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GameSalad Viewer Device Orientation???
by rainwaterstudios ·Is there a way to make the GS Viewer on iOS devices automatically change the orientation of a project when testing? This issue is SUPER frustrating - most of my projects are set up in landscape view, -
Zombies in Moscow
by pHghost ·Yes, jump is slow. This is especially annoying with the final boss. Basically, you can defeat the final boss only if you are lucky, not by skill. -
Save attributes when app is closed
by Icebox ·You have two ways to save , either by saving attributes using save and load behaviours -
Save attributes when app is closed
by ghettogames ·i try to make a new thinking app witch already hit the play store -
Has anyone tried using NW.JS with the new creator for HTML5 to .EXE?
by adent42 ·A Long Way Home was converted and I've done it on a personal project. It mostly works. The HTML5 engine has a few differences in physics and doesn't support some projects that use undocumented lua in -
How to stop when colliding with a box?
by Icebox ·What twayne is saying is true . The player in your demo is not moving left or right , your moving the ground left and right , thats why your facing alot of complications , you need to set your logic i -
all mouse clicks go to the same screen.
by bpositivegames ·Thank you this solved it -
How to stop when colliding with a box?
by Twayne2 ·What do you mean by completely stops? The player was never moving... -
all mouse clicks go to the same screen.
by tatiang ·Agreed that a screenshot of your rules will be helpful. Also, make sure you are using When Touch is Pressed rather than When Mouse is Down as the rule condition. "Touch is Pressed" -
How to create a rule for certain attribute values?
by fmakawa ·@Rasparem try reading the cookbook and watching a few tutorials on YouTube to familiarise yourself with GS as system and how it works. It'll make your enquiries better targeted. Secondly, before you -
How can I Display Text of distance actor travels? (like on Doodle Jump)
by tatiang ·If your attribute is an integer then the value that appears will be an integer. If you used a real attribute, you will need to convert it to an integer by using the math function round as in round(ga -
How to stop when colliding with a box?
by Twayne2 ·Well I guess that you don't want the solution very much lol.... -
Swipe in 4 Directions... help?
by Rasparem ·Hello, I am still learning gamesalad and how do you make a swipe in 4 direction control -
How do you prevent screen from moving down again, just up (like Doodle Jump)
by Two.E ·Sounds like these templates might help you out. They were made quite a few years ago but I had a quick test and it still seem to hold up. -
How do you prevent screen from moving down again, just up (like Doodle Jump)
by Simple Gamer Arts ·@pHghost You sir or mam, are my hero. Thank you, it worked beautifully. -
How can I Display Text of distance actor travels? (like on Doodle Jump)
by pHghost ·You multiply or divide it depending on how you want it to show. For example, if in your game 128 points of resolution = 1 km, and you want to show the distance traveled in km, then you need to divide -
How do you prevent screen from moving down again, just up (like Doodle Jump)
by Simple Gamer Arts ·So the actor is jumping upwards, so the screen follows actor up... How do I prevent the screen from moving down again if the actor were to drop a bit? (the same as a Doodle Jump, the screen only moves -
How can I Display Text of distance actor travels? (like on Doodle Jump)
by Simple Gamer Arts ·Thank you @tatiang , that worked out wonderfully! -
Does Spine Animation Software work with Gamesalad?
by johnnymagne ·Animating sequenses of png images works like a charm in GS. But you can not use spritesheets, only a single png image pr animated frame. Good luck! -
how to have one actor but change attributes depending on location on scene