) you spawn.
  19. Adding a trail behind an actor.

    Braydon_SFX
    by Braydon_SFX · October 2017
    You can try and use particles. (Image)
  20. Adding a trail behind an actor.

    Ben :)
    by Ben :) · October 2017
    Thanks to your amazing help I have made so much progress creating my own game, and I am almost ready to let it loose on the app store (Image)
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