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  1. In App Purchases not working

    Gamepenciler
    by Gamepenciler · September 2017
    if your testing it out, In IOS you should register your IAP ID to have it tested on Testflight. In Android have the IAP registration as well.
  2. In App Purchases not working

    gingagaming
    by gingagaming · September 2017
    I would check that also the buy run is not inside the expression editor too and also you have not checked for the call back from the request purchase data. You should only fire the buy behaviour AFTER
  3. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    adent42
    by adent42 · September 2017
    It's launched for education, it's in pre-release for all of you guys. That's simply because while we have met all the requirements for education use, I'd like to get closer to feature parity before we
  4. State of GameSalad on 7-19-2017 (Web Version Semi-open Beta)

    adent42
    by adent42 · September 2017
    It took a bit longer than I was hoping because of the differences in "file format" between the web tool and the native tools. If you see something weird resulting from your publishin
  5. NOTICE: DO NOT UPGRADE TO HIGH SIERRA

    ForumNinja
    by ForumNinja · September 2017
    GameSalad isn't running properly on High Sierra currently and until a new build is released to fix the issues it's highly suggested that you not upgrade to it!
  6. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · September 2017
    enable some of the logging I commented out to make sure your server is receiving the json package, it should just dump it to a txt file. also check the server logs are not showing any permissions / mi
  7. App Review Network. Exchange reviews with other developers. Apple only.

    RabidParrot
    by RabidParrot · September 2017
    No sure why you bumped a year old thread.
  8. App Review Network. Exchange reviews with other developers. Apple only.

    walshjodi82
    by walshjodi82 · September 2017
    Might it work or not but please read some blogs related to these. thank you for share this information. https://buyandroidappreviews.com/buy-android-review-online/
  9. Universal Builds

    bpositivegames
    by bpositivegames · September 2017
    Thank you,
  10. In App Purchases not working

    Gamepenciler
    by Gamepenciler · September 2017
    The images looks correct to me. Maybe you should check the rule if you choose to type the code in the text expression.
  11. IAP in GameSalad doesn't work with Google

    Gamepenciler
    by Gamepenciler · September 2017
    Well mine is working just fine. Can you make a simple GS file of your only one or two IAP codes and upload it here then I or anybody can check what's wrong with it?
  12. touch to lob actor

    Japster
    by Japster · September 2017
    once it hits your 'pad' of course, you can turn off the moveto logic, and it should bounce/behave as you want it to, after a normal collide...
  13. IAP in GameSalad doesn't work with Google

    Japster
    by Japster · September 2017
    I'll be the first to moan at GS if I think there's a bug etc, but in all honesty IAP's are tricky to get right, and time-consuming to test out - I had a nightmare just getting ONE to work for Catflap!
  14. touch to lob actor

    Japster
    by Japster · September 2017
    Yep, I'm sure the guys will help too, but you need a rule that applies force downwards, to your ball - hence only simulating gravity, so that you can then ensure that gravity is switched off if nothin
  15. touch to lob actor

    Village Idiot
    by Village Idiot · September 2017
    Thanks @Japster – I'll have a go at what you've mentioned... and thanks @tatiang for the demo – the way that the canon ball travels up then comes down (gravity affected) is what I had in mind.
  16. touch to lob actor

    RThurman
    by RThurman · September 2017
    You might need to give more detail. The more info, the better the suggested solution.
  17. Hello Out There

    Braydon_SFX
    by Braydon_SFX · September 2017
    Closing. Please don't ask for free work. If you'd like to open a new thread with your budget for this project, that's fine.
  18. Installing adhoc projects on Android phones

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2017
    You can install the app using the terminal in osx. But the above method is easier.
  19. touch to lob actor

    Japster
    by Japster · September 2017
    Sorry mate, I struggle to make physics work in that respect - maybe you can apply an upward force/hit (Y Velocity) initially, and experiment with interpolate to get your actor to try and get to point
  20. Hello Out There

    Japster
    by Japster · September 2017
    Realistically, I don't think this will happen mate - we've all got lots of ideas for games, just not enough time to develop them (that's the really hard, time-consuming work!) - if we do develop ideas
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