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How complex can you make the Music system?
by Clouds ·I just set up a little test, took a couple of minutes, grab a little block and pull it under water (the lower half of the screen) and the music loses all it's top end (filtered version gets turned up -
List Your Top iPhone Game. Competition - 350 + Impressions for your game!
by Asobu_Games ·Hey there (^_^) If this is still running my latest (and top) game 'One Giant Leap' has just come out on the App Store today: http://itunes.apple.com/app/one-giant-leap/id487161722?ls=1&mt=8 -
overall graphics help
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Jump Controls
by calvin9403 ·Make an actor on top of the ground and when overlap or collide then you can jump -
How to make the pause button always follow my actor?
by tenrdrmer ·If the game is landscape then your y position is going to have to be under 320 but if its portrait then your y should be fine but your x is gonna makweit show only half the actor. Whats the problem yo -
Jump Controls
by adambowker98 ·Iv'e got a player with the basic platform controls - left, right, and jump. I have the jump set to where you can only jump when you are touching the ground. My platforms are scattered around so you ca -
How to make the pause button always follow my actor?
by POM ·then in you scene make a new layer , and make it non scrollable , then put your pause button in that layer . -
No Mac Developer Certificates Found?
by ultima ·no. xcode>window(top row of your mac)> organizer> on the left of organizer you'll see library > provisioning profile -
Need Collision Detection Help.
by Clouds ·Then below this place a timer and set this to how long you want the final frame to linger (or if looped, how long you want the loop to run for) . . . then nested within this have a destroy command. -
Need Collision Detection Help.
by Clouds ·When the actor hits it's target (collides) . . destroy that actor and spawn a new actor (your explosion) -
Need Collision Detection Help.
by jwoo13 ·I have a fireball projectile, and want it to explode when it hits a wall/enemy/etc. I have it working so that the fireball is instantly destroyed when it touches one of such actors, but how do I make -
logo help/competition
by Drak ·Don't know if you always need a logo but....This is for table top : -
Hud & Game Layer Colliding??
by JPickard ·I'm having a heck of a time doing the opposite. Trying to drag stuff FROM the nonscrolling HUD layer TO the scrolling gameplay layer. Any ideas on that? -
Hud & Game Layer Colliding??
by Sxarcisious ·Thanks, I got it all figured out, my toon can now equip things and they stay within the hud even though they in a scrollable layer. -
Hud & Game Layer Colliding??
by POM ·A scrollable layer and a non scrollable layer will only collide normally when the camera origin is X=0 and Y=0 -
Hud & Game Layer Colliding??
by Sxarcisious ·Can I detect collision on 2 different layers? 1 being scrollable and the other being non scrollable? If so, can ya point me in the right direction. -
Quick Gamecentre question
by Chobbiface ·gamecentre app you have on your iphone desktop, log out there and log in with my actual live gamecentre account I use for games. Then go back into your app, log in with your live account (it still go -
Project: Mech My Day
by StormyStudio ·I never use the preview in scene function either...just the big ol preview button at the top... so don't worry about the plane not working...as long as its fine with the big preview and fine when you -
Publishing Services For Hire
by JackYd ·LMAO- your website is listed on the top right corner which is practically still advertising your "name and business" -
Icon Problem
by rjreptile ·I have my app on the app store, but when people download it, it displays a gamesalad icon on the iphone. I am wondering, is this normal, or am I doing something wrong? I have put the icon I want to us