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Floating actors
by robz ·thank you for answers, both work on simple demos. I think my problem is with the timer i am using to move the squares from one side of the screen to the other or up and down - on one button click. Am -
Touch, drag, destroy while touch still on
by beaudoin_n ·And i have a spawner that will spawn that same actor again (on its initial position) -
The death make pass to the next level !
by jonmulcahy ·spawn actor bloodExplosion (you would need another actor for this) -
Two Questions. Please Read!
by butterbean ·Spawn: (Whatever actor it is you want to spawn) and give it a timer rule like "for 2 seconds" spawn actor, and place the coordinates relative to the actor and tweak it -
Two Questions. Please Read!
by DanielAvni ·Ok 1st question How do i make it so when i touch/mouse down, i spawn an animation that kills the enemy, i know how to make it so when the animation colloids with the enemy it gets destroyed. Sorry if -
Spawn actor from main actor and move to touch
by billpaterno ·What I have right now is the spawned actor with the following behaviors: -
Spawn actor from main actor and move to touch
by billpaterno ·I am trying to set up some behaviors so that when a button is pushed, a projectile actor spawns from my main actor, constrains its XY to the main actor until another point is touched on the screen...t -
Spawning different weapons
by butterbean ·I"m working on a shooter now, and was wondering, what's the easiest way, when a player runs into a different weapon upgrade, to spawn a different bullet? -
HOW TO actor comes out after 100 point and leaves after took an object?
by venon_it ·Spawn Actor -
one button spawn multiple actors
by Gamexcb ·Make a variable and all actors that will spawn will spawn when the variable is true and when it is false it does not. -
one button spawn multiple actors
by alexxxhp ·how can you make a actor button to spawn multiple actors everytime I touch it just 1 button spawn multiple actors on screen everytime it is touched -
Spawn Actor w/ Layers
by quantumsheep ·I also believe there's a 'layer order' drop box in the 'Spawn Actor' behaviour that might help? -
colliding particles
by shwinster ·You could define the destroy action to spawn multiple tiny actors and have them accelerate toward the second actor you want the collision for. Hope this helps. -
destroying actor and spawning more from that
by JGary321 ·Spawn Arm -
destroying actor and spawning more from that
by zombots ·i was thinking of using spawn and i have different actors for parts n blood. and have them all fling in different directions but i just cant make it work. once the actor is destroyed the spawn doesnt -
random cards appearing
by alexxxhp ·how can I make random cards appear on screen but in specific location onscreen but I have 25 of them I want them to spawn on same location everytime I touch the spot to make them respawn but a differe -
Point and click question...Help Me Pleaseee
by firemaplegames ·And spawn the new particles Actor behind the current one. -
Forum Search & Directional Fire
by SmallBytes ·i found quantumsheeps suggestion of using two actors and destory/spawn which works. Thanks You. -
Forum Search & Directional Fire
by SmallBytes ·Ok so... i found quantumsheeps suggestion of using two actors and destory/spawn which works. Thanks You. -
aSa by ktfright
by Sparkyidr ·ha...s'all good. It's not like a unique game mechanic, so I didn't think you had copied me.