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Finally my games are on appstore!!!
by xmapas ·They are compatible with ipad and ipad2 and i am working on iphone version. -
Application loader can't open the zip and can't find the file? Help! Im trying t
by LeonardDeveloper ·All you need to do is take the ipa gamesalad provides, right click on it and choose compress, then browse to that file with the application loader. -
Application loader can't open the zip and can't find the file? Help! Im trying t
by jonmulcahy ·All you need to do is take the ipa gamesalad provides, right click on it and choose compress, then browse to that file with the application loader. -
Application loader can't open the zip and can't find the file? Help! Im trying t
by LeonardDeveloper ·You probably have a bad ipa downloaded from the server, republish it and reupload -
Liquid Gameworks "Project M" - Now "Monstrous" - Game Development Thread
by LiquidGameworks ·Here's the second conceptual drawing. In this one, the character is becoming more defined. We already anticipate changes to the sword, shoes, and sleeves. But still, we're excited. -
Is there a difference of testing adhocs on an iPad 1 and playing them on iphones
by jonmulcahy ·The iPad is more powerful that everything except the iphone4, which makes the biggest impact with how much memory it has to play with. -
Is there a difference of testing adhocs on an iPad 1 and playing them on iphones
by tenrdrmer ·Yeah unfortunately every device plays the game Differently. You really need to get your game tested on every generation of iOS device. I personally test on 2nd gen 4th gen and iPad 1 and then send out -
Is there a difference of testing adhocs on an iPad 1 and playing them on iphones
by Mammoth ·I do all of my testing on an ipad. Is there any reason that the iphone version would be different in anyway. I friend downloaded one of my games and there are massive bugs in it that were not there i -
Bubble Tower HD for iPad new release!
by tvapps ·Check out Bubble Tower HD for the iPad. -
Improving Communication Tools to Improve the GameSalad experience
by LaurenSalad ·We anticipate that Vanilla will completely fix the "subscribe to thread" issue we're having now, as well as provide a better direct/private messaging system than the one currently on -
★ ★ ★ PigFly ★ ★ ★
by ShineyGames ·Repeat post ipads gone rouge -
★ ★ ★ PigFly ★ ★ ★
by ShineyGames ·Repeat post ipads gone rouge -
help merging project of sorts.
by JohnPapiomitis ·ex: you have somethign spawn at x100 but on the ipad you would want it x200) but other then that they work beautifully and 100% off the time. And that switch isnt a problem to do yourself anyway. You -
Three versions of same app now live! get promo code
by Roderic ·Now that all 3 versions of my game are live on iTunes, I want to make you an offer. Download Star Shooter Free to your iphone, play it and leave a review. If you like it, send me your iTunes username -
Mac app store results
by ericdg123 ·So, if i want to publish my iPad game for the Mac Appstore, i don't have to change anything? i can publish? that's all? -
Application loader can't open the zip and can't find the file? Help! Im trying t
by jonmulcahy ·You probably have a bad ipa downloaded from the server, republish it and reupload -
MobFox?
by jb15 ·to mobile apps & websites across iPhone, iPad, Android and Windows Phone 7. -
i need help animating my actor or cheap software
by old_kipper ·you could do this in Pencil (which is free and you can find it on sourceforge), or if you have an Ipad I would look at Doink. If you already have photoshop I would put the elements on different layers -
Mac app store results
by sebmacfly ·So, if i want to publish my iPad game for the Mac Appstore, i don't have to change anything? i can publish? that's all? -
Make iPad orientation work on portrait and upside down portrait?
by Jobs ·I chekcmark when building the app but they dont rotate and my apps been rejected because of it,