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  1. Uploading Game to App Store

    PhilipCC
    by PhilipCC · September 2017
    @Cat Gaming You also need to be a Pro GameSalad member so that you can publish your game in the format required by Apple. Saving the GS file to a flash drive doesn't cut it!
  2. Uploading Game to App Store

    RowdyPants
    by RowdyPants · September 2017
    @Cat Gaming You'll need to purchase a Developer Account from Apple (~$99/year) to distribute your apps in the App Store.
  3. Spacecraft Jump: a story of hope .. Coming Soon..

    RowdyPants
    by RowdyPants · September 2017
    @Nabbo (ReflectiveByte) Hey, if this is a promo artwork that will be in more places you may want to fix "Andriod"
  4. Introducing GSLearn! - My little site of works

    Two.E
    by Two.E · September 2017
    Thanks all for visiting! - Please note that these are just mechanisms - Not full games. They are designed to help you learn or show how to build certain types of game so you can then apply it to your
  5. Spacecraft Jump: a story of hope .. Coming Soon..

    Cat Gaming
    by Cat Gaming · September 2017
    I want to play this app. This looks SUPER cool!!! You also mentioned it's going on IOS? I am looking to post an app on the IOS store but can't figure out how to do it. I have Xcode but I don't know
  6. Uploading Game to App Store

    Cat Gaming
    by Cat Gaming · September 2017
    oops I didn't finish. Anyways I didn't know how to use it so I tried to get AROUND using it. I really don't want to deal with another app right now. But if it's my only option I will use it. Can y
  7. Uploading Game to App Store

    Cat Gaming
    by Cat Gaming · September 2017
    I have Xcode but I don't know how to use it.
  8. Getting GS Viewer to work on Android device

    pHghost
    by pHghost · September 2017
    In my experience, using several different Android devices, this is an issue without resolution. Nowadays, I just do ad-hoc builds for Android.
  9. Spawner Works Fully Only in Preview - Viewer and Adhoc Partially Fail

    dyoh777
    by dyoh777 · September 2017
    another thread where people were talking about how the rules work from the bottom up and you can tell what's broken based on that since it'll stop where it's broken, yet I can move things to the top
  10. Getting GS Viewer to work on Android device

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2017
    make sure the adb bridge is set in creator preferences. Also, be sure the mac is connected to your router via wifi. Sometimes routers have trouble crossing wife to hardwire devices.
  11. IAP and ads delay scene changes in AdHoc

    UncloudedStudio
    by UncloudedStudio · September 2017
    I've encountered issues with ChartBoost interstitials in the past. I'm now using video interstitials and never had any problems, it can sometimes take a second or two before the ads pop up. You can tr
  12. IAP and ads delay scene changes in AdHoc

    tatiang
    by tatiang · September 2017
    Sorry, I'm not familiar enough with IAPs or ads but I've changed the thread title to relate better to the issue you're having.
  13. IAP and ads delay scene changes in AdHoc

    eligames
    by eligames · September 2017
    The In app purchases also take much longer than expected I don't know if it is my wifi or not. Hopefully it is.
  14. New Game Fire Cat, Need Ideas

    pHghost
    by pHghost · September 2017
    Look, you are flying around the Forums, posting in other people's threads and acting like the world owes you something.
  15. Any useful information on how and where to spend a $100,000 - $250,000K a month advertising budget?

    pHghost
    by pHghost · September 2017
    Why so harsh? Have you seen the game?
  16. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · September 2017
    You're very welcome!
  17. Any useful information on how and where to spend a $100,000 - $250,000K a month advertising budget?

    axumgame
    by axumgame · September 2017
    lot of weird components/coding in our game, like does our game have mmp and so on, also other data coding that runs with their system, so i figured maybe i should just ask gs developers and find out
  18. Any useful information on how and where to spend a $100,000 - $250,000K a month advertising budget?

    DigiChain
    by DigiChain · September 2017
    I have no marketing insight for you - but hope all goes well when you launch.
  19. Illustrator and concept artist available for work

    tatiang
    by tatiang · September 2017
    @Cat Gaming The forum rules prohibit asking for free assets (e.g. images, sounds, etc.). Please review the rules as you're close to a warning in several areas: http://forums.gamesalad.com/discussion/
  20. Uploading Game to App Store

    Toque
    by Toque · September 2017
    You can't upload to apple's App Store without Xcode or an apple's developer account.
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