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  1. Imperfect collision detection

    synthesis
    by synthesis · March 2010
    This way you wouldn't need to spawn another actor and set up an XY tracing system or game switching...you can build all of the states inside one actor.
  2. Timed Off Scene Events

    rebump
    by rebump · March 2010
    And in regards to timings between the two. There is the game level master timer and then each actor has its own timer that starts upon initial spawn (or scene load if the actor was manually placed).
  3. SYN TIP: Keeping track of your own logic.

    synthesis
    by synthesis · March 2010
    When setting up your tracking attributes...use naming structures that make sense to you and explain their use parameters. Make attributes for each unique use...don't share containers.
  4. 7 Second Arcade coming next week to the iphone! Wario Ware Minigames!

    butterbean
    by butterbean · March 2010
    Dream Shooter is an old school type shooter where you shoot as many enemies as you can to rack up your high score, and avoid clouds and obstacles that spawn later
  5. Last question for my game. (Please read)

    DanielAvni
    by DanielAvni · March 2010
    Rule: attribute = true: change resolution or spawn icon.
  6. 7 Second Arcade coming next week to the iphone! Wario Ware Minigames!

    butterbean
    by butterbean · March 2010
    I remember purchasing the first installment of Wario Ware on the GBA, and remember being wowed by the unique graphics, and fun gameplay, and how I didn't want to put it down so I could finish the whol
  7. Why isn't my FPS going down?

    JGary321
    by JGary321 · March 2010
    Actors with few rules hardly slow the game down. It's the actors you spawn/move with lots of rules that are the problem.
  8. Shooting in different angles and rotating actor in actual direction

    synthesis
    by synthesis · March 2010
    Don't spawn...RECYCLE EXISTING LASERS
  9. Shooting in different angles and rotating actor in actual direction

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    I have short laser beams, which spawn on a fix point. They are rotated in the middle to get their direction, but then I have to move them in this exact direction.
  10. Really need direct communication between actors!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    I spawn the shield from the actor with an attribute. If attribute "shield" is true, spawn actor "shield".
  11. enemy lives??

    Photics
    by Photics · March 2010
    You could also spawn an enemy and use a counter to limit the number of spawns to a set number. You could also use an attribute... and then monitor that attribute... to keep the number of that enemy li
  12. Question

    Photics
    by Photics · March 2010
    2 - spawn square
  13. Random spawn actor

    firemaplegames
    by firemaplegames · March 2010
    ----------Spawn Item
  14. Random spawn actor

    Forte
    by Forte · March 2010
    How do i make an actor randomly spawn a actor? e.g. when the actor is killed, by a chance, it leaves a powerup behind
  15. Timer spawn actor?????

    rebump
    by rebump · March 2010
    The "timer" that spawns must be in an actor that is valid/live in the current scene. Most people appear to be putting spawn behavior in an invisible actor they call "SceneC
  16. Timer spawn actor?????

    Chaser
    by Chaser · March 2010
    Can somebody show me a timer spawn actor setup as I've been beating myelf all day over this and it doesn't work without collide or touch is pressed of another actor as trigger. Do I need game timer at
  17. spawned actor does not follow actions

    Chaser
    by Chaser · March 2010
    Can somebody show me a basic 5 second timer spawn actor setup????
  18. spawned actor does not follow actions

    Chaser
    by Chaser · March 2010
    I've tried with it checked and unchecked. It will spawn but won't animate and move to left of screen
  19. spawned actor does not follow actions

    Chaser
    by Chaser · March 2010
    Guess I should say it like this. I want to spawn a actor every 5 seconds at point a and have it animate and move to left of screen without me having to touch it or press key. If I just place the actor
  20. Can Some make me a rocket upwards and a laser downwards and star plz

    synthesis
    by synthesis · February 2010
    However...if you "modify" the image "considerably"...then its your "unique" work.
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