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averaging 7.333 sales per day for past 21 days, high of 14 a day low of 4
by zapposh ·Thought the same as ozboybrian. He's going to top Angry Birds! ;-) -
Theme suggestions please - for the TOTB4 GameSalad Game Design competition
by LeonardDeveloper ·I.E have a look at the top selling iPad app: Contre Jour http://itunes.apple.com/us/app/contre-jour/id440693481?mt=8 -
Itunes take 40% from European people?
by applaudmobile ·The Europe branch of Apple (i'm in UK) takes 40% since they pay the VAT (currently 20% in UK) which is included in the price shown on the app store. In the US Sale Tax is added on top of the price sho -
Amazon free app of the day is an Indie Bundle - 5 great Apps
by ultima ·i downloaded that. quite amazing that fire maple's made top game on amazon store... that's the power when the platform doesn't restrict you so much.... -
How complex can you make the Music system?
by Clouds ·I just set up a little test, took a couple of minutes, grab a little block and pull it under water (the lower half of the screen) and the music loses all it's top end (filtered version gets turned up -
List Your Top iPhone Game. Competition - 350 + Impressions for your game!
by Asobu_Games ·Hey there (^_^) If this is still running my latest (and top) game 'One Giant Leap' has just come out on the App Store today: http://itunes.apple.com/app/one-giant-leap/id487161722?ls=1&mt=8 -
overall graphics help
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Jump Controls
by calvin9403 ·Make an actor on top of the ground and when overlap or collide then you can jump -
How to make the pause button always follow my actor?
by tenrdrmer ·If the game is landscape then your y position is going to have to be under 320 but if its portrait then your y should be fine but your x is gonna makweit show only half the actor. Whats the problem yo -
Jump Controls
by adambowker98 ·Iv'e got a player with the basic platform controls - left, right, and jump. I have the jump set to where you can only jump when you are touching the ground. My platforms are scattered around so you ca -
How to make the pause button always follow my actor?
by POM ·then in you scene make a new layer , and make it non scrollable , then put your pause button in that layer . -
No Mac Developer Certificates Found?
by ultima ·no. xcode>window(top row of your mac)> organizer> on the left of organizer you'll see library > provisioning profile -
Need Collision Detection Help.
by Clouds ·Then below this place a timer and set this to how long you want the final frame to linger (or if looped, how long you want the loop to run for) . . . then nested within this have a destroy command. -
Need Collision Detection Help.
by Clouds ·When the actor hits it's target (collides) . . destroy that actor and spawn a new actor (your explosion) -
Need Collision Detection Help.
by jwoo13 ·I have a fireball projectile, and want it to explode when it hits a wall/enemy/etc. I have it working so that the fireball is instantly destroyed when it touches one of such actors, but how do I make -
logo help/competition
by Drak ·Don't know if you always need a logo but....This is for table top : -
Hud & Game Layer Colliding??
by JPickard ·I'm having a heck of a time doing the opposite. Trying to drag stuff FROM the nonscrolling HUD layer TO the scrolling gameplay layer. Any ideas on that? -
Hud & Game Layer Colliding??
by Sxarcisious ·Thanks, I got it all figured out, my toon can now equip things and they stay within the hud even though they in a scrollable layer. -
Hud & Game Layer Colliding??
by POM ·A scrollable layer and a non scrollable layer will only collide normally when the camera origin is X=0 and Y=0 -
Hud & Game Layer Colliding??
by Sxarcisious ·Can I detect collision on 2 different layers? 1 being scrollable and the other being non scrollable? If so, can ya point me in the right direction.