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  1. Slant image?

    3absh
    by 3absh · October 2017
    @tatiang The demo you gave I think becomes a bit too pixelated when the shadow is tall (say near sunset)
  2. Slant image?

    firemaplegames
    by firemaplegames · October 2017
    You are able to create dynamic skewing using camera tricks in GameSalad.
  3. Slant image?

    PhilipCC
    by PhilipCC · October 2017
    Aside of Photoshop, you can skew images easily in Adobe Fireworks, Affinity Designer or Affinity Photo (and a bunch of others) and export a series of them, but only one at a time. For the shadow you j
  4. Slant image?

    tatiang
    by tatiang · October 2017
    If you sliced the image in Photoshop, you could offset each slice's X position by a certain amount and increase the offset over time. That would achieve a skewed appearance.
  5. Slant image?

    pHghost
    by pHghost · October 2017
    You can't.
  6. Slant image?

    tatiang
    by tatiang · October 2017
    I don't understand how you would do that in GameSalad at all. I mean, even if you could skew the actor's position and size, it wouldn't affect the image itself. It would probably crop it or somethin
  7. Slant image?

    tatiang
    by tatiang · October 2017
    I don't think that's possible in GameSalad but you can definitely do it in Photoshop.
  8. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    adent42
    by adent42 · October 2017
    I'll try to see about getting preview to update the "screen" resolution so you can test that kind of logic.
  9. Google Play Leaderboards?

    celta15
    by celta15 · October 2017
    Yes.. But no running at same time, You need used Admob Banner ads and revmob Interstitial ads OR revmob banner ads and Admob Interstitial ads,
  10. turret gun

    quinn221
    by quinn221 · October 2017
    (Quote)
  11. turret gun

    tatiang
    by tatiang · October 2017
    Use the VectorToAngle( ) function to determine the path to the hero. You'll need to constrain game.heroX and game.heroY to the hero's x and y position and then use those within the function.
  12. touch to lob actor

    Village Idiot
    by Village Idiot · October 2017
    could you please give me a clue about how you'd apply this to the left side? I'd really like be able to understand this..
  13. screen rotation bug

    jined
    by jined · October 2017
    I'm having a screen rotation bug on Android devices, it does not happens on all of them, i experimented this specially on MOTO/LENOVO series smartphones, with Android 7.
  14. Double click with same actor

    Hopscotch
    by Hopscotch · October 2017
    can you explain more as to the actions to be performed for single and double click?
  15. Double click with same actor

    MarcoCol
    by MarcoCol · October 2017
    There are a few tutorials in this forum, how to realize a double-click.
  16. Music volume not saving

    Icebox
    by Icebox · October 2017
    you can place a change attribute behaviour when the scene starts no need to save .. change attribite music volume to 0.4 and change it back to 1 whenever you want
  17. Designing / testing for iPhone X

    jasonnowak
    by jasonnowak · October 2017
    @adent42 does GS publishing export with the iOS 11 sdk? If not, then our games will just be letterboxed on iPhone X anyhow.
  18. Music volume not saving

    eligames
    by eligames · October 2017
    Hello I am trying to adjust my music volume because it is to loud. I went into game-devices-music volume and changed it to 0.4 but when I test it or leave game salad it switches back to 1. Do I need t
  19. touch to lob actor

    Hopscotch
    by Hopscotch · October 2017
    max() gives you the biggest of a list of values. So if you want mouse.positionX to never be smaller than 200, then you use max(200,mouse.positionX)
  20. touch to lob actor

    Village Idiot
    by Village Idiot · October 2017
    thanks again @Hopscotch – for the further explanation. Alas, I am a moron. Could you please elaborate as to how you only accounted for only the right side.. maybe this will help me unpick this..
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