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ONSALES: 3G APPLE IPAD 2 64GB WI FI, APPLE IPHONE 4 32GB, BB TORCH 9800 ON SALES
by mlinksinc ·IPADS:- -
★★ Spin The Nut ★★ By P-O-M Games
by POM ·All of this added to the fact that I'm close to finish the iPad version (Spin The Nut HD - VERY ORIGINAL :P ) -
Want to Team Up to Make a Game?
by Clock ·I am a 3D and 2D artist, and animator. I want to make an iphone/ipad game. Currently, i want to team up with 4 or 6 people to create a game. I have no problem to create any kinds of graphic. We will s -
Sous Chefs or Tech Support, please respond
by Holderness_Media_Inc ·I was working on my game and went to test on the GS viewer using my iPhone. When I clicked on the iPhone icon to preview, it usually just says "my iPhone" or "my iPad&qu -
Test Launch (by aario)
by BlackbirdStudios ·Actually the Blown up version is 2x (meaning 2 times the size) and it looks blurry because it is not accessing the retina graphics on the iPad. there fore its stretching out the low res images. The 1x -
Test Launch (by aario)
by tenrdrmer ·Here is Skype for iPad, zoomed in to full screen (called 1X mode) 2x mode is where you keep it the original size as it would be on the iPhone. Which one do you use? (This pic looks blurrier on the act -
Test Launch (by aario)
by aario ·Im redoing all the images for the iPad, luckily its all vector art (Image) -
Touch doesn't register
by mikelowe ·The iPad has a screen size of 1024x768. My game can scroll to the side. When I touch at a point greater than 1024 (after scrolling), it doesn't register properly. Why is this? -
Game idea for drawing platforms in game.
by vinny1575 ·Ok I just tested a physical iPad 1 and iPhone 4. -
Need ninja (*paid* by services)
by JamieOneil ·All that is, is a video with an ipad... -
Test Launch (by aario)
by BlackbirdStudios ·Here is Skype for iPad, zoomed in to full screen (called 1X mode) 2x mode is where you keep it the original size as it would be on the iPhone. Which one do you use? (This pic looks blurrier on the act -
Sock Monkey Canon for iPhone and iPad
by _Belial ·* make level boxes bigger. They look lost in the centre of the iPad screen. -
Test Launch (by aario)
by aario ·i fixed all the button graphics in the game (made them 2x bigger) and they look way better. The update should be available friday most likely. Also I'm in the process of porting it to iPad with 60 a -
Test Launch (by aario)
by BazookaTime ·Just for the record, that is normally the way it is if you play an iPhone game on the iPad. I can't even bring myself to use iPhone apps on the iPad because they all look bad at 2x. -
Sock Monkey Canon for iPhone and iPad
by vinny1575 ·There is and iPad and iPhone version. I have also released a lite versions of each, but I am going to put 10 promo codes at the bottom of the post for the full versions of the game. -
ANTS! HD - by elliottAPPS
by aario ·I released an iPad version of my first game ANTS! It seams to be doing pretty good today, so I just wanted to let you all know that if you're looking for a fun little time waster or have a need to sq -
iPad splash screen problem?
by pixel_knights ·I've setup my game for iPad to be landscape only, i've included a landscape splash screen, which shows correctly. But for some reason, after the landscape image is shown, it then briefly shows a portr -
Test Launch (by aario)
by aario ·Just for the record, that is normally the way it is if you play an iPhone game on the iPad. I can't even bring myself to use iPhone apps on the iPad because they all look bad at 2x. -
Test Launch (by aario)
by BlackbirdStudios ·the menu items are blurry on an ipad in 2x mode, however that in no way effects the game. -
i need a easy to use graphic software
by SpriteAttack ·As far as making good graphics... Sorry, mate... it's not the software - it's the user... There are guys out there doing phantastic art with MSPaint... and even on the ipad/ iphone you can create top